Definitely the most mechanically dense game in the Mario & Luigi series. Unlike Superstar Saga and Bowser's Inside Story, where you at most control 2 characters at once, you control 4 characters at once in this game. This especially makes for creative mini-games in the form of the Bros. Items, where you have to press the buttons for 4 characters instead of two, and in the fact that you can deal more damage by combining attacks with the younger version of that brother's attack. The story is pretty good, although it does feel very constructed at some points. My biggest gripe with the game is that it is just too damn long. In the beginning, I had a hard time motivating myself to continue, and it took a while before the game really got its speed up. I would consider this to be a pretty good game though, and the soundtrack is what elevates it to that level. We have great tunes like "Thwomp Volcano" and the final battle theme. Overall a solid game, but probably the weakest in the M&L series.

Dropped it 3 hours in, because I couldn't stand how unclear your way forward was. It seems like it's impossible to just push forward, because you'll get killed, but if you stand in one place, the enemies just infinitely respawn. Not an enjoyable game at all for me, and I can't understand how so many people like this game.

More like Boredomlands 2. Ha, gottem! But seriously, I got bored after a while, and also annoyed at how extremely bullet-spongy everything became. Dropped it after 14 hours of gameplay.

This is my favourite Half-Life game, and I think one of the main reasons is that it doesn't really contain a lengthy zombie sequence, which was the most annoying part about the original game, and slightly more enjoyable in E1. There are many thing I love about this game, the story and the way it deepens the lore of the series, the amazing gameplay where they didn't remove Accelerated Back Hopping, so that you can still use that (which as you may know is one of my favourite things to do in any game). The whole experience felt streamlined in a way that was different from the other games. There were few annoying sections, and the Strider battle at the end is simply incredible. Not as good as the one in E1, but damn close! The only thing that I found lacking about the game was the music. Like in the other games, it is nothing special, and is thankfully used very sparingly. Excellent game as a whole, would recommend to anyone!

I dropped this game after getting to the third boss and realizing that I didn't like it. The missions felt repetitive, and while the combat was satisfying sometimes, it became repetitive soon as well. I also disliked how you had to do side missions to progress in the story, because that was even more repetitive. I could probably use that word to summarize the entire game. Combine that with an unmemorable hub world where you forget where everything is and a confusing map that doesn't exactly help you to find your way around the hub world, and you have a pretty bad game in your hands. The soundtrack was the reason I completed it as far as I did, because that was the only thing I really enjoyed. I wouldn't recommend this game as a whole though.

I finished this game a while ago, and I had to take some time to think about what my opinions on this game were. I am very conflicted about it. The gameplay is mostly excellent, with the boss fights being especially good, but I can't get over how it feels like the game completely didn't feel like a Metal Gear game. The earlier titles all tried something new, with new settings, new characters, etc. This game is pure fanservice. It literally has bosses made up of the old bosses, and it seems like it tries so hard to end the series and tie together all loose ends, but I'm not sure if that worked out. I can't say I wasn't satisfied playing the game, because it was a lot of fun, and the radiator sequence at the end was straight up amazing, but I am very conflicted about the story. The soundtrack was really good though, with Old Snake being among my favourite tunes!

I don't even know where to start with this game. This may be the most fucked up game I've ever played, and as a result, it is also one of the best games I've ever played. People usually say that the story is the main reason for this, and while I do agree, I think that the character development the main character goes through was interesting, and the gameplay is easily some of the best in the series! And the music may be the best video game soundtrack I've ever heard. Don't look up story info about this game, go into it completely blind, and you may have the time of your life! I sure know that I had that!

What an absolutely incredible game! The first thing that struck me was that the game was a lot more punishing than the later entries in the series, and that the controls were surprisingly good, except for the fact that you couldn't move the camera. However, that was something I counted on and therefore it wasn't a huge problem. What was a problem was some of the backtracking done towards the end of the first and second disc. The boss battles in this game are mostly really epic, and seem like they haven't aged that much at all! And I liked how the plot became progressively more and more confusing like it did in the third game! Combine this with an incredible soundtrack and some really cool game design, extremely revolutionary cutscenes with voice acting and all, and a nice attention to detail (I noticed some rats in a place where I once fought a sniper, and I tried to snipe some of the rats, and it worked!), and you have one amazing game. Solid recommendation to everyone (pun intended)!

This game basically takes everything about the first game and improves on it a lot! As a result, you have a really good stealth action game, especially considering that this game came out in 1990. I'm still shocked about that fact. So, as you may have guessed, I had a lot more fun playing this game than playing the first one, and it turns out that this game doesn't lock you, but instead has some really good final battles. And the music in this game is just incredible! Every tune is just so cool, memorable and fitting. I can't believe they made a game this good this long ago, but they did it. Highly recommend it!

Probably the first game this old that I've played. I liked the game in the beginning and in the middle, because it had a really good flow. But towards the end it turned out that it was literally impossible to complete because I needed to collect something that was required for the final boss, and you couldn't exit the room of the final boss. In other words, this was a good game, but some of the decisions were downright horrible. Probably wouldn't want to play this again.

This game is very short, but it is very good! Quality over quantity as they say. I completed the mission in about 70 minutes, but the level was really well designed, having multiple ways to get through obstacles and generally being as creative as you would expect from a Metal Gear game. The story tackles subjects that are still very taboo in the video game world, and is pretty disturbing to follow through the different tapes you get in the game! It also adds some pieces to the gigantic puzzle that is the story of the Metal Gear franchise. It's too bad that this used to cost so much money, because this single level is on par with the levels in The Phantom Pain!

An overall solid addition to the Metal Gear series. The gameplay, as you may have guessed, is based around stealth. The difference is that this game feels much easier than other MGS games I've played, probably as a result of it originally being on a handheld console. The first four chapters are pretty good and pretty easy, but the end of chapter four has a huge difficulty curve. After completing chapter four however, the game unfortunately makes a huge mistake in chapter 5. It does end in a satisfying way, but the road there is bad, filled with repetitive plot points, not that much story and generally feels really filler-esque. If it wasn't for that sequence, this game would easily be an 8, but this unfortunately downgrades it to a solid 7. Also, the soundtrack is really good as you would expect from this series of games.

This game feels pretty similar to New Super Mario Bros. 2 when it comes to the amount of handholding it does and because of how easy it is. I had 90 extra lives when I defeated the final boss, which is not a problem per se, but the game doesn't seem to be consistent with its own design philosophy surrounding extra lives because of the fact that it, like NSMB2, has an optional tool that helps you if you get stuck. But when you have 90 extra lives, it's gonna take a Super Meat Boy-tier level to actually get you to lose that many lives on a single level, and no such level existed. I'll admit that this game isn't really that bad, but it isn't good either. It's just mediocre to be honest. The extra dimension wasn't compensated by enough dimensions gameplay-wise.

This is essentially Half-Life 2, but even better in my opinion! The game is divided into different distinct sections, and all of them have a different game feel to them. While there are no vehicle sections, that is more than made up for by the flow that this game had. I completed this game in one single sitting without taking any breaks. A game that lets you do that is incredible in my books. The final battle against a Strider is also one of the best fights in the Half-Life series. Simply amazing!

This is a true classic of a PC game! I truly love a lot of things about this game. The invisible tutorials, the exciting gameplay made even better through the implementation of glitches like Accelerated Back Hopping make this game just feel amazing to play! I would say that two downsides that don't account for too much are that the game is a bit too long in my opinion and that the music is not very consistent. Overall an incredible achievement by Valve though!