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HumorousUsername reviewed Marvel's Guardians of the Galaxy
If I was going to give this the shortest, most concise possible review to get across to people what the experience of playing this game is like, I think I might go with this: think about being able to play through one of the Guardians movies with slightly (slightly!) lesser writing quality pushed through a sieve of modern AAA action gaming tropes.

I think that would broadly cover a lot of my thoughts on the game, without getting into qualitative analysis. That description really does cover both the good & the bad of this game, which is why even though parts of this game are really expertly executed I settled on a more middling score. In terms of visual & audio presentation, writing, acting, etc; this really is pretty much a B-Team approach to one of the James Gunn Guardians films. Maybe the comedy isn't quite as sharp, maybe the performances aren't quite as good, maybe the visuals aren't quite as weird or fantastical, but the fact this is able to get pretty much right on the line should still be seen as pretty impressive. I would say that I found the majority of this charming & easy to get through, with a few caveats: the nature of the game scenario format makes it feel like we spend way too much time with the Guardians bickering & arguing, certain humor elements feel horribly out of place & needed to be excised (i.e. awful outdated Reddit humor like the space llama, space cursing or Adam Warlock's alliteration), and I think some of the dialogue decisions felt arbitrary or unclear what is meant to be important (maybe that was the intention I know, but it just annoyed me). The main cast performances are all really good & I think most importantly the story is pretty good & structured well for a video game. Since a lot of this game tries to be closer to the comics than the MCU, the plot here also feels more comic book & I think that helps it be broader in scope in a more natural way.

When it comes to gameplay I also start to have more reservations, as all the things done well here are balanced against tropes that I get sick of seeing in modern AAA games. Shimmy through wall cracks, scripted in-game sequences where the game expects you to react a certain way (I both liked but was constantly annoyed by the fact the team yells at you when you go off to look for secrets, great for writing purposes but irritating as a player) & a combat system that feels all to familiar. Sure, I think the combat system is set up really well in making it a rotation of special skills & which to use when; a system that rewards movement & energy, but the handwaving of Quill's "elemental guns" feels very trope-heavy & the combat engagements can get repetitive (though I think once everything is unlocked near the end game fights get a little more complex, and most of the boss encounters are good). Secret-hunting is fairly easy to pull off, though I feel embarrassed for how easy most of it is but still having missed a lot of the costumes. They also don't entice you much to do a NG+, I doubt I'll ever revisit this ever again even though I liked it a decent amount. I did hate hate all the young Peter sections though, as I had no desire in that setting to read all the flavor text & engage with it all. Most of the "forced walking" segments in the game were a little annoying.

Overall, for a game I got for free from Epic, I would have paid a decent amount to play it fully after trying it out. One of the few action games to flow fairly well as a movie, and kind of the positive middle ground that I'd want AAA games to ride in if they aren't making out-and-out masterpieces, which happens very rarely.

17 hrs ago


HumorousUsername finished The Witcher 3: Wild Hunt
It's weird, but... I'm not really sure why I started playing this.

I got the whole series as a bundle maybe 2-3 years ago super cheap, I just decided to buy them since I'd heard so much praise for this one in particular & I am a decent fan of Cyberpunk. However, I start this and just... nothing grips me. Sure, you get feet & ass RIGHT AWAY to try to lure you in, but nothing inherently about the world really entices me to delve deeper into the game. Some of the Witcher abilities & designs of things in the world are interesting, but at least from a surface level view this does not distinguish itself enough from broad fantasy tropes for me to care even in the slightest.

I think also innovations CDPR used in Cyberpunk have spoiled me a little in their formula, because right from the get-go there's a lot of the design in this I find to be odd & clunky. The movement feels kind of spastic & too quick, especially for tighter quarter areas, and something about the combat feels like there's gaps in it or it doesn't flow as smoothly as it should.

I don't want to totally abandon this game, partially because I really did not get that far in it & something this universally lauded & praised should be given a better effort (same with all forms of media, to a certain extent). At this point though, I just innately have no interest in this or drive to keep playing. We'll come back later to see if I feel any different.

19 hrs ago



TheVan75 reviewed The Looker
A rare parody game that remembers to actually be a fun game. The jokes are pretty funny too.

23 hrs ago


TheVan75 completed The Looker

23 hrs ago





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mete followed binnychicken

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