Sometimes the protagonist is the antagonist and it's peak

If there was ever a game that captured what it meant to simply pursue wanderlust in the purest way possible, this is it

It takes a lot more than just courage to be creators of a classic that defined several things to follow in the medium, bring it back in the modern spotlight and steer it in directions anew that not everybody will like but remains as poignant as ever. While upholding what made the original special. Not just upholding, but elevating it to a level only possible today.


They really had no promises to keep in regards to the original, huh

I don't have much to say that's new about this game or the original, this is a remake that lives up to the original- and even surpasses it. Something I was hopeful for yet didn't quite expect with how most remakes turn out.

The team that made this clearly holds love for the original and took tons of care to preserve its essence in as many ways possible. While it does miss some of the ludo-narrative poignance of the original and certain charms or scenes the original had, it makes up for it fully in reimagining Persona 3 in such a fresh, vivid and more satisfying manner by delving deeper into characters they couldn't do the same for in the original.

My few gripes are with the audiovisual aspects, I like the OST a lot but it's certainly not as iconic as the original which is fine but in certain songs it's a little too off. And for the visuals, on most fronts this is one of the prettiest games I've ever played yet the lighting can be completely out of sync in certain areas. Besides the things I've mentioned, this game is essentially perfect.

Now for a little personal footnote, this game came into my life when I started questioning the meaning of life and why I was alive at a very tender time of my pre-teen years, still unaware of how to deal with a loss. Back then, this game was a guiding light to me, it helped me sit with my fear of death despite how much it posessed me. Death is something I fear even to this day, this moment. But unlike 10 years ago, this time I know the meaning of my life is mine and the people I surround myself by to find. It's alright if I can't find it as long as I'm alive, my life already means something to the people that love me.

And that's fine enough, no matter when or how I pass. This realization only came to me then due to this game and today it comes back into my life in a further fully realized manner to pat me on my back and remind me of the same, to keep walking on and adore the burning glimmer and brilliance in life even if it means enduring all the suffering I have to face or that it'll all come to an end.

And as the game says, "Nothing's a waste...my life will have meaning."

Thank you Yakuza, Thank you Like a Dragon. For everything. For whatever may come, for whatever passed. This series has left a mark of the highest significance in my heart after this despite being an immense fan for quite a few years.

I'll probably make a more deep-diving review someday but this is all I can write in the flooding tears and emotions I have right now.

I wrote about it a little, spoiler-free on here
https://twitter.com/ldealAndTheReal/status/1752357474663903677

A worthy successor to the original, perhaps treading its own path.

It reimagines and realizes FF7's world in such an immersive way holding up modern standards that I found myself more interested than ever in the narrative and characters. By the end of the trilogy as a collective narrative this could top the original FF7 for me. I'm incredibly excited for rebirth.

Gameplay while great does a feel a bit awkward at times, music is on point and the visuals are breathtaking.

Starting over from rock bottom, huh? I'll take those odds.

Besides the materia system the gameplay is terrible. For a 2022 remaster this is honestly so lazy I am appalled.

Moving on, the story is great. It serves itself as a neat prequel to FF7 and fills in a lot of pages I wanted to see thus enhancing the og FF7. Zack and Sephiroth are the best characters in the series with Cloud following this entry. And I really dig how Sephiroth's past relationships mirror the ones in the later parts of the FF7 storyline, it makes him seem like a central character more than an antagonist. The story still could be better as it feels very disjointed and often times lost in what it wants to do, but it works. The theme of how strength affects the main trio's dreams, ideals and identity is finely executed.

That ending sequence might be as good as the lifestream scene from FF7.

This game is gonna change my life and the trajectory of the series


Source: it was revealed to me in my dreams with Kondo.

I'd like to start this review by quoting Kiryu himself in Yakuza 5

"I'm not like you. To you, being Yakuza is a way to die. To me... it's a way to live. We walk the same path, but you're barreling towards death, while I fight for life."

While this might be a Kiryu game in all effectiveness, to me this is a game dedicated to the series itself, and to the moment of glimmer the characters see in a way of life trudging through filth. The way of life that the Yakuza follow.

This game lets us finally see the true impact of what the dissolution of the Yakuza brought about. And in a meta-narrative sense, the end of Kiryu's age or the "Yakuza" series with the rebranding into Like a Dragon.

When you reflect on the series' origin, how Kiryu ended up in this way of life by idolizing a man who held guilt towards his actions. The diamonds of his effort resulted in him having ended the cycle by inspiring his children to be people who walk the path of light. He didn't just end the age of Yakuza in this game, he truly brought about something good from Kazama's actions that kicked off his life no matter how morally grey he was.

To quote Kiryu again,

"I can hide my past all I want. But no matter how much I hate it...I'll always be Yakuza."

"I can erase my name all I want but I can't deny who I am."

He unbashedly acknowledges how he is Yakuza through and through in the series, and while his ideal might've been one of hope and strength the path of violence that he has taken has had its consequences in turn bringing about a cycle of violence that threatened all that was precious to him. And inspiring others to follow it in the wake he leaves.

This is where I'll make a tangent to talk about Shishido, I think he is the best thing to come out of this game. On paper, he might be just a man who tried to prevent the end of the Yakuza because that's the only way of life he knew. But to me, he's more than a character in the narrative, he's a figure who represents every single person in this way of life across the series. He is the result of what Kiryu's life influenced in a twisted way.

Confronting Shishido at the end must've felt like facing a crystallization of his own life to Kiryu. When you see him size himself up with the backdrop of the Omi alliance building, that's when I knew he wasn't just representing himself but the very blood, sweat and tears that went in throughout the series that led to this.

While Yakuza is a series that talks about humanity in criminals, it also deconstructs itself by commenting on the modern age of Yakuza where there are no ideals or honour in the men who identify as such. To them, it's just another way to succeed and indulge in the pleasures of life.

Where Someya is a man who was able to walk the path of the lost ideals despite losing himself, Shishido is someone who inherited the one thing about the Yakuza that's universal across all of them. Tenacity.

He is a cry for survival the Yakuza shout out in their dying blaze. And one that calls out to Kiryu as the man who stands atop it all. An effigy of the ideals that breathe no more.

If Yakuza 6 was about his parenthood being tested and the sacrifices he would make to uphold it, Gaiden is about him coming to confront the past he couldn't in 6. The demons he's built and festered, the legacy that nearly consumed him whole. It's impressive how small-scale and contained the narrative is, focusing solely on the end of the Yakuza. We direly needed to see Kiryu's perspective on this as it isn't just a conclusion to the era but also the end of his life as Kazuma Kiryu.

That's all I have to say about the narrative and how previous entries play into it but to make a few footnotes, it's a little disappointing the first 4 chapters don't do a lot for the story but it's fine considering they are primarily here to serve the finale. The gameplay is good it felt unpolished which isn't surprising with how short of a development cycle it had. What I did of the side content was standard fare for the series, the coliseum is good. The music is great and this is the best-looking game in the series undoubtedly.

To conclude the review with the quote I started it off on if a man whose identity and actions are so tied to a path he finds to be rubbish can start over, I can't help but be inspired.

I'm gonna repeat myself a little here but it is incredibly rewarding emotionally to see that Kiryu's life through the mistakes, partings and suffering he bears, leads to something meaningful. Even if his past being bloody is something he regrets, his purpose as Yakuza resulted in lives brightened as the ultimatum.

To be able to destroy the throne he sat on and subsequently wipe off the face of the Yakuza, I can't think of a more perfect ending for The man who erased his name.

Can't believe Atlus made such a huge scale remake of Trails in the sky the 3rd, quite bold of them I must say

This review won't do justice to what this game means to me but to put it bluntly, I think this is the most a game has hit me with its themes since some of my other favourites. It certainly wasn't what I expected getting into the game.

It's perfect in all its technical and aesthetical aspects but that's also where its biggest flaw comes in, that stupid fucking filter during the last act of the game that made me want to gnaw my eyes out. I genuinely have few qualms without it.

I haven't seen self -acceptance presented with such grandeur while being nuanced. For that alone this is undoubtedly my game of the year. Props to all its other narrative strengths.

For the shit the first 2 games put me through this genuinely felt rewarding. Decent story, great music, good bosses and an incredible antagonist. Besides feeling dated and jagged it's more than what I expected of the franchise after 2.

The most soul tech demo you will ever play.

70+ hours for this yeah I really need to value my time more. But in all fairness this was a good conclusion and breakway for heavensward. Shout out to my friends Matt and Sam for saving this whole experience from being mind numbingly boring.