Ruslancher
2023
2018
2022
The second run was even better. It's still a solid metroidvania, and fairly challenging soulsy exploration game. Platforming is a weak point as before, but on the other hand, the game has added quite a lot of content and improvements with the latest add-ons, for which the game doesn't want to be blamed at all.
Very excited before the sequel.
Very excited before the sequel.
2019
2021
2023
I was sceptical, even after the demo, but the game ended up being more than just another Souls-like. It masterfully wields familiar things to bring more than enough new ideas to the table, crushing but fair difficulty that provides the forgotten feeling of joy after defeating another boss.
Pros:
+ Combat system that mixed up some best Souls practices in a new way
+ Flexible playstyle. The game doesn't push you to play only one way, allowing to mix parry, dodges, or even through grenades
+ Most bosses are highly memorable both in design and movesets, which you'll be sure to memorise before you can defeat them
+ Weapons variety and customisation
+ Compelling story and soundtrack
+ Sounds and FX design overall
+ Several UI/UX improvements. Ergo’s meter, number of dropped items, quest icons, etc
+ Ability to respect almost everything, not just a character stats
Cons:
- Level design is mostly linear
- Imaginary variability
- Some things were almost never used (cube, canisters, etc)
- I'd like some P-upgrades to be available by default
YouTube playlist with all bosses
9/10
Pros:
+ Combat system that mixed up some best Souls practices in a new way
+ Flexible playstyle. The game doesn't push you to play only one way, allowing to mix parry, dodges, or even through grenades
+ Most bosses are highly memorable both in design and movesets, which you'll be sure to memorise before you can defeat them
+ Weapons variety and customisation
+ Compelling story and soundtrack
+ Sounds and FX design overall
+ Several UI/UX improvements. Ergo’s meter, number of dropped items, quest icons, etc
+ Ability to respect almost everything, not just a character stats
Cons:
- Level design is mostly linear
- Imaginary variability
- Some things were almost never used (cube, canisters, etc)
- I'd like some P-upgrades to be available by default
YouTube playlist with all bosses
9/10
2019
2021
2022
2023