A tad bit too much grinding even for a monster hunter game, but still some great fun with some super satisfying combos.

Playing MHGU after this one

100 hours and the game is only just getting started

Very fun game, but it does have a degree of repetitiveness to it. Once you play a handful of games, you'll notice similar patterns of ghost spawns on each map, you'll mostly be doing the same equipment setup, and optional objectives have little variety. Not to mention, there aren't a ton of maps currently and the community doesn't even like the bigger sized ones.

Still very much enjoy playing when friends hop on and I hope they continue updating the complexity of the gameplay.

This review was written before the game released

I got to ride a flying dog on the moon. So basically it's a 10/10.

Sister Friede is an amazing boss in an area I wouldn't want to revisit

I really despised this games approach to throwing massive amounts of enemies at you only to make the game more tedious, rather than create a fun challenge. I felt more strongly about this early on and it wasn't as glaring of an issue the more I progressed.

If nothing else, SotFS is totally worth it for the DLC, especially Crown of Old Iron King. It contains arguably two of the best bosses you will fight in the Souls series.

While I had my fair share of fun with this game, I found running errand after errand onboard the Courageous a bit tedious after awhile. You cover so many areas and events in a short period that it was hard for anything to really hold weight and meaning. It felt like everyone knew each other despite being so spread out across Erebonia. The huge amount of cast members certainly didn't help its case either, though I did like a good amount of Class VII members. I still wish Fie and Laura got explored more after their moment in CS1, as well as Jusis and Machias and their class differences that seemed to just become nonexistent after awhile.

I think what really took me out of the game on several occasions was the game's fascinations with unwinnable battles. I really disliked the amount of times you stomp the opponent in battle, only to see you straight up lose during the cutscene. I hope future Kiseki games abuse this kind of thing less.

Also, the epilogue final dungeon was way too much. I didn't really need to fight 4 cryptids AGAIN, as well as a copy pasted boss from CS1.

It's closer to watching a movie than playing a game, but it's still one of the best fucking things I've experienced.

The Crossbell Anniversary Festival is one of the best chapters in any Trails game