Just a perfect game. Tight in the writing and the execution. Perfect little puzzle experience.

The game that made me able to play first person games.

If you haven't played this yet, you really, really should.

This review contains spoilers

I love my idiot orb son Wheatley. Rest in piss little man.

This is the most fun I've had playing a pokemon game in YEARS. It screams of needing an extra 6 months to polish it, as there's tons of areas it could be improved, but I've had such a great time with it it's hard to bring myself to care.

Its just /fun/, and makes catching pokemon rewarding with the new pokemon research system, and expands on combat in an interesting way with strong and agile moves.

Probably a bit too complex for the under-8s, but for anyone older it will be a fun time.

A beautifully rendered highly stylized game. Tons of customization for combat and movement abilities so if you're the sort to play with loadouts you might spend a lot of time building the perfect loadout. Theres an optimization tool for the rest of us that works well.

This game experiments a lot with the camera, changing from wide open world exploration to side scrolling combat to 2.5 person shooting segments, which can be frustrating and exciting in turns.

I love android and transhuman stories so parts of this story were really compelling, but I found that some side missions or quiet moments with npcs in the world hit me harder than the main story line.

The world is massive and empty and incredibly traversable, lots of areas to climb and explore cut with some areas that are purely side scrolling action. I wish there was more in the world to do.

And while I appreciate the almost monotone color palette is a purposeful and thematic choice, I do wish there was more variety in the world's design. Most everything looks very washed out and soft, which causes a lot of the world to look the same. It makes traveling around more confusing than I'd like in the early game.

The washed out world also doesn't have enough contrast to be really striking. The player character dressed in black and the dull brown enemies read pretty well against the washed out world, though, so this complaint is down to personal taste. I just prefer more visual variety and a broader range of values in my games.

The story didn't hit me as much as it did some others, I don't think. But it was still a fun time with satisfying combat and plenty of secrets to find, if you like that kind of hunting in a game.

Yet another game that turned me on to an entire genre. I'm not one for highly difficult games or heavy combat games. At least I wasn't before Hollow Knight!

I can't do Souls games but the simplicity of the two dimensional combat and the controls make this game something entirely different and, in my opinion, way more approachable. Combat is fast and frenetic and incredibly satisfying, and the game is good at offering you options if you're stuck in a specific area.

The platforming is also very fun! Not as challenging as a true platformer but satisfying in the way that more and more movement abilities and platforming challenges open up more and more of the map.

Beautiful visuals and music and just general design sensibilities that stick with you. A beautiful, haunting atmosphere throughout all the varied areas of the world. It really nails the feeling of a world in decline. You have to look hard for the sparks of hope amongst the despair, but they are there.

The Switch version is also just a really solid port, and having it in my hands on the couch made the game way more accessible.

I'd recommend this to anybody with an interest, but if you aren't one for action games I'd pick it up on sale. It's ludicrously inexpensive at full price for what it is, and semi-frequent sales make it a must buy.

This is one of those games I play every couple of years. Just impeccably charming, with wonderful writing and a fun bullet hell mechanic. Absolutely recommended for everyone.

Just a beautiful game. I tend to bounce off open world games but the bright visuals and engaging puzzles littered throughout Hyrule had me sink hundreds of hours into this before I even realized it.

2018

Gorgeous game. I never liked roguelikes or lites until i played this game and suddenly got the appeal. The game is built so that each failure progresses the story or character relationships in some way, so being Bad At Video Games never felt like a problem! Each time I died I thought "oh cool i get to see my friends again and i finally have enough to buy that disco ball".

The sense of progression is fantastic, with a lot of customization options without being overwhelming.

To say nothing of the flow of the combat, which was addicting and felt incredibly satisfying and responsive even with my big sausage fingers.

Beautiful visuals and audio are the cherry on top as Super Giant knocks it out of the park yet again.

Fantastic game, one of the best. I recommend everyone try it, regardless of what you usually play.