The absolute level of cruelty and evil your characters can commit in this game is a sight to behold. Genuinely some of the funniest stuff I've seen in my life. My friend cut a mans head off while he was still alive and then dropped that head on his wife's floor. Also the combat is really fucking good and even the most unimportant npc's are given a lot of character. And the planets are fucking beautiful. Not bad for an mmo that was rushed out the door on launch and reuses assets and voice actors on every planet. Really reinforced why I love this game so much. I just wish it wasn't a stupid ass Free-To-Play with a subscription and microtransactions.

I was enjoying this quite a bit and then I played Episode 2 and instantly wanted to kill myself. There's quite a few games like this one where the gameplay is really satisfying early on. But then, you need to ramp up the difficulty. And suddenly, you discover that the only way to ramp up the difficulty is to make it bullshit. And when it's bullshit, it isn't fun anymore.

This game is just alright really. The crafting and settlement building is finicky but satisfying. Combat is smooth. Power armor is far more accurate to the isometric titles here as massive suits rather than just really good armor. This is also the most chaotic Fallout game. Boston is a constant war zone between raiders, super mutants, settlers, robots and creatures. The main story is often criticized but it really isn't that bad. The problem with the story is that the quests are mostly just following quest markers and killing enemies. There aren't really any quests that made me really think about what I was actually doing. Still, it's pretty fun overall.

This review contains spoilers

Jeez, what a waste of time. Quite possibly the most inconsequential plotline I have ever witnessed in my life. The worst part is the story is THIS close to actually tackling something interesting and that's with whether or not to delete River from Johnny's memories. Our two protagonists delete people at multiple points within the game and discussions as to whether or not these simulated memories count as real people is brought up more than once. So realizing that the obstacle in their goal to create the simulation of going to the moon is River, the woman that Johnny married, is a genuinely interesting reveal. And what I found even more interesting is that the character I took to be more philosophical and empathetic, Eva, was actually far more willing to do such a thing as deleting River rather than the more cynical and uncaring character, Neil. I was disappointed to discover that not only did I have no choice in the matter of whether or not River is deleted, but that the story completely sidesteps this ethical question by just... letting River show up anyway! It's revealed that Eva knew what she was doing all along and simply had a plan to let Johnny have both River AND his dream to visit the moon! Okay... so why the FUCK didn't she JUST. SAY. THAT. Neil at one point tells Eva that she has a communication problem but that is not the same as just not telling someone important information. The reason she doesn't tell Neil this is so we, the player, can be left in suspense during this entire sequence. But it doesn't matter. It is a facade. In fact, the entire story is a facade. I'm sorry, but who cares that this old dude gets to experience going to the moon in his mind before he dies. It's not real! It didn't happen! Johnny's real story is far more interesting and meaningful than the story of giving him a fake life of fulfilling his "dream" that wasn't even really his dream in the first place! He never cared about going to the moon! The point of going to the moon was that River would be there! What really seals this games coffin for me though is that this story had no reason to be told through the video game format. The gameplay is SHIT. Every single section that gets gamey is SHIT. The animations being these goofy fucking RPG Maker things take me out of this very dramatic and grounded story without fail. It's SHIT. This game? Is shit! But I guess a nice old guy died so people at home cried a lot. Sorry, but I just don't get it. Suffice it to say, I think I'll pass on the rest of the trilogy. You have no idea how little I care about the weird mystery of Neil taking painkillers. It's probably just gonna be that he's fucking dying or some shit which is SUPER sad you see because, he's like, a dude we know and he's, like, dying. Truly peak storytelling.

A short but haunting story of trauma, self-hatred, anxiety, and delusion. I liked it :)

Okay, hear me out on this, buuuuut... this game kind of fucking kicks ass? As the many upgrades make the game itself more complex, so too does the lore surrounding your empire. In the beginning, you've just got some cursors, some grandmas, some farms, maybe a few mines. By the end game, you have genetic fucking clones of yourself making cookies. God damn floating giant brains in space who are so intelligent that they conjure cookies into existence with a thought. You go to parallel universes, steal their shit, and use it to make cookies. It's complete and utter madness. And yet, its not just a funny "hehe haha isn't this so whacky?" game. There is some genuine criticism of capitalism here. See, there isn't actually any reason to bake the cookies. Seriously. You bake cookies to get cookies to get upgrades that helps you make even more cookies faster. There is no outstanding goal outside of just more, more, more, more, more, more. You're filling a cup that will never be full. You want to see the number go higher and higher but there isn't really any point in it doing so. And yet... it feels so good. It just feels good to see that number go up. And since we get to sit back in our chairs and pull the strings of this ridiculous little cookie obsessed universe, we are completely disconnected from the consequences of our number going up. Unless, of course, you choose to pay attention. The news will often give flavor text that is relevant to your actions. This can range from "everyone loves your cookies!" to "a cookie mine collapsed and killed 17 people". Even an apocalyptic event where your grandmas become eldritch abominations is simply a new mechanic for earning cookies. Its kind of spooky at first, but then it just becomes another normal part of the gameplay loop. Again, when you are disconnected from the consequences of your actions due to your position of priviledge and power, you have no reason to care about people. I'm not sure what else to say, but I'm going to quote one bit of flavor text for one of the many, many, MANY upgrades in the game:

"You started this whole cookie venture on the simple kitchen counters of your own home. Your industrial and research facilities, sadly, have long since outgrown the confines of the little house, but you always knew it was still in there, buried somewhere. With a targeted portal, you could, conceivably, pay it a little visit for old times' sake..."

I tried really hard to give this a chance after the first area made me feel basically nothing but once I kept getting instakilled by a barrier in the queens basement that's when I was officially done with this DLC's shit. Also, the combat fucking sucks. I know a lot of people seem to really have hated the first games combat encounters but I liked them. Here, the combat is that you use the stomp button. It's so fucking shit and so fucking boring. In fact, I'd say the entire DLC is boring. The areas are boring, every item you get is generally the same as the ones in the base game, there are no new enemies, etc. I was excited as hell to play more Supraland after how much I enjoyed the base game so this was super disappointing tbh.

Half a star for Lucius himself being pretty fucking cool but that's cancelled out instantly by the constant bigotry. The black guy gets the most brutal and detailed death. A maid is consistently referred to as "the latina maid". A fat woman is constantly demanding more food. You take photos of a maid getting fucked doggystyle. You peep on that same maid in the bath later on. Also, every single woman just has her panties sitting somewhere and you can pick them up. Why? No fucking reason! It genuinely reminded me of the Half-Life 2 Cinematic Mod and how Alyx just has a giant dildo on display in that. The cutscenes are just horrid too and the puzzles could be solved by a fetus that's still attached to the umbilical cord. Despite being as simple as it is, it manages to also be buggy as all hell. They decided to have some combat in this and yeah its about as dull as you'd expect. I wanted to check out the sequels because, again, I think Lucius himself is really fucking cool. Then I read about how the third game has KKK members lynching a black man and yeah, that's where I check the fuck out. Fuck this series.

When I'm really fucking stressed out or depressed I'll just boot up the free roam and drive a porsche listening to the radio and it heals my soul

I'm sorry but this game is just fucking hideous

The new little guys they added jumped at me and I was terrified but then when it got me it just humped my head a little and I was able to fly so now I love them and they are my one source of joy in this horrible work environment. Also getting a message on my ui slowly telling me letter by letter "R-U-N P-A-I-G-E" was utterly terrifying and hilarious at the same time.

This review contains spoilers

Fallout 1, through the Master, suggests that as long as people have differences, we will continue to kill each other. Fallout 2 has a different idea. Fallout 2 thinks we kill each other because we want other people's shit. The differences are simply the justification. Why offer part of your pie for someone else's pie if you can just kill the guy and have both pies completely to yourself? And why risk that diplomacy if they might just be the one to kill you for both pies anyway? But... these are human beings, right? Just like me, they value life. But wait... what if they don't count as human? They're a tribal or a woman or an outsider or a ghoul or a super mutant or a talking deathclaw or an individual who has simply just... been irradiated at all. Now, if I make a premptive strike, it's okay. No moral qualms. They aren't human anyway. But it's a lie, obviously. It's delusion. The best part about Fallout 2 is that sometimes, you can show people that delusion. Other times though, they just won't listen. Nothing can change the slaver Metzer, or the bigoted Vault City leader, or the President of the United States minds because they WANT to think this way. It is convenient for them.

I think I'd genuinely rather play Fallout Shelter. I saw some people say that Fallout 2 plays sexual assault for laughs but I never really felt that way. This game? On the third mission a raider woman has a slave that very comedically talks about how his "little tribal" had "things done to it" and now it has a rash and smells. This game also toes the line between portraying this chapter of the Brotherhood as fascists and portraying them as the "tough but fair" heroes of the wasteland. It just made me uncomfortable with its writing really. But beyond that, the gameplay just suuuucks. It's SO boring. Fallout has a decent combat system but it has always been carried by its many different ways to tackle a situation. This game eliminates that and puts the focus completely on this janky ass combat. I'm talking somehow MORE jank than Fallout 1 and 2. It's horrific really. I tried really hard to give it a chance but, just, no. Just no. This still has my favorite power armor design though.

Oh my god... that awful Enclave mod for New Vegas was just inspired by this... why...