Seb_Zero
2017
2015
2020
2016
2015
2017
2017
Imaginators is the last mainline Skylanders game to have released at this moment, and it's an okay ending. The story is absolute atrocious, the level design has a serious dip compared to past games, however the game truly shines in its actual characters. The new lineup of Skylanders, the Senseis, are very fun to play as, and the Imaginators themselves are surprisingly in depth with their customization options.
Undoubtedly the greatest Skylanders game, and one of the best games in general to come out of 2015. For starters, SuperChargers is very consumer friendly for the toys to life genre, only needing 4 total toys to 100% it (A SuperCharger Skylander, and three vehicles, one of each terrain class). The visuals are spectacular, and it also has the best story campaign of any Skylanders game, seeing the main villain, Kaos, actually go on a character arc from evil to good. Every new Skylander introduced is fun and feels a bit more mature compared to the past games. The Vehicle gimmick is awesome and introduces a plethora of new ways to play the games, as you roam Skylands using Land, Sky and Sea-dwelling vehicles. With four ways to play in campaign missions, along with three entire racing modes filled to the brim with content, there's no reason to not play SuperChargers if you're a fan of action platformers or racing games. Absolute brilliance.
S:TT is the worst Skylanders game plain and simply. On the positives, Lorne Balfe returns to lend his hand for this game's ost, the game has a lot of charming locations, and the toy quality is also great. As for the negatives, the Trapping gimmick was clearly not polished, as not only is the trapping system very lackluster, it loses its charm not long after your first few captures. The game is very expensive for new players, and is EXTREMELