Great way to pass the time, when you have the time to pass

Dropped back into this after not playing since its launch.

Where this game shines is the multiplayer, which is essentially dead. If anyone sees this and wants to play online, hit me up!

Other than that, AVP is dated. 3 campaigns that mirror each other in setting, but play drastically different. Predator, Aliens, Marines. The Predator is more stealth based, Alien feels like a speedrun and its controlled in such a nauseating fashion. The Marines is the biggest chore, and you mostly just fight Xenos which become overwhelming at times.

Even on Normal, this game poses some challenge! Although all the boss fights are incredibly easy. The hardest parts come from horde sequences. It's playstyle is dated, but the textures and surroundings look good for its time. Predator can feel a bit stiff, Alien is wild and too loose, and the Marine being only able to hip fire and has the cardio of a 260lb male doesn't help when trying to escape a group of xenos to reload or heal.

Story mode, the flaws are glaring. Online though, with all of this mixed together was a beautiful barage of violence and competition. When I owned the game I hardly touched the story due to how much fun I had online. If there was a way we could remaster this for its online or something. That'd be rad!

Unpopular opinion, but lore wise. This is one of the boldest and grittiest MK games. The roster is bold as hell, and potentially may be my 2nd favorite roster in the series. The konquest is wooden, but allows for players to grow with the characters they play and learn the game well enough to march through it! The krypt is large and full of content and the ability to unlock characters was and has been one of my favorite aspects of fighting games. The gameplay isn't the best, but its solid and competitive.

The definitive "Party Game" of the franchise. Giant roster, mini games, cinematic rpg, custom fighters

Despite having officially the biggest and best roster of any MK game. It is far from competitive, has no character driven fatalities, a quarter of the roster is bland to play as, and its Konquest failed to capture the magic of Deception despite playing a lot better.

I like MKA, but I don't really blame the devs, but Midway and their rush for this. Quantity over Quality was their mission and it shows heavily.

This game still has way more to do than MK1 and MK11 (at least it feels that way)

Why it failed. No gore, slim roster, 3D instead of 2D, horrendous finishers.

What worked. The premise, and story mode.

Although impossible, an M rating would drastically improve this and allow for more creativity in the movesets and fatalities. A roster the size of Injustice, 16/16. More costume options and the 2D fighting scale would have made this a very special MK entry.

Got me through church for about a year straight, grinding away for characters and costumes.

The clear sign of a studio collapsing, and this is the pile left behind with a "Mortal Kombat" scent sprayed over the stinky rubble.

Not sure if its me, but my first impressions of this game are rough. I did not play it until last year for the first time and its a little wooden for me to stick with. Maybe i'll give it another go later down the line.

First and foremost, this is possibly my favorite video game of all time. Nostalgia blinds me a bit, but it is, if not my favorite.

This and the last game are nearly tied in execution for perfect gaming. The variety in levels expands to great lengths creating an extensive amount of gameplay options. Running, riding, racing, swimming, flying, etc! Even though the flying levels are a smidge clunky, and the swimming ones are slow.

Any rough edges around the gameplay from 2 has been cleaned up here. A couple more moves added, along with the hilarious bazooka! The boss fights are instantly more memorable and just a hair more challenging than 2, and the score competes with the 2nd as well!
It is very rare for a trilogy of games to get better and better with each installment. Not just by adding more, but improving the lesser mechanics and also not forgetting about anything or leaving things behind. Crash Warped is imo, the best Crash game.

Arguably, the game that encapsulates my entire childhood. Other than a couple others. I think MediEvil is a very special game that is more than just a cult classic. I don't think there is anything like it. Sure, its controls and camera are heavily dated but its tone, aesthetics, inventory structure, level layouts, progression, and backtracking were something very innovative for its time. At least it was to me, and a lot of games for years didn't match it. There was a sense of independence w/ Medievil and Dan was the perfect vessel for me to immerse myself into the Burton-esc journey it bestows.

A diamond in the rough. Controls a bit loose, and the games design contributes to somewhat unneccesary levels of difficulty this game can stomp into you, but yet... It's wildly creative, colorful, dark and action packed with a lot to offer. A genre bending horror disguised as a Ninja game. Its brilliant and a lot of fun.

Also, if you're in the mood for booze on a retro game night. Make someone chug a beer or take a shot everytime they die. See how far you make it!

A bold approach to a Batman game with some innovative ideas, its just bad that the game was developed inside of a toaster and plays like sludge.

A drastic improvement from the original. Cleaner level designs, smoother gameplay, improved mechanics and more moves to play with, satisfying boss fights, a better score, and less hair-pulling. Crash 2 is nearly perfect!

The zero gravity levels in the final warp room serve more as a beta test for the final boss fight with Neo, which happens to be the easiest fight of all them, in an already easy lineup.

Crash 2 still holds up incredibly well as a PS1 title.

The best roster, and the best story of any MK game. Gameplay still holds up to this day, but doesn't feel as sharp as X and so on. It isn't hurt by that due to how much of an improvement and how huge this game was. I sunk hundreds of hours into it, going online and burning corpses and ripping spines. MK at its finest. Not the Diamond it could be, but close!