I finished the first season of the Fallout TV show on Amazon, and it was pretty good! Since it's considered canon to the games' timeline/lore, I thought it'd be time to get into this franchise. Fallout 76 is the first entry in the timeline, and I thought I'd have no issues playing it after all these years it's been released. Little did I know that it's still a big mess to deal with...Here are all the issues I've encountered within the first 2 hours of playing it:

• The first time I booted up the game, I was greeted with a black screen with audio playing in the background. For some reason, the game can't run anything above 60 Hz. The only way to fix this is to change your refresh rate before you launch the game. You can then change it afterward to whatever you'd like, but I shouldn't have to do this each time.

• Running in-game just stopped working once I hit the 2-hour mark of my playthrough. Restarting the game didn't help at all, so not having the ability to run just made me not want to continue playing.

• Some sound effects were missing/muted, which killed the immersion a bit for me.

• Last but not least, the game made my PC crash TWICE! 😂

I've always been a sucker for low-poly visuals and collect-a-thons/platformers. So when I saw this recommended to me on Steam for such a low price, I just had to get it. Needlessly to say I wish this game was a lot longer and story-driven. Lots of SM64 and Rareware inspiration, but has its own unique identity. Kiwi is such a fun character to explore as, and the music and environments are a delight and give me that nostalgic feel I always itch for time and time again.

The graphics, physics, and level design improved, making it a slightly better playing experience than Episode I. The inclusion of Tails, team attack combos, and the Metal Sonic side story was a nice touch as well. It's still a dull and forgettable Sonic game, but a lot more bearable than its predecessor. I lowkey would've enjoyed an Episode III if they made one.

Two words to describe this game: mediocre and forgettable. It's a nice time-killer and a decent early-modern 2D approach to Sonic. However, it has major flaws that hinder the overall experience quite a bit. I did have my fair share of fun though. It doesn't deserve the title "Sonic the Hedgehog 4", and we all know which game has taken that.

This game tries to be a blend of both Mario Party and WarioWare, but the execution turns out to be quite average. The controls are sluggish at times, the Academy Mode is a bit lazy, and there's not much replayability with the minigames since they're really short.

Enjoyable to play either solo or with friends and family. I had lots of nostalgic memories with this one growing up as a kid. Me and my brother got this game bundled with the red Wii we got for Christmas back in 2010.

The best way to experience SM64. This is what Nintendo should've done with the 3D All-Stars version of the game. 60 FPS, a better camera, tighter controls, bug fixes, and lots more customization options and modes that allow for tons of replayability.

The best of the handheld Mario Kart titles. It introduced kart customization, first-person view (D-Pad 🡹), gliding, and underwater driving. The gliding and underwater mechanics were used to add a bit more depth to the retro tracks, and the selection they brought back was great. Not to mention that you can still find online matches to this day. The modpack adds a ton more replayability and I'd suggest checking it out.

If you're having trouble with 150cc or Mirror Mode, I recommend using either the Yoshi build or Bowser build.

Favorite tracks:
Music Park
Rainbow Road (Best Version)
Rock Rock Mountain
Wario Shipyard
Wuhu Loop

It's fun and addicting with friends, but I wish they brought back the Lootbox system. There's no incentive to keep leveling up when you get nothing in return but a few free items from the Battle Pass, which are pretty trash.

All the tracks are memorable and fun to play on, and the addition of two characters per kart and special items need to return! It made the game more chaotic and fun to play with others.

If you're having trouble with 150cc or Mirror mode, use Diddy Kong and Toad with the Toad Kart.

Favorite tracks:
Dino Dino Jungle
DK Mountain
Luigi Circuit
Mushroom Bridge
Yoshi Circuit

It's pretty much a better version of Super Mario Kart lol. Drifting is meh, though.

If you're playing on mGBA, use these patches to enhance the base game:
Better Colors
Localized Voices
Music Restoration

Drifting and handling are much easier to pull off than in Super Mario Kart. The new spin-out mechanic can get annoying, so I'm glad it's not a returning feature in the later games. Also the AI in Grand Prix mode will fuck you up. 😂

For anyone who plays this on a widescreen display, make sure to change the camera angle to give you a better view. Do this by pressing C-Stick 🡹 in-game.

Drifting is terrible in this game, and it's hard to make out some of the tracks and where to go at times, especially when the map takes up half your screen. I did have my fair share of fun playing the Grand Prix, with the CPUs getting quite challenging over time. But this one's definitely my least favorite out of all the Mario Kart games.

This game is the definitive way to play Rhythm Heaven since it comes with a total of 108 rhythm games to play, old and new. You can unlock minigames and collectibles at the in-game shop for more replay value as you do the Story Mode and other game modes. Additionally, there's now a progress bar for your rank at the end of a minigame, and each has the optional challenge of getting a "Skill Star." The bottom screen is also an excellent addition since it now displays your timing accuracy as you play a minigame.

Think of this game as the "Smash Ultimate" of the series. I just hope the next installment has an online multiplayer/ranking system and more original rhythm games.

This game was the first ever Rhythm Heaven I've played, so it's very nostalgic to me, my brother, and our cousin growing up! It was a pleasant surprise to experience back at the time in 2014.

Many minigames take some practice to beat, but they aren't as tricky and strict as the DS game. The catchy soundtrack, characters, randomness, and general vibe of the game make it stand out as a unique hidden gem on the Wii. A must-play for anyone looking to get into the Rhythm Heaven series or for a family-friendly game that can appeal to everyone.

Favorite minigames:
Hole in One
Air Rally
Exhibition Match
Tap Troupe
Karate Man
Night Walk