RE_born
1998
Pros
- Revolutionary game that combines action with story telling while not leaving the fps perspective through the use of scripted sequences to portray events. Combine that with a silent protag which further solidify immersion
- Smooth level transitions
Cons
- Gordon is killing aliens on skates
- Last few chapters were milking the platforming to no end
- Some stages are faulty in a sense where you can soft lock yourself
- Lack of tiniest hints can make some players confused
- Revolutionary game that combines action with story telling while not leaving the fps perspective through the use of scripted sequences to portray events. Combine that with a silent protag which further solidify immersion
- Smooth level transitions
Cons
- Gordon is killing aliens on skates
- Last few chapters were milking the platforming to no end
- Some stages are faulty in a sense where you can soft lock yourself
- Lack of tiniest hints can make some players confused
2013
REVIEW EDIT! Basically the new patch overhauls how dota is being played and now makes it different on how you approach the game for the 1st time since it's inception
Pros
- Intricately made strategy game that has a ton of depth
- If you are a hardcore player this might be for you
- Skins are often cheap and looks good most of the time
- The latest patch lessened the potency of hitting creeps and now encourages players to be more kill focused, Which is great since long downtimes are the main faults of this game that makes it unappealing for newer players
-Huge map changes that brings new features and updated layout instead of the usual slightly changed jungle area
-Surrender button is here (Though only works as a 5 man queue and it took them almost a decade)
Cons
- Cash grabby Battle passes
- Extremely punishing to new players as the learning curve is high
- If you play a game to relax this is the complete opposite
Pros
- Intricately made strategy game that has a ton of depth
- If you are a hardcore player this might be for you
- Skins are often cheap and looks good most of the time
- The latest patch lessened the potency of hitting creeps and now encourages players to be more kill focused, Which is great since long downtimes are the main faults of this game that makes it unappealing for newer players
-Huge map changes that brings new features and updated layout instead of the usual slightly changed jungle area
-Surrender button is here (Though only works as a 5 man queue and it took them almost a decade)
Cons
- Cash grabby Battle passes
- Extremely punishing to new players as the learning curve is high
- If you play a game to relax this is the complete opposite
2013
Pros
- Lots of obtainable frames, weapons, gears find and dabble to what suits your playstyle
- Combat is fluid and ALOT of movements you can do
- Some of the best upgrading system and flexible gear building
- Game is 100% PvE and PvP is entirely optional if not irrelevant
Cons
- Nerfing is prominent cause DE stands for "Don't Enjoy"
- Can be too Overwhelming and grindy for new players (especially game is out for almost a decade)
- Plat (premium currency) can be difficult to acquire in early game if not much hours is sunk into the game especially since its tied to progression
- Suffers from guiding new players on what to do although third party sites and wiki exists
- Some new stuff to grind are questionable since it feels like your starting from scratch and has no direct ties to
your progress ex: Necramech and Railjack
- Shallow game loop since the game is just "Grind till the next big thing"
- Lots of obtainable frames, weapons, gears find and dabble to what suits your playstyle
- Combat is fluid and ALOT of movements you can do
- Some of the best upgrading system and flexible gear building
- Game is 100% PvE and PvP is entirely optional if not irrelevant
Cons
- Nerfing is prominent cause DE stands for "Don't Enjoy"
- Can be too Overwhelming and grindy for new players (especially game is out for almost a decade)
- Plat (premium currency) can be difficult to acquire in early game if not much hours is sunk into the game especially since its tied to progression
- Suffers from guiding new players on what to do although third party sites and wiki exists
- Some new stuff to grind are questionable since it feels like your starting from scratch and has no direct ties to
your progress ex: Necramech and Railjack
- Shallow game loop since the game is just "Grind till the next big thing"
2009
Pros
- Fantastic horde shooter where you can just aim and fire away
- Game is timeless due to workshop system
- Fun with friends
- Great "dumb fun" type of game
- Has a mode where you can play as the infected
- Solid player base makes the game thrive for so long even without constant updates
Cons
- Valve doesn't care as per any Online valve games
- Main game mode becomes repetitive without the use of workshop
- Fantastic horde shooter where you can just aim and fire away
- Game is timeless due to workshop system
- Fun with friends
- Great "dumb fun" type of game
- Has a mode where you can play as the infected
- Solid player base makes the game thrive for so long even without constant updates
Cons
- Valve doesn't care as per any Online valve games
- Main game mode becomes repetitive without the use of workshop
2020
Pros
- Free BOTW with anime art style
- Use of bright colors make the surrounding world vibrant
- Interesting take on ARPG where you rotate units around, combining elements to make a combo which works accordingly to the elemental system
- Decent rates with a chance of guarantee
Cons
- Gacha is not for everyone
- Exploration at 1st turns to a chest finding simulator later on
- The grind of the game doesn't translate to anything due to lack of endgame
- Events mostly silly mini games or tasks
- Two types of commodity to gamble for (character and weapons) makes the gacha far more aggressive. The lack of suitable f2p weapons makes it worse
- Does't capitalize on it's strengths such as the combat
- Abyssmal community
- Devs are??????????
