WHAT TOP 25 YOU SMOKING ON KENDRICK BECAUSE MY TOP 25 IS

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I don't have much to say that's new about this game or the original, this is a remake that lives up to the original- and even surpasses it. Something I was hopeful for yet didn't quite expect with how most remakes turn out.

The team that made this clearly holds love for the original and took tons of care to preserve its essence in as many ways possible. While it does miss some of the ludo-narrative poignance of the original and certain charms or scenes the original had, it makes up for it fully in reimagining Persona 3 in such a fresh, vivid and more satisfying manner by delving deeper into characters they couldn't do the same for in the original.

My few gripes are with the audiovisual aspects, I like the OST a lot but it's certainly not as iconic as the original which is fine but in certain songs it's a little too off. And for the visuals, on most fronts this is one of the prettiest games I've ever played yet the lighting can be completely out of sync in certain areas. Besides the things I've mentioned, this game is essentially perfect.

Now for a little personal footnote, this game came into my life when I started questioning the meaning of life and why I was alive at a very tender time of my pre-teen years, still unaware of how to deal with a loss. Back then, this game was a guiding light to me, it helped me sit with my fear of death despite how much it posessed me. Death is something I fear even to this day, this moment. But unlike 10 years ago, this time I know the meaning of my life is mine and the people I surround myself by to find. It's alright if I can't find it as long as I'm alive, my life already means something to the people that love me.

And that's fine enough, no matter when or how I pass. This realization only came to me then due to this game and today it comes back into my life in a further fully realized manner to pat me on my back and remind me of the same, to keep walking on and adore the burning glimmer and brilliance in life even if it means enduring all the suffering I have to face or that it'll all come to an end.

And as the game says, "Nothing's a waste...my life will have meaning."

Thank you Yakuza, Thank you Like a Dragon. For everything. For whatever may come, for whatever passed. This series has left a mark of the highest significance in my heart after this despite being an immense fan for quite a few years.

I'll probably make a more deep-diving review someday but this is all I can write in the flooding tears and emotions I have right now.

I wrote about it a little, spoiler-free on here
https://twitter.com/ldealAndTheReal/status/1752357474663903677

I'd like to start this review by quoting Kiryu himself in Yakuza 5

"I'm not like you. To you, being Yakuza is a way to die. To me... it's a way to live. We walk the same path, but you're barreling towards death, while I fight for life."

While this might be a Kiryu game in all effectiveness, to me this is a game dedicated to the series itself, and to the moment of glimmer the characters see in a way of life trudging through filth. The way of life that the Yakuza follow.

This game lets us finally see the true impact of what the dissolution of the Yakuza brought about. And in a meta-narrative sense, the end of Kiryu's age or the "Yakuza" series with the rebranding into Like a Dragon.

When you reflect on the series' origin, how Kiryu ended up in this way of life by idolizing a man who held guilt towards his actions. The diamonds of his effort resulted in him having ended the cycle by inspiring his children to be people who walk the path of light. He didn't just end the age of Yakuza in this game, he truly brought about something good from Kazama's actions that kicked off his life no matter how morally grey he was.

To quote Kiryu again,

"I can hide my past all I want. But no matter how much I hate it...I'll always be Yakuza."

"I can erase my name all I want but I can't deny who I am."

He unbashedly acknowledges how he is Yakuza through and through in the series, and while his ideal might've been one of hope and strength the path of violence that he has taken has had its consequences in turn bringing about a cycle of violence that threatened all that was precious to him. And inspiring others to follow it in the wake he leaves.

This is where I'll make a tangent to talk about Shishido, I think he is the best thing to come out of this game. On paper, he might be just a man who tried to prevent the end of the Yakuza because that's the only way of life he knew. But to me, he's more than a character in the narrative, he's a figure who represents every single person in this way of life across the series. He is the result of what Kiryu's life influenced in a twisted way.

Confronting Shishido at the end must've felt like facing a crystallization of his own life to Kiryu. When you see him size himself up with the backdrop of the Omi alliance building, that's when I knew he wasn't just representing himself but the very blood, sweat and tears that went in throughout the series that led to this.

While Yakuza is a series that talks about humanity in criminals, it also deconstructs itself by commenting on the modern age of Yakuza where there are no ideals or honour in the men who identify as such. To them, it's just another way to succeed and indulge in the pleasures of life.

Where Someya is a man who was able to walk the path of the lost ideals despite losing himself, Shishido is someone who inherited the one thing about the Yakuza that's universal across all of them. Tenacity.

He is a cry for survival the Yakuza shout out in their dying blaze. And one that calls out to Kiryu as the man who stands atop it all. An effigy of the ideals that breathe no more.

If Yakuza 6 was about his parenthood being tested and the sacrifices he would make to uphold it, Gaiden is about him coming to confront the past he couldn't in 6. The demons he's built and festered, the legacy that nearly consumed him whole. It's impressive how small-scale and contained the narrative is, focusing solely on the end of the Yakuza. We direly needed to see Kiryu's perspective on this as it isn't just a conclusion to the era but also the end of his life as Kazuma Kiryu.

That's all I have to say about the narrative and how previous entries play into it but to make a few footnotes, it's a little disappointing the first 4 chapters don't do a lot for the story but it's fine considering they are primarily here to serve the finale. The gameplay is good it felt unpolished which isn't surprising with how short of a development cycle it had. What I did of the side content was standard fare for the series, the coliseum is good. The music is great and this is the best-looking game in the series undoubtedly.

To conclude the review with the quote I started it off on if a man whose identity and actions are so tied to a path he finds to be rubbish can start over, I can't help but be inspired.

