Starts out amazing, oozing with atmosphere, with a great soundtrack and so much to look forward. After a dozen good hours it falls flat; not enough tracks to listen to, gameplay loop gets tedious, and obtaining upgrades irrelevant.
This is how you do it. This is how you do a live service game in these god-awful times of total triple-A garbage and cashgrabs. The game is not without problems, but you can put all that aside when it is devoid of hostile design decisions. Just one more cup of liber-tea, please!
Took a long time for Monster Hunter to click, but when it finally did it became the most awaited and revered releases ever. Small changes and additions to each game make them all feel fresh, even if the basic formula remains the same.
Dungeon Keeper is a great video game and Dungeons 4 tries too hard to capture that magic. Clumsy and unfunny, it fails in the most important aspect of meaningful ways to build up and manage your lair.