The best game I've played. A rewarding freeform skill system, an narratively rich world and characters, secrets around every corner, and one of the best climaxes in all of video games. It's not for everyone, and it's far from perfect, but for me, this is the standard by which I compare other games.

This game just sucks. Disregarding the fact that it's a bad Fallout game, it's just a terrible game in general. Combat is floaty, the story is non-existent, and too much of the game relies on awkward isometric platforming. Unless you're a die-hard Fallout fan like me, don't bother.

A sequel that proves that bigger is not always better. It retains the terrible combat from the first game, but replaces the tight dramatic writing with an unending stream of bad jokes and pop culture references. Not the worst game in the series, but probably the worst in the main series.

The first, and best, of the Bethesda Fallouts. Manages to retain the quality writing and world design of the isometric games while replacing everything that didn't work (I.E. the combat). The writing isn't AS strong as the old games, and about half of the DLC's are crap, but this is still one of the best games Bethesda has made hands down.

A brilliant isometric RPG with fantastic world building and pacing. Manages to feel free-form while still pushing you down the optimal path. Really the only issues is the terrible, overly punishing combat system.

A fantastic multiplayer mod held back by terrible progression. Emotionally resonant story moments and an outstanding open world held back by a lack of variety and an overarching story that's too concerned with sci-fi gobbly gook and sequel baiting to be satisfying on it's own. In every way Halo Infinite is a game one or two steps away from greatness, but what it does achieve is still pretty amazing.