Stinky ass tie-in game i played when i was little, with the most basic rhythm gameplay possible while doing the absolute bare minimum as expected from these titles. Some covers were kinda cool, made me discover R.E.M. For that alone, i'll grant it two stars.

2020

Dragonball on the GBA, good visuals, fun gameplay, many characters, iconic sounds and unique story modes. Multiplayer with friends was on another level too, i played this gem in the golden age of Dragonball Z, so everyone was apeshit for anything Dragonball related.

Mario & Sonic escape the CCP.

Probably the absolute best WarioWare there is. The most amount of microgames from all previous games plus new ones, with touch, button e gyro controls. Full voiced cutscenes and lots of extra content and alternative game modes, like Sneaky Gamer from Game & Wario and Pyoro. Amazing soundtrack and visuals, one of the best games on the 3DS period.

Unfortunately outshined by the better-known Mario Kart: Super Circuit.

The greatest gift God has ever gave us.
This game is the quintessential Star Wars experience and nothing ever after has still reached its peakes. Godly large scale earth and space battles, large class selection, amazing single player, heroes vs villains and much, much more. You cannot make a Star Wars fan happier than this.

Favorite crunchy quote: SUPER BATTLE DROID! TAKE IT DOWN!

One of the funniest games i've ever played. I'm absolutely not an expert but all Metal Slug games are simple, mind numbing fun that never gets old. I enjoy playing it once in a while with cheats on, because i just want to maul over everything i lay my eyes upon with my HEAVY MACHINEGUN!!!

Never finished it and never quite liked it, 3D movement on the D-pad is hellish. Not a huge fan of this Mario.

Possibly the best of this niche series that i played. Events are fun and there is also a cool single-player mode. What else could you ask?

Looks can be deceiving. A psychological fourth wall breaking horror that just breaks you. A story only a videogame could tell, best experienced blind and possibly with friends. Already one of the classics of the indie side. Unforgettable.

I played Dark Souls 1 and 2 before this, and i gotta say this was my favourite out of the bunch. Demon's Souls has hands down the best atmosphere out the three above. Although the level design isn't intricate like DS 1 or extensive like DS 2, it compensates with subdividing the main levels into very distinct artistic and even gameplay experiences. The soundtrack is a little goofy but the sound design really takes the cake. Take Latria, it is literally nightmare fuel. Very dark and labyrinthic, all thanks to the sounds of the prisoners lamenting in pain, Rydell struggling to escape or the lady that sings the two most unnerving notes known to man. The lore is actually laid down to the player and quite fascinating, NPC quests are (mostly) easier to find or trigger and much simpler to progress. The game also has very good variety in builds and you can be waaaay more powerful than DS 1 and 2.

The game however has severe issues, one is that the world tendency mechanic is too obscure to understand without a guide, most tendency related events do not make sense lore-wise (a door suddenly opens or a bridge appears out of nowhere). Bosses are mostly gimmicky, easy and shit, but there are absurd difficulty spikes even worse than DS 1 or 2, like Old king Doran, the Blue Dragon or the fucking red eyed knights at the end of Boletaria (i swear those fuckers have scripted damage). Boss runs are mostly long and shit, except for a couple of ones, and certain enemies are stronger than the bosses. The fact that you lose half of your health in soul form but the game is actually easier does not make any sense.

All in all i'd say it was fun seeing all the ideas that DS 1 borrowed and further improved from its predecessor, but this game certainly has a unique artstyle that really makes it stand out from other souls games.

Charming dungeon crawler that has also been the source of nightmares for many, me included. You can run but you can't hide forever from Kecleon.

Jokes aside, while having a simple and charming story i always hated the initial selection of your pokemon based on a personality test, i remember i restarted everytime until i got Charmander. The sole reason i never finished this game is because i viscerally abhorred missable and limited-run dungeons.

For a while this was my favourite game of all time, years later i played both the PS4 remake and the original and here's what i have to say: this is the better version.

Gameplay is hands down the best, with reworked controls, bosses and enemy patterns. Not too hard nor too easy, unlike the horror that is the PS4 remake. The humour is true to the original and even expanded upon, i personally find Al-Zalam very funny and overall a good addition to the story. Every single character is more fleshed out and there are more cutscenes for a better narrative experience. Graphics are among the best on the PSP honestly, boasting both a good res output and a distinct style that enhances the visuals of the PS1 game. Music is both revamped and faithful, with some additional tracks.

And now, addressing the criticism:
- Yes, some changes in the levels music is a little bothersome.
- No, two-wielded weapons are not a bad choice, shields are useless in
every version.
- Economy is improved period, you no longer need to "repair" swords and
money is more plentiful.
- SOME of the cut levels were very shitty to begin with (fuck the ants level),
also the pumpkin gorge levels are just fused together.
- The so called Dark Burtonian Atmosphereâ„¢ of the original was just the
limit of the 3D rendering hidden behind black fog, many games were like
this in those times. In a remake i prefer to see what i couldn't see before
due to technical limitations.
- Minigames are fun and best of all OPTIONAL.
- Pro Tip: just use cheats if you want the Odin Blade.

This is the best MediEvil game, you guys are just crazy.

An enhanced port of the first WarioWare for the GBA that doesn't really enhances anything. Microgames aren't scaled well graphically wise and some of them have really aged poorly gameplay wise. WarioWare finds its strength in simple to grasp, rapid fire games. However a good bunch of them are too complex to understand on the fly and some are too difficult, coming from one who has 100% Gold, Game & Wario and Smooth Moves.
The only new mode of the game is the multiplayer, probably the funniest one in the series. Many different modes to choose from and they are all very good. A pity that i can't play them with anyone.