KvAdam
2018
1989
2013
2019
After having finished all episodes, I can safely say that 'Song of Horror' has been the biggest, most pleasant surprise for me so far this year. One of the best indie horror games out there that uses the key aspects of 'Alone in the Dark' and the first 'Resident Evil' games, creating a terrifying experience with disturbing atmospheres and the constant threat of perma-death.
The random scares make it unpredictable, and you must be on guard all the time in order to survive. Some puzzles are hard but not impossible, and the story is really great and disturbing – it will definitely haunt the dark corners of your mind for quite a while.
If you want a horror experience like no other before in video gaming, this is the title for you!
The random scares make it unpredictable, and you must be on guard all the time in order to survive. Some puzzles are hard but not impossible, and the story is really great and disturbing – it will definitely haunt the dark corners of your mind for quite a while.
If you want a horror experience like no other before in video gaming, this is the title for you!
2008
2016
2019
All in all I can’t say I regret playing this, thanks to the characters and the story with its many plot twists (even though they weren’t nearly as clever and surprising as the ones in the original trilogy).
The gameplay, on the other hand… I simply don’t get it. Why did they have to change it so radically and create a third-person shooter instead of a visual novel mystery game? Running around and shooting Monokumas for hours and hours wasn’t challenging and fun for me at all, and Komaru’s slow movement speed made everything even more frustrating. The automatic camera is completely out of control, keeping track of all the enemies around us can be very tricky, and even the boss fights become extremely repetitive very fast.
So, if you love the series, like me, then by all means, give this one a shot, but otherwise I wouldn’t recommend it just for the sake of the gameplay as it’s sometimes downright un-bear-able (sorry, I couldn’t resist…).
The gameplay, on the other hand… I simply don’t get it. Why did they have to change it so radically and create a third-person shooter instead of a visual novel mystery game? Running around and shooting Monokumas for hours and hours wasn’t challenging and fun for me at all, and Komaru’s slow movement speed made everything even more frustrating. The automatic camera is completely out of control, keeping track of all the enemies around us can be very tricky, and even the boss fights become extremely repetitive very fast.
So, if you love the series, like me, then by all means, give this one a shot, but otherwise I wouldn’t recommend it just for the sake of the gameplay as it’s sometimes downright un-bear-able (sorry, I couldn’t resist…).
2014
2014