PineConesRULE
2003
1995
The remaster is a nice cleaner grasp over the original, but all in all despite the flaws of the groundwork of an incredible series. The barebones nature and nostalgia I have for U1 will be tough to surpass. It'll always be my second fav game in the entire franchise, and I'm sure i'll play this again for the 50th time one day.
2014
2018
2007
1991
1997
A quick trip down memory lane.
This game is an oddity to me. It’s incredibly short, simplistic enough, and repetitious. I played the holy hell out of this game as a kid, but would typically only make it halfway through before losing all my lives and giving up. It’s something I have a disgusting amount of nostalgia for.
A recent attempt to play the game without saves on co-op just banked us all the way to the 2nd to last level and we ran out of continues meaning we’d have to start all over again.
This wouldn’t have been such a bad thing if the game wasn’t so dense. You can complete the game in just under 2 hours, but the moves are limited, and the gameplay is quite stiff. NOT LIKE I REMEMBER! lol
There isn’t a real big learning curve to the game, it’s just a simple “beat ‘em’ up” and the challenge comes from the enemies garnering more health, block more often, and less health drops.
It is a bit watered down in a heavy genre that has a lot better games to offer, and I think the nostalgia dose for this game for a lot of people comes from the demo disc days. A lot of people that had demo discs or access to the Tomb Raider games, probably touched the demo of this game and found it really fun. However, the fun does wear out its welcome.
Fighting Force is a decent time to play with a friend until you’ve spent all of your continues. After that, move onto something with a little more substance.
This game is an oddity to me. It’s incredibly short, simplistic enough, and repetitious. I played the holy hell out of this game as a kid, but would typically only make it halfway through before losing all my lives and giving up. It’s something I have a disgusting amount of nostalgia for.
A recent attempt to play the game without saves on co-op just banked us all the way to the 2nd to last level and we ran out of continues meaning we’d have to start all over again.
This wouldn’t have been such a bad thing if the game wasn’t so dense. You can complete the game in just under 2 hours, but the moves are limited, and the gameplay is quite stiff. NOT LIKE I REMEMBER! lol
There isn’t a real big learning curve to the game, it’s just a simple “beat ‘em’ up” and the challenge comes from the enemies garnering more health, block more often, and less health drops.
It is a bit watered down in a heavy genre that has a lot better games to offer, and I think the nostalgia dose for this game for a lot of people comes from the demo disc days. A lot of people that had demo discs or access to the Tomb Raider games, probably touched the demo of this game and found it really fun. However, the fun does wear out its welcome.
Fighting Force is a decent time to play with a friend until you’ve spent all of your continues. After that, move onto something with a little more substance.
2017
A solid multiplayer experience that helped pass the time during lockdown three years ago. It was also the last Call Of Duty game I played, and my minimal time with Warzone was memorable. In the end, I'm essentially done with COD unless they were to revive the earlier PS3 era games. With so little time in life, I have zero desire to return to heavy multiplayer experiences.
An impressive looking run in the mill "Mafia story", but has a wide range of mechanics. Free roam, cover shooting, brawling, car chases, races, escorts, stealth, turret esc sections. It's a game without a true identity, but at its core it was a solid time. Even for a remake, the gameplay was a little stiff for me and the driving was like old people f**king. It definitely has more highs than lows, and I'm eager to move onto the sequel. But one playthrough was enough for me.