I'm gonna repeat myself a little here but it is incredibly rewarding emotionally to see that Kiryu's life through the mistakes, partings and suffering he bears, leads to something meaningful. Even if his past being bloody is something he regrets, his purpose as Yakuza resulted in lives brightened as the ultimatum.

To be able to destroy the throne he sat on and subsequently wipe off the face of the Yakuza, I can't think of a more perfect ending for The man who erased his name.

VNs simply don't get better

If I had to describe what Umineko means to me concisely, it's the story that conveyed to me no matter how hard being happy or finding happiness is, it should always begin with acknowledging the things and people that surround you who could make you happy. From where you can actually feel hopeful about trying to look for happiness.

I've come across many stories that want the world and the people in it to be better people but none that do it as sincerely as Umineko. And in turn it truly does inspire me to try to be better, it all begins with the perspective...without love it cannot be seen I suppose.

Reading this as a lost, depressed and helpless teen made me appreciate how it tackles the struggles of transitioning from a teen to adult that much more. It is certainly my favourite coming of age story in that aspect.

You'd think a story that wants to be so personal would have a laid back narrative but nope, Umineko is as meticulous and full of effort in laying out its story as a story could aspire to be.

I kneel...Zenkchi Hasegawa

This game is gonna change my life and the trajectory of the series


Source: it was revealed to me in my dreams with Kondo.

This game is weird, it's too long, it's too slow and it's certainly almost too big for a yakuza game.

At the same time this game offers the kind of scale, build up and payoff no other entry does. I am genuinely mindblown by how many good characters it had after Yakuza 4, and every returning one hits their peak what more could a lad ask for.

I have a few gripes with the gameplay and story but they don't matter a lot in the big scale. Not to mention this is the hardest a yakuza game focuses on its themes and my god does it nail them

This game carried so many many expectations on my end, and well having fully beat it I can say it pretty much met all of them and surpassed most.

I'll try to segment this so it's easier to follow and offer general thoughts on the series and game at the end.

The gameplay is the best in the series, MG is a great addition but gets pretty boring down the line as these dungeons usually do. TRC at least had cooler bosses but more of Kuro II gameplay is never a bad thing.

The music, I prefer not to speak about

The visuals and performance somehow both improved despite this being an updated version of Kuro 1's engine? and I played on a PS4 slim so good job falcom for making the game even more optimized, cinematic and well directed.

The side quests are easily the best in the series, this game focuses on all of the cast as much as it can so it's inevitable. The connect/bond events are among the best for sure, dunno if this was necessarily my favourite set overall but a perfect batch regardless.

The character writing is brilliant, the main cast gets widespread damn near perfect focus and a great inspection into them while adding a lot of meaningful development to most. The side cast is focused on equally well, brilliant stuff everywhere.

Alright arghhhhhhhhhhhh this game is such a fucking blast, it feels like a festival if you're invested in the series/kuro. The stretch from act 1 to intermission is legendary. Not a single dull moment or lackluster scene, everything goes full steam at building up this game's themes and characters. Which is a point I wanted to get to, this game is probably the most centered around its themes after Hajimari/The 3rd in the series, which is really surprising. The narrative is also super character driven, and despite being so big it rarely fails to be great. Also fun to note that this game is equal parts sequel to Hajimari as it is to Kuro in my opinion, so if you love those games, not loving this is impossible. Act 3 is a weird case, while I love the amount of payoff it gives to certain characters, and the side character focus is pretty damn good, it runs for too long for its own good and the narrative developments are a bit icky. Regardless, one of the best parts in the game. The hate is pretty funny, I understand why though I just disagree. The finale is a great chapter, rather short but the connect events and ending are perfect. Wish certain characters showed off more in the finale but it's fine even if they didn't. The DLC update leaves so much in air in a good way.

That said this game offers a lot, there's tons of setup and elaboration on past events. The character work as I said is immaculate. And it's nearly perfectly paced outside Act 3. But the way it drives home the theme of sins, your past and where and who you are in this world, acting like a thematic sequel to Kuro/Hajimari while adding its own new grounds that Kuro 3 will hopefully tread effortlessly. The lore bits are so fucking rewarding, the picture they are painting is something I genuinely cannot wait to see. It gives enough to be satisfied and want more. And generally its tendency to resolve stuff across the series while adding more to it is great. Despite being a game so indulgent in its own happenings.

As a last note, THAT FINAL BOSS IS THE FUCKING BEST A TURN BASED GAME WILL EVER HAVE MECHANICALLY UOHHHHHHHHHHHHH I LOVE YOU KONDO (I still prefer certain other boss fights in the series narratively)

Where do I start, undeniably the best Yakuza has to offer when it comes to character writing, story, side-cast, antagonists, music and payoff, the side content is up there among the best.

It's only a bit lacking in the gameplay section, but that's understandable since this is the first dragon engine game.

The way Kiryu's arc comes to an end here is not simply through what the series says about living, but also its overarching themes of parenthood from way back in Yakuza 1...it's magical even, Hard to describe it with words when I have tears all over my face. RGG fucking killed it.



auto biography of me and my buddy sid

this happened to my buddy maruki takuto

A worthy successor to the original, perhaps treading its own path.

It reimagines and realizes FF7's world in such an immersive way holding up modern standards that I found myself more interested than ever in the narrative and characters. By the end of the trilogy as a collective narrative this could top the original FF7 for me. I'm incredibly excited for rebirth.

Gameplay while great does a feel a bit awkward at times, music is on point and the visuals are breathtaking.