Kez
2009
2021
2019
I played this game a lot to get all the achievements, but never really got the point where I loved anything about it. It was fun but I don't think it will stick with me as an experience.
The visual style is nice, but doesn't quite gel for me. The movement is fluid but not as precise as I would like, especially with how many instant deaths there are in the game.
The visual style is nice, but doesn't quite gel for me. The movement is fluid but not as precise as I would like, especially with how many instant deaths there are in the game.
2011
From a story and presentation standpoint there was a lot to like about this game, but I think the actual gameplay experience falls short of realising that promise. The Truth/Doubt/Lie mechanic in particular just doesn't work very well at all, and you really just need to approach it in a very gamey fashion to succeed. No opportunity for role-playing or branching narratives - there is either a right answer, or a very wrong answer which makes you look like a dumbass and get a lower rating on the mission.
2012
I thought I would like this game a lot more than I did. The feeling of the movement and gunplay is great, but everything else is very shallow.
Most of all the story is garbage, a white guy ends up on a tropical island, discovers he has an innate passion for violence and murder, and is some sort of prophecied chosen hero to the natives who all seem to be completely stupid and helpless. It's like a lame and offensive teenage boy's fantasy. So far removed from the nuanced and subtle approach found in Far Cry 2.
Most of all the story is garbage, a white guy ends up on a tropical island, discovers he has an innate passion for violence and murder, and is some sort of prophecied chosen hero to the natives who all seem to be completely stupid and helpless. It's like a lame and offensive teenage boy's fantasy. So far removed from the nuanced and subtle approach found in Far Cry 2.
2008
Tough to get into but ultimately worth it, lots of great moments but also lots of boredom and frustration.
It has an oppressive atmosphere, and the pervasive sense that you are just helplessly being tossed around in a warzone where nobody can be trusted. All the work you take on and everyone you meet is very unsavoury. Your cars break, your guns break, your main character has malaria and has frequent episodes even during firefights, small fires can spread and consume a large area.
The total lack of permanance in the world is an important part of its atmosphere, I think, nothing you do really matters - but the speed with which guard outposts become repopulated is really annoying and ultimately has a negative impact on the experience. You can clear out a whole area and return less than a minute later to find everything exactly the same as it was before - same guards, same positions. It's incredibly tedious.
It has an oppressive atmosphere, and the pervasive sense that you are just helplessly being tossed around in a warzone where nobody can be trusted. All the work you take on and everyone you meet is very unsavoury. Your cars break, your guns break, your main character has malaria and has frequent episodes even during firefights, small fires can spread and consume a large area.
The total lack of permanance in the world is an important part of its atmosphere, I think, nothing you do really matters - but the speed with which guard outposts become repopulated is really annoying and ultimately has a negative impact on the experience. You can clear out a whole area and return less than a minute later to find everything exactly the same as it was before - same guards, same positions. It's incredibly tedious.
This game had a very rough start on PC, but those issues aside.. it is truly an incredible achievement. The level of detail that permeates every aspect of the world is breathtaking. The visual design and graphical fidelity is stunning, even in 2019 it is one of the best looking games I have ever played.
The overall gameplay builds on what has come before, there is nothing particularly new or innovative here but these guys basically invented this formula and they have many imitators for a reason - it's engaging and satisfying. Easy to learn but difficult to master. Highly recommended. The best game in the series in my opinion.
The overall gameplay builds on what has come before, there is nothing particularly new or innovative here but these guys basically invented this formula and they have many imitators for a reason - it's engaging and satisfying. Easy to learn but difficult to master. Highly recommended. The best game in the series in my opinion.