- Game becomes too easy after 8 months or so due to lack of emphasis surrounding said combat system
- Unskippable dialogues and some quests are a drag
- Questionable decisions when designing a character's kit
- Very poor time sink outside of the first few weeks of "Wow the world is great"
- Free BOTW with anime art style
- Use of bright colors make the surrounding world vibrant
- Interesting take on ARPG where you rotate units around, combining elements to make a combo which works accordingly to the elemental system
- Decent rates with a chance of guarantee
Cons
- Gacha is not for everyone
- Exploration at 1st turns to a chest finding simulator later on
- The grind of the game doesn't translate to anything due to lack of endgame
- Events mostly silly mini games or tasks
- Two types of commodity to gamble for (character and weapons) makes the gacha far more aggressive. The lack of suitable f2p weapons makes it worse
- Does't capitalize on it's strengths such as the combat
- Abyssmal community
- Devs are??????????
- Game becomes too easy after 8 months or so due to lack of emphasis surrounding said combat system
- Unskippable dialogues and some quests are a drag
- Questionable decisions when designing a character's kit
- Very poor time sink outside of the first few weeks of "Wow the world is great"
2004
Pros
- The world is very interactable and has a a lot of diverse activities and features with it having the most in the entire franchise combined
- The game uses three states in its world with each giving their own atmosphere each of their own is full of life
- Diverse selection of weapons as well as equipment like night vision goggles to even a jetpack
- The game features character stats that is modifiable from doing said various activities
- Great customization
Cons
- THEY REMOVED IT FROM STEAM!! TRULY THE CASHGRAB OF ALL TIME
- The world is very interactable and has a a lot of diverse activities and features with it having the most in the entire franchise combined
- The game uses three states in its world with each giving their own atmosphere each of their own is full of life
- Diverse selection of weapons as well as equipment like night vision goggles to even a jetpack
- The game features character stats that is modifiable from doing said various activities
- Great customization
Cons
- THEY REMOVED IT FROM STEAM!! TRULY THE CASHGRAB OF ALL TIME
2011
Pros
- Colorful vibrant colors compliments the pixelated artstyle
- good linear progression
- Not so tedious grind since there's not much layers of rng not counting a few gear
- Cool boss fights
Cons
- Multiplayer is tricky at times
- Vague at the start since it's one of those games that requires wiki
- Building detailed structures is tedious
- Colorful vibrant colors compliments the pixelated artstyle
- good linear progression
- Not so tedious grind since there's not much layers of rng not counting a few gear
- Cool boss fights
Cons
- Multiplayer is tricky at times
- Vague at the start since it's one of those games that requires wiki
- Building detailed structures is tedious
Pros
- Detailed maps that allows more diverse and creative strategies
- Unique guns
- Has good game mode variety
Cons
- Valve doesn't care as per any online valve game
- Looks f2p but requires you to buy prime to have an ACTUAL experience
- There's still cheaters even in prime!!
- Where are the 128 ticks servers??
- Skins are expensive for what it looks
- Kick option is oftenly a double edged sword
- Detailed maps that allows more diverse and creative strategies
- Unique guns
- Has good game mode variety
Cons
- Valve doesn't care as per any online valve game
- Looks f2p but requires you to buy prime to have an ACTUAL experience
- There's still cheaters even in prime!!
- Where are the 128 ticks servers??
- Skins are expensive for what it looks
- Kick option is oftenly a double edged sword
Pros
- Less dated than GTA III
Cons
- The lack of any features present from the other games makes it one of the most subpar game in the 3D franchise imo like buying properties, Riding aircrafts, Can't swim, Gang control etc.
- Despite still having the GTA core formula intact it doesn't do anything special that makes the experience feel unique
- Zero infrastructures you can get into makes the world feel dead
- Less dated than GTA III
Cons
- The lack of any features present from the other games makes it one of the most subpar game in the 3D franchise imo like buying properties, Riding aircrafts, Can't swim, Gang control etc.
- Despite still having the GTA core formula intact it doesn't do anything special that makes the experience feel unique
- Zero infrastructures you can get into makes the world feel dead
2012
2014
2013
Pros
- Ai is more advanced well obviously since it's the latest title
- Introduction to 3 MCs instead of the usual one makes the gameplay dynamic since you can see one of the different perspective when you swap characters
- Has some good osts
- The map is the biggest out of all the games in the franchise
Cons
- Somehow being the latest installment has less features to interact with than the other hit game a generation prior
- Less area variety since the areas are jam packed to one big land which Los santos occupies a huge portion of
- Ai is more advanced well obviously since it's the latest title
- Introduction to 3 MCs instead of the usual one makes the gameplay dynamic since you can see one of the different perspective when you swap characters
- Has some good osts
- The map is the biggest out of all the games in the franchise
Cons
- Somehow being the latest installment has less features to interact with than the other hit game a generation prior
- Less area variety since the areas are jam packed to one big land which Los santos occupies a huge portion of
2009