227 Reviews liked by MagicLad_Ty


I dunno bro, it’s just the kind of game you play at a sleepover - it’s not that serious.

Guy high on Benadryl: ah fuck it's the Hatman!

Geninuely everything I want in a handheld cute cooking game. Simple yet entertaining with good use of DS mechanics. Sadly too short, imo!

Simpsons themed Crazy Taxi; not much more to say. I just remember always changing my Playstation’s date to different holidays in order to play with the themed cars lol.

The closest I’ll ever get to touching Paul McCartney, so thank you for that.

Thank you rich friend for letting me play this game on your new PS4 after school, and thank you especially for letting me continuously look up the fairies' skirts. You're the realest LGBT ally.

Genuinely a good game to get students excited about learning class materials and passionate about having knowledge stick. Works best in foreign language classes I feel.

Oh uh, I mean, my teacher stopped the game once because we named ourselves peepee poo poo or something.

Played in Japanese so review might be different from English translation:

Wow, now this game is FUN. It's everything I love about demon-type catching games. To be quite honest, this is the first Yokai game I've ever played and it has me sucked in! Yokai Watch 4 is a beautiful game visually, with a fun story of lost memories and switching protagonists. All the characters are a perfect example of "kimi-kawa" (a Japanese term for something both ugly and cute) and their personalities are a great match to boot. Dialogue is filled with cute snarky little jokes, and personalities I can best describe as either snarky or a bit bratty. It's always fun playing a game that has characters that are bit rude.

The gameplay is involved and super fun. I love being able to help as the human and not solely rely on my Yokai. The story is basic, but it's expected for games made for younger age groups, but still knows how to have fun with its inclusion of multiple worlds. The maps are open-world enough without feeling too overwhelming, but allowing the player enough freedom without making the game fall under the open-world genre.

I loved the silly little gacha gumball machine.
Good game, check it out if you can!

The other day I was laying in bed after waking up, and kinda just started thinking about stuff, which normally isn't great since it tends to be things that put me in a massive depression pit that takes a while for me to climb out of. The usual "thinking too much" process I try to keep at bay with video games, drawing, and doing my best to keep myself around people despite having the charisma and charm of a clogged toilet. It just really bothered me for a while...

What if one day your hand just got bitten off by an alligator? Fuck, now I can't draw or game anymore, because the bastard ate it! No more hobbies for me! I'm a sad rabbit! Luckily Ayla Nonsense has me covered and has made a game that is friendly towards gator survivors. Only one hand? No problem!

JUST
BEAT
ONE
BOSS

One boss, one hand. That's all I need to bitchslap this shithead all the way from Kalamazoo to Timbuktu. I got your number ya underhanded magic mirror magician, you think you can get away with picking on me for my one-handedness?!?! Put that damn cigar out, this is a smoke-free home. I'll show you a card trick and it ain't gonna be pretty. I'm gonna brutalize ya, I'm gonna pulverize ya, I'm gonna smash you into the fucking ground ya smirkin' schnitzel. You're goin' down!!!! LET ME AT'EM!!!!

I will keep this short unlike my time spent playing this mod, which I have played every day from August until November.

This is the best way to play Stardew. The additions not only add new characters and locations, but even rewrote characters to make them better fit their personality and have more dialogue in addition to their already existing lines. Everything in the game feels more fleshed out and... well, with lack of better words to use, just feels more right. Like it got certain aspects that ConcernedApe was trying for but couldn't quite reach.

There's definitely some aspects that were missing that had me lower the rating from 5 star to 4.5, but with these additional mods the game easily becomes 5 star:

Seasonal outfits: https://www.nexusmods.com/stardewvalley/mods/5450
SVE seasonal outfits:
https://www.nexusmods.com/stardewvalley/mods/5969
Let's kids look like their parents:
https://www.nexusmods.com/stardewvalley/mods/6278
Allows your kids to talk:
https://www.nexusmods.com/stardewvalley/mods/9540
Cuter child portraits for talking:
https://www.nexusmods.com/stardewvalley/mods/11611

What society would look like if I took any D&D campaign seriously (context: I dropped SMTV 50 hours into that game to beat this)

One of my earliest memories ever was playing this game and getting upset that I couldn't read any of the text when I was like 4-5 but still walking around Hyrule because it was cool and I guess I wanted to be Link

Beating this game almost 17 years later for the first time felt like going back to an old playground essentially (with all the memory and thought baggage that brings)

Good pinball game still

A sculpture made out of broken car parts with a tiny plaque that says "madness" that has no other description besides what you can look up online

https://www.youtube.com/watch?v=TVF7Z3Pj_-I

Atari's final product. It feels in bad taste to not leave this game for last on my pointless Jaguar adventure, but considering it was a 3D fighter with an average of 1.78 on GameFAQs I just couldn't resist.

Fight For Life takes place within the Phantom Zone where numerous murder victims fight to get a second chance at their worthless lives and eventually engage in a bout with General Zod.

"Um, actually it was the Specter Zone thank you very much!!" - Massive Jaguar Fan

FFL's main draw is the move stealing gimmick where you can steal two moves from your opponent upon defeating them, and eventually fill out your glorified dummy's set of awkward maneuvers. This means that in a nutshell you're basically playing as blank slates with some textures and voiceclips thrown on them that have a beginning loadout of five moves. This seems kind of neat in theory, but there is in fact a massive problem with this, especially when you consider that the Jaguar only has three buttons on it's usual controller. This means that all the inputs need to be insane nonsense like pressing Left, Up, Left, A to get a shoulder throw to come out. This would be like if Street Fighter tried to do the same concept, and Guile had to hog the usual charge input for Flash Kick while Vega had to hold Up and then press Down to do the Flying Barcelona Attack as Guile preposterously uses the Spinning Bird Kick after having held down Left-Down from beating Chun-Li earlier.

The roster is composed of dorks like some jerk in a crappy bowl cut and a blonde chick whose tits are big enough to take down a jet aircraft like a surface-to-air weapon of sorts. The pacing of this fighter is about as quick as a glacial 50 turn game of Mario Party. You'll be spending your time shuffling around landing basic kicks and throwing your lousy pillow fists for about what seems to be five centuries, until someone finally gets defeated in a two to three round endeavor with no time limits to speak of. The music is apparently good, but I'm afraid to say that the gramophone that my emulator uses enjoys skipping a bunch in most of the games I try to play on it.

The camera is nauseating and probably the smelliest thing about this swan song. You actually get a choice of two bad cameras for your experience. One that rolls and tries to keep the players on their starting sides constantly while making you sick to the stomach whenever someone decides to jump over their opponent, or a static one that suffers a Criticom-esque problem of constantly getting out of line with the fighters. I've had numerous times where my character would wander into the electric barrier on the outside of the stage and get themselves killed due to the camera changing along with my controls. Lousy stuff considering the lead designer of this pile was someone who apparently formerly worked with Sega AM2 to do the camera for the original Virtua Fighter.

"I thought you said you made Virtua Fighter!?"
"Did I say that? Nooooo, I just did the camera. I made the tiger electronics version of Mortal Kombat II!"[citation needed]

It's worth note that this will be a part of the upcoming Atari 50 AV Collection to show the modern day gamer the absolute mediocrity that the company dumped upon the world before it imploded into itself and out of noticeable existence. Look forward to it.

Okay, yes, this game is cringey. No one is questioning that, lmao. It’s a gamer themed dating game based around real living people. You really don’t need to go much further than that to understand why everyone makes fun of it. But don’t worry, I’ll keep talking about it and make it all your problem too 🖤🖤🖤


First of all, I just want to say I realize that they clearly went into this game thinking this would be a funny joke of “hey, let’s make a game about ourselves.” “Yeah, hahaha you know what would be funny? If it were a dating game, you know how cheesy those can get.” “Oh, that’s perfect! We can totally poke fun at each other and the game genre at the same time!” And yes, there’s nothing wrong with that in theory. But then you actually sit down and play the game and realize you’re playing a high school dating simulator where you play as a high school girl who is interested in the other high school boys. Except they’re based on 30-year old men, still acting and looking like the 30-year old men they’re based off of, and the cherry on top is one eventually getting into a scandal about whether or not he was sexting with high school aged girls. So yeah, I’m going to find this game incredibly creepy. It’s like watching Grease, where all the high schoolers are so clearly adult men and women, but you have to sit and pretend they’re all 17. Except in addition to that, they’re all epic gamers, a few of which you can argue have some pretty questionable morals. (Though I won’t act like any of the actors in Grease didn’t either lol)

The game still has the qualities that dating visual novels have, and there’s a clear talent put into the UI and art. I don’t want the idea of the game being “cringe” to be anything involving the art or music department or anything like that, it's just when you decide to make a dating game about real people, even if it’s supposed to be a joke, it’s going to be freaking weird. It’s especially going to be weird when the game ends up focusing on specifically Normal Boots people. So bluntly put, that’s what I think about the game. It’s a weird and uncomfortable premise for a game, so as a result I think that the game is weird and uncomfortable.

The game ended amazingly for me though, with it crashing hours in: perfectly encapsulating the spirit of the whole experience.