I can't believe someone else crafted Dwayne The Rocky Mountain Oysters Johnson before I did. Props to them for such a monumental discovery.

Genshin sadly gets dragged through the mud both by people who don't play the game (who don't look past the gacha mechanics and anime aesthetic) and people who do (who feel entitled to get more free stuff than they already do). It's not without its flaws; I do think it is pretty long-winded, grindy, and boring at times. But there are so many wonderful characters, beautiful landscapes, sublime music tracks, amazing voice performances, and epic cutscenes - and the story writing at its best can be funny, poignant, uplifting, or downright sad. The creators hold such a high bar of quality for both stability and pouring love into every detail of their creations, which are often a celebration of various real-life cultures. I'm happy with the time I've put into this game and I think it'll always stand as one of my favorites.

Killer soundtrack and fun gameplay. I don't remember playing it a ton, but I did enjoy it!

Pretty neat back when tilting your smart device was groundbreaking

I like mini golf games, and this is super charming. Nothing groundbreaking, but I did enjoy playing through the courses in multiplayer.

Deserves massive credit for bringing the world together. You could actually go out on the street and have a shared social interaction with strangers... what a magical time. The actual game was nothing special, but the whole location tracking thing was really cool at the time, when the servers weren't crashing.

My first 2D Mario. I played this a ton - levels are fun to replay.

Pretty weird by Mario standards. I didn't find it too memorable, but it did have some cool music.

I'm not a Tetris pro like some of my friends are, but I did enjoy a bit of this every once in a while on my 3DS.

Eh, it's alright. I'm sure it was much more exciting in its time, which is not when I played it.

My first Mario Kart, and the one I played by far the most. I eventually taught myself to snake and beat almost all the staff ghosts, which seemed impossibly hard at first at the age I got the game. Might not be the best Mario Kart objectively, but the most special to me.

2007

Quite polished and easy to pick up. I've only played it a couple of times, but I imagine I'd enjoy it quite a lot if I worked at getting better at it. Being able to enjoy anyone's custom maps is nice and means it'd be difficult to run out of content.

Played through almost entirely in one sitting. I'm not normally one for horror, but I really appreciate a nice little dose of psychological horror every once in a while and this hit the spot. But even more than that I appreciated the look into what mental health problems can look like. Oh, and the music, while fairly straightforward, is great and suits the game perfectly.

I pretty much only played the Mario Chase and Luigi's Mansion games. They were super fun and really showcased cool uses of the game pad.

Playing this in the 2000s, the controls are super janky and the lack of a level selector is disappointing. Groundbreaking yes, but I don't think it's aged well.