Was having a great time! Until i encountered a game breaking bug which resulted in me having to do a complete restart. And yeah, sorry, I'm NOT doing that now.

I regret contributing to this borderline scam.

The most so-so game I've played in recent memory.

Don't play this solo as your first playthrough. Genuinely insurmountable at points.

The artstyle is cool on the eyes if a little too simple for its subject matter i feel.

Don't judge. I had a few hours, and wanted to flex my brain a little

A great tribute to the LCD games of yore. Neat locales with lots of soothing earthy tones, you rarely see steppes(?) in games i feel. And that singular gameplay track is bumpin' and just enhances the already warm summer vibes. The mc, Snippy, shows a surprising amount of personality with so little: Her swaying and stumbling when shifting around the garden is snappy and determined while also occasionally showing her goofy side. She's got a cute cheery voice that straddles the line of being obnoxious. The game is exhilarating! Towards the tail end it might become a bit too frantic though, and it does. A few more trials would probably have resulted in making the game feel more worth and lessened the relatively steep difficulty curve, however for the price of admission, this is fantastic!

Everything in Tristram is great. Atmosphere and the town theme is so good. Even the characters have neat dialogue and interesting backstories too. Love how every villager has some noticeable connections to one another. But then the gameplay happens. sigh

Well, i heard Diablo 2 is better.

Wonderful art, backgrounds and character designs and a quite nice song. But it's so insanely short, i literally don't have anything else of note to say. Give it a whirl, it'll only be five precious minutes.

A hundred+ hours later, and I believe I'm now a Yakuza fan for life

His limited bitch-baby playstyle works for my monkey brain.

The game, is fun. The game, is a battle. If it's not fun, why bother? If it's not a battle, where's the fun? It's a test that you pass or a quest that you fail or race against time. Fun and battle always lock together but the game is also something else - it's a journey, a passport to new worlds - maybe even an odyssey. A look, a feel, an exploration - close your focus and open your mind.

- Reggie Fils-Aimé

Way to just egregiously plagirize 'Archero' with every. Single. Possible aspect. But with an infinitely worse difficulty curve

Level structure. Crafting and equipment system requiring three of the same item to upgrade its rarity. Exact same stutter-step gameplay and camera angle. Loads of indentically functioning enemies, and even more identical abilities.

There's even a fuckin' roulette table you spin at the start of every tomb, just like Archero!

This was me rambling, but I desperately needed to get this out there.

I don't know, this ain't my thing, but i thought this was great! Intriguing writing in video games, what!? If you make me recall 'I Have No Mouth and I Must Scream' of all things from my think-tank. I believe you did something great.

Despite the somewhat disappointing story mode and wonky netcode. This might be one of the best fighting games. Every fighter needs hype ass FUCK slow-mo.