Good dlc, nice characters, but did they really have to put in so many helicopter missions? I felt like they just wanted to make more of them because in the original GTA 4 there wasn't a lot of them (in their opinion).

Pretty good DLC. I ended up liking Johnny a lot and hating that scene in GTA V even more.

I liked it more than GTA V

P.S. I played it for the first time in my life and Roman never once asked me to go bowling with him :c

The story's good, the music is nice (sometimes the lyrics seem weird tho, but maybe it's fine for a musical, i haven't seen them much). Also, for a musical i expected it to have more "genres" of songs and/or songs that i'd want to listen outside of the game, but there is no songs like that for me. But such things weren't promised to me or anything, so it's my fault for expecting this.

P.S. Maybe it's just an issue with my game, but for some reason there was often times when the volume of dialogues would change. Like, character 1 speaks at normal volume and right after it the character 2 speaks like 50% louder. And it can be vice versa.

I played this game for quite some time, really liked it, but at some point my pc died, and after getting the game back on a new pc, about half of my game progress was erased for some reason. I will continue this game in the future because i liked it so far, just not anytime soon.

EDIT: Well, i had to replace some of my PC parts to worse ones, so i wont be able to continue this game even if i wanted to, so i will review stuff i was able to experience so far in the game.
IT HAS TONS OF "COLLECTIBLES", the "souls" are everywhere, around every corner and on every roof, and i hate it that i like collecting them! :D
And more upgrades for movement i have - the more "souls" i want to collect, because "now it's easier to do, so why the hell not".
But those upgrades tho... I dont know, most of them seem useless for some reason.
I really liked the music and it saddens me that i can't turn the game on right now to play it and wander around collecting stuff and killing things.
About killing things - The game might look scary, like some sort of open world horror, but don't let it fool you. After just a while it becomes pretty easy to deal with the monsters and you treat them like normal enemies in any other game.
Story is very simple, but i, surprisingly even for me, found myself invested in it and it's characters. I don't know what's gonna happen next, since i've beaten about 50% of the game for now, but i hope it won't disappoint me when i eventually finish it.

I liked this game.
If you need a cute game to chill - this is your choice.
Also i think it would be a great game to introduce someone to gaming, since there is no challenge here (except for races, that are not so hard anyway), and all puzzles (if you can call them that) are pretty easy.
Music is okay and it suits game well.
Downsides i could find - Sometimes you just stand there waiting for your tinykins to bring something somewhere and it can be annoying at times, but it only takes like a minute most of the times, so its not so bad.
Also, there is a lot of pollen and tinykins you can collect on each level, and i mean A LOT, like over a 1000 pollen on each level, and at some of them i still havent found like 5 pollen, because i feel like i've checked absolutely everything, but still can't find it. And there is no way to help yourself with locating it, so i just stopped caring. Again, it's not that big of a problem if you dont want to 100% it.
All in all, the game is really nice and was worth playing.

This game gave me a lot of emotions.
Gameplay-wise its the same Y:LAD but with QoL upgrades and downgrades (Like, in Y:LAD they showed you what action prompts for each skill you will have to press, while in IW you need to use a skill to find out action prompts, and then memorize them, it's not a bad thing, but idk why would they remove it. Or i didn't notice where it was shown, thne im dumb). But they added moving during combat and it's huge, thanks for that! :D
Story-wise i liked this game, but it feels like they made a set-up for the next one, because for me personally it kind of felt like the story finished abruptly in the end, and "happy end" didn't really feel like one even with all the good things that happened. But that's just my impression

P.S. Dondoko Island is very fun if you give it just a little bit of time after introduction

That finale is probably the best in the entire series.
This game gave a lot of answers to my questions from Y:LAD, only wish it would come out sooner :D
I hope we will get more Gaiden games on different characters.

It has a really nice gameplay, yet it's very simple if you played at least one good rhytm game before. On the hardest difficulty i had no problems whatsoever. The Main Character - Chai - is pretty annoying, but mostly in the first half of the game. Other characters are pretty nice.
The story is cartoon-simple and it's not bad.
Music is nice, but i can't say it's something memorable, at least not for me, though it has some nice soundtracks. That level with The Prodigy stole the whole show though, maybe this is the main reason.
On the bad sides - sometimes game checkpoints are placed weirdly. I really hated it when after failing a battle, i had to listen to an unskippable dialogue and cutscene all over again.
Also sometimes i felt like levels drag for too long, which i find really weird, because after beating one i thought "It only took 50 minutes? I swear it felt like 2 hours" or something like this.
Anyway, i definitely recommend this game to everyone.

I played this game for quite some time, really liked it, but at some point my pc died, and after getting the game back on a new pc, about half of my game progress was erased for some reason. I will continue this game in the future because i liked it so far, just not anytime soon.

EDIT: Well, i had to replace some of my PC parts to worse ones, so i wont be able to continue this game even if i wanted to, so i will review stuff i was able to experience so far in the game.
IT HAS TONS OF "COLLECTIBLES", the "souls" are everywhere, around every corner and on every roof, and i hate it that i like collecting them! :D
And more upgrades for movement i have - the more "souls" i want to collect, because "now it's easier to do, so why the hell not".
But those upgrades tho... I dont know, most of them seem useless for some reason.
I really liked the music and it saddens me that i can't turn the game on right now to play it and wander around collecting stuff and killing things.
About killing things - The game might look scary, like some sort of open world horror, but don't let it fool you. After just a while it becomes pretty easy to deal with the monsters and you treat them like normal enemies in any other game.
Story is very simple, but i, surprisingly even for me, found myself invested in it and it's characters. I don't know what's gonna happen next, since i've beaten about 50% of the game for now, but i hope it won't disappoint me when i eventually finish it.

I liked the game. Can't say much about it, it's just nice.

Very fun game with great music and gameplay.
Exploring locations in this game is something you actually want to do just because it's fun to, not because of you need it to grind level or for upgrades.
I didn't really like some decisions in the Pyramid location, that's the only complaint i've got. Overall - amazing and i want a sequel.

Pretty fun, but the enemies... I guess im just not the type of guy that likes to die from an enemy behind three walls who i didn't even know existed, but they know exactly where i am at all times.

The puzzles are good, exactly what i thought they'll be.

It's fun, it's simple. Not bad at all, but there is no point of replaying it often to be honest.