2020

You know a game is 10/10 when annoying Twitter kids hate it

The first playthrough of this game is absolutely miserable but once you adjust to the crap factor it's actually pretty fun to go back through.

There's some cool ideas here and there but ultimately this is an unfinished toy commercial. Not a horror game. The worst part is that it's literally a good toy commercial! I can't stop buying Security Breach merch! Send help!!!

This is the first 5th gen inspired retro game to actually get it right. The visuals, the designs, the level design, the controls, everything is perfect.

This game NEEDS a sequel with a larger scope. This is genuinely the best retro throwback game I've ever played and I'm dying to play a game exactly like this but with more content.

This is the Dark Souls formula perfected.

I literally don't understand why so many Souls fans dislike this. As someone who sucks at these games, this game is nowhere near as hard or frustrating as Elden Ring, which I never see people complain about.

The vast majority of bosses feel completely fair and well telegraphed, the visuals and music are stellar and over-all this game just has a really cool vibe.

Also bonus points for achieving a male protagonist who is both adorable and extremely cool. Cute guys in western media are practically non-existent for some reason. Praying the sequel will also let us play as a badass twink.

I absolutely love this game.

I just hate playing it. The entire game is just check lights, wind box, mask, repeat. Over and over with no variation whatsoever. It is genuinely mind-numbing. Complete waste of the really cool larger building since only one camera ever gets used. It's also just not remotely scary, I'm pretty sure even as a dumb 13 year old first playing it I didn't find it scary at all.

This game is begging for a FNaF2 Plus. Kinda weird the first game is the one being remade in the first place when it probably needs it the least out of all of them.

What the fuck am I supposed to do in this game?

I always thought Sonic 06 had the DNA of the potential best Sonic game ever made, and that if it wasn't held back by its rushed development, it could have been an actual masterpiece

Now thanks to fans, I don't have to wonder about that anymore! This game is awesome and I can't wait to play through the full story mode when it's finished.

This game however does also upset me quite a lot because whenever I play it I always have this feeling of anger and resentment towards SEGA for not even attempting to make proper Sonic games like this.

Every single aspect of this game was designed specifically to put into trailers and mislead fans into getting excited.

This is a nothing-game.

Also the character customisation isn't even good! You can't make anything that even looks remotely like a Sonic character, just very generic and ugly designs without much variation.

Hoobastank vocal theme and Silver's inclusion are the only things keeping this from a 1-star rating.

I'm really sorry, I just can't get get into this game. It's fun, sure. But I can't help but feel like I'm just replaying Spider-Man 1 but worse.

There's some minor gameplay improvements but they don't really make up for the signifficantly worse story and characters.

Venom is completely wasted in this game and I was really hoping this would be the game to make me come around on Miles as a character but no, he has "just Peter but less interesting" syndrome as bad as ever, and the way they're writing Peter out of the story in favour of him feels kinda insulting to long-time fans.

Outside of the new story, it's just the same game with an expanded open world, which just isn't enough for me. There was a pretty big gap between these two games, it shouldn't feel like a 1.5.

Excellent game but I'd be lying if I said it kept my interest for long. I was pretty much done with after finishing the story and I feel like a large reason why (outside of the lack of any post-game) is just that it feels like I'm still playing BOTW. An expanded BOTW, but still BOTW.

This game would be perfect if it came out like, 2-3 years after BOTW, but for a 6 year wait, getting just more of the same, no matter how good that more is, just doesn't do it for me. I love this game but knowing we're another 5-6 years away from getting a new completely original Zelda is extremely disheartening.

This review contains spoilers

This game is so hard to come back to. Absolutely none of the gameplay elements are any fun and the game is just extremely slow and automated over-all. It was a nice change of pace when it came out and there's certainly good ideas here, but I'm glad the next game went in a different direction.

Best part is probably the visuals and character designs. Very nice-looking game, even if a lot of the gameplay involves just staring into black nothingness...

Also it's weird that Baby basically never appears, right? The only time you see her is in the opening cutscene and on the conveyer belt at the end. Weird.

Ennard is peak FNaF antagonist and it's criminal he only appears at the end of this game and then was written out of the franchise immedietely after.

I really just don't get it.

The gameplay is fine, sure. But I can't really get invested in anything I'm doing when I'm playing as a faceless blob of pixels in a story that feels half-assed at best and genuinely insulting to people who actually suffer from depression and anxiety at worst.

This game is extremely "so retro!!" and I'm not sure why people don't really complain about it. Sure, it's an indie game, but it costs $20! I'd expect the pixel art to be at least competent, these sprites feel like they were drawn by someone who's never seen an old game in their life. The 3D world map is the only part of the game that looks unique or interesting and it makes me wonder why they chose pixel art for this at all.

The story just feels really generic and lazy. Like it's a normie's idea of what being mentally ill is like. I genuinely don't know why they didn't just do something more original for the story and drop the whole indie game that's an allegory for depresion thing if they weren't even gonna go all the way with it. Was this just easier than coming up with a story? Was this more marketable? Well, I guess it worked...

Yes, I know none of this is related to gameplay, but if everything outside of the gameplay is so bad that I have literally zero investment in anything I'm doing then I can't really give the game points for that. I'm aware other people are able to ignore these things and just enjoy the gameplay but this is my review and I can't do that! Story, presentation and design are a big deal for me and this game just does nothing but frustrate me in those aspects.

What Sonic Mania should have been. Fight me.

You are never going back
because you got Springtrapped

I played this entire game and felt absolutely nothing. IDK what happened here. Even Sword and Shield I ended up puttng like 400 hours into. Something about this formula just isn't clicking with me.

Also god, how does the biggest media franchise ever produce a product that feels this cheap and underdeveloped? I know Switch hardware isn't the best but if Mario Odyssey and BOTW exist on it, you can make a game that looks better than this.