JimTheSchoolGirl
2021
Looks and sounds pretty rad, and the skating is great (when the camera isn't flipping around and killing your momentum), but following a trail of breadcrumbs while the main character simultaneously patronises themselves and you is just not my idea of fun :/
Also the combat is completely unnecessary, wish they'd been brave enough to strip it out completely.
Also also tiny text and no resize option.
Okay I'm done.
Also the combat is completely unnecessary, wish they'd been brave enough to strip it out completely.
Also also tiny text and no resize option.
Okay I'm done.
2022
2022
I'm clearly completely ignorant of whatever this is trying to conjure, because I'm getting nothing here.
If anything, I feel like it's not abstract enough? A humanoid, running and jumping and locking-on and shooting, just seems like a pretty mundane way to interact with these spaces.
Go play Car Quest instead.
If anything, I feel like it's not abstract enough? A humanoid, running and jumping and locking-on and shooting, just seems like a pretty mundane way to interact with these spaces.
Go play Car Quest instead.
2023
It's not the sort of adventure I'd have liked, but really any excuse to spend more time with this gameplay is cool by me. I still reckon these mechanics would be perfect for a 3rd person Metroid.
Also (and this is not just limited to Side Order) it's very funny how much more interesting and fun Splatoon bosses are than anything I fought in a couple hundred hours of Elden Ring :)
Also (and this is not just limited to Side Order) it's very funny how much more interesting and fun Splatoon bosses are than anything I fought in a couple hundred hours of Elden Ring :)
Made time for a replay before the sequel arrives. Still great! Refreshing to play a game that isn't crammed to the brim with admin.
Love the weight of the combat, and how even though it's pretty simple it allows you to be as flashy as you want. One time I used focus as a big lad dived towards me, then sidestepped and chopped him a dozen times in mid-air, revengeance-style. Feels great when you get it right, and honestly what more could you want?
Had forgotten big chunks of it, including just how naff the end credits song is. Afterwards, I finally got around to watching the little behind-the-scenes feature, which was fascinating, but I lost it when yet another terrible song started playing halfway through. Truly a comprehensively multi-layered entertainment package.
Love the weight of the combat, and how even though it's pretty simple it allows you to be as flashy as you want. One time I used focus as a big lad dived towards me, then sidestepped and chopped him a dozen times in mid-air, revengeance-style. Feels great when you get it right, and honestly what more could you want?
Had forgotten big chunks of it, including just how naff the end credits song is. Afterwards, I finally got around to watching the little behind-the-scenes feature, which was fascinating, but I lost it when yet another terrible song started playing halfway through. Truly a comprehensively multi-layered entertainment package.
2019
Not long into this, my other half and I realised the mysteries we were soaking in would never have any kind of satisfactory answers. That we were totally fooled by the fakeout ending ("well, THAT was SHIT") is a testament to how little we were invested. But then it does something really interesting! But then it goes back to being a shootybang.
I don't mean to be cruel, there's some fantastic stuff in here, but your only real contribution to this world of endless possibility is violence. One sidequest has you run back and forth between two NPCs until one of them dies. Do they stay alive if you just don't do the quest? Yes or no, either outcome is ultimately meaningless.
As many have pointed out, this is basically SCP: The Videogame. But you could just read some SCP and you wouldn't have to play a videogame.
You know what this reminds me of? Moon: https://www.backloggd.com/u/JimTheSchoolGirl/review/204858/
I don't mean to be cruel, there's some fantastic stuff in here, but your only real contribution to this world of endless possibility is violence. One sidequest has you run back and forth between two NPCs until one of them dies. Do they stay alive if you just don't do the quest? Yes or no, either outcome is ultimately meaningless.
As many have pointed out, this is basically SCP: The Videogame. But you could just read some SCP and you wouldn't have to play a videogame.
You know what this reminds me of? Moon: https://www.backloggd.com/u/JimTheSchoolGirl/review/204858/
2017
2024