Bio
Primo time waster. Perpetual game staller.
It's a miracle I finish anything.
Personal Ratings
1★
5★

Badges


Gone Gold

Received 5+ likes on a review while featured on the front page

Full-Time

Journaled games once a day for a month straight

Best Friends

Become mutual friends with at least 3 others

On Schedule

Journaled games once a day for a week straight

Busy Day

Journaled 5+ games in a single day

Elite Gamer

Played 500+ games

Noticed

Gained 3+ followers

Roadtrip

Voted for at least 3 features on the roadmap

Liked

Gained 10+ total review likes

Shreked

Found the secret ogre page

Gamer

Played 250+ games

N00b

Played 100+ games

Favorite Games

Disco Elysium
Disco Elysium
Bloodborne
Bloodborne
Outer Wilds
Outer Wilds
Final Fantasy X
Final Fantasy X
Red Dead Redemption 2
Red Dead Redemption 2

572

Total Games Played

025

Played in 2024

039

Games Backloggd


Recently Played See More

Anno 1800
Anno 1800

Apr 28

League of Legends
League of Legends

Apr 28

Destiny 2
Destiny 2

Apr 27

Marvel's Midnight Suns
Marvel's Midnight Suns

Apr 21

Stardew Valley
Stardew Valley

Apr 20

Recently Reviewed See More

My eyes enjoyed this, and my brain felt satisfied. Slay the Princess isn't anything revolutionary, but it's a solid execution of the meta-style game a la Stanley Parable. I find the concept to be a bit cornball at this point, but Slay the Princess makes up for it with some stellar art and a compelling overarching mystery. Short and sweet. All in all, I'd say an evening well spent.

Unicorn Overlord is the mirror dimension 13 Sentinels. 13 Sentinels had an engaging and compelling story and solid cast but lacked any gameplay intrigue; Unicorn Overlord has a satisfying gameplay loop, but it's paired with a bland story and horridly trite characters. The whole cast feels like ChatGPT excrement, there're so many characters and they're just mindlessly shat out at every turn. Some positives? The gameplay is great, slowly conquering the world, expanding your roster with new units to experiment with, it was all very engaging... for a while. The first 20 hours of this game are engrossing, it's quite easy to ignore the game's shortcomings during this period. Then we run into another big problem, this game is 50 hours long... once you've played 20 hours, you've seen it all. The game will still throw new unit types and level gimmicks at you, but they're not nearly enough to keep the loop satisfying in the mid to late game. Unfortunately, once the gameplay grows tired, there's absolutely nothing of value left here.

Pacific Drive is essentially Jalopy with more sauce. Starting out with this little shitcan strapped together with nothing but duct tape and a few prayers, you head out on a road trip into a beautiful depiction of the Olympic Peninsula.

I've personally driven those winding highways in a shitcan of my own - cruising through the pouring rain, the dreary morning barely lit by my shitty, clouded headlights; there's a very specific eeriness winding through those trees. Pacific Drive takes that innate emotion of the region and adds in legitimate paranormal threats and intrigue, the result is an incredibly compelling locale to base the core loop of the game.

Ducking into little shacks, scrounging for little bits of scrap, dodging the anomalies, racing towards the extraction, then heading back to the garage to upgrade the shitcan, my shitcan. Admittedly, Pacific Drive is often not exhilarating in its moment-to-moment gameplay, it's much more interested in building atmosphere as you crawl across the terrain. I doubt everyone will enjoy the gameplay here, and maybe I'm just too biased regarding the setting, but I'm overjoyed that a game like Pacific Drive exists. If you're a fan of titles like Jalopy, The Long Drive, or My Summer Car, do yourself a favor a give this one a try, I'm sure you'll fall in love.