Despite playing all the classic rpgmaker games released in the 2010s, and having an unhealthy obsession with creepypasta, I somehow missed this 2016 gem? Better late than never I guess! Very weird and unique story, interesting characters, classic rpgmaker gameplay and puzzles, plus a kickass soundtrack!

[Played on SteamDeck (status: unknown), and had no issues at all.]

If you like casual point and click games, then I'm sure you'll love this game! Even if you don't like those kinds of games, the game is free so check it out anyway!

[Played on SteamDeck (verified), batterylife wasn't great, but it ran perfectly and I had no issues with it.]

The best part of the first two Amnesia games, in my opinion, was piecing together the mystery alongside your character. I unfortunately didn't have this same experience with Rebirth, I figured out nearly the whole "mystery" not even half-way through my playthrough. The atmosphere was really good, the environments were interesting, puzzles were a mixed bag, and I liked the monster designs. Overall it's not a bad game, but I'd rather play the other games in the series to be honest.

[Played on SteamDeck (verified), had no issues at all.]

Little Nightmares style gameplay, classic Brother's Grimm storytelling, plus character designs reminiscent of The Spiderwick Chronicles by Tony DiTerlizzi and Holly Black? It's like this game was specifically made just for me!

[Played on SteamDeck (verified), crashed twice and ran into some graphical glitches and issues with saves, but I'm pretty sure these were all issues with the game and not exclusive to SteamDeck.]

This game is so weird for me because I feel like I shouldn't like it, but I do?? The gameplay is repetitive, the story is kind of a mess, I got so frustrated that I actually debated abandoning the game multiple times, and the game would glitch out sometimes and not save properly (adding to my frustration). Despite all this, I found the game oddly addicting. When I wasn't playing I'd often find myself thinking about what would happen next (I went in blind with no spoilers) or how I could get through the section I was stuck at. The gunplay feels great and the stealth is fun to mess with and exploit, but I didn't really get into the story outside of the basics sadly.

2016

[Played on SteamDeck (playable) and it ran perfectly, but I had cloud save issues every time I tried to play, luckily it just required a reload, and I didn't lose any data.]

I really enjoyed my time with this game, but unfortunately I could only play 10-30 minutes at a time because it would give me a headache. The screen often shakes in certain areas and combined with the sudden change in colors, it can grow to be pretty painful. I wish there was an option to switch the screen shaking off, this would help a ton for me personally. I did power through and finish the game though, and I really loved the puzzles (besides the obstacles that caused the screen to shake) and the color switching mechanic was so fun to mess with!

2018

It's impossible to talk about this game and not mention just how pretty it is, I mean this is easily the most gorgeous game I have ever played. It's not all looks though, the movement and platforming feel really nice and there's a simple puzzle aspect to it that I really love too. I don't want to give away any story details because I believe that going in blind and interpreting things on your own is the best way to experience this game.

This game has a great comic book aesthetic, but everything else is just okay to mediocre in my opinion. The story is short and blunt, the characters are vaguely interesting but aren't given much time to work with, and the gameplay was quite frustrating at times. I was able to finish the game because I had just enough interest in the story and appreciation for the style to continue, but I don't think I'll ever play it again.

This game sent me on a ride, this game intrigued me, confused me, pissed me off, and made me tear up. I want to clarify that these emotions were not caused by the gameplay, but the story. It's an emotional one if you're willing to open your heart and give it time.

Interesting concept but it leaves me craving more! It's very short and the puzzles are too simple for my liking, but it has a lot of potential.

Playing this just left me craving more! I'd love to see a longer sequel with puzzles that get progressively harder. This one is super short and the puzzles are too simple.

It's very a short ride, but an interesting one. The ending really took me by surprise, I was expecting something very different.

I fell through the floor twice and somehow managed to sidestep a wave of water that should have killed me instantly, which led to me being stuck instead. Luckily I was able to just quit and reach my previous saves with no problems. Outside of glitches, I really have nothing interesting to say. This game is pretty generic honestly, being stuck on a sinking ship is pretty cool though.

If you like pretty environments with bold color pallets, sea creatures flying in the sky, soft music, and chill gameplay, then I think you'll like this game.

I love the art style but sadly it just didn't hold my attention, I only finished it because I'm trying to clear my switch backlog and it's so short I didn't want to just abandon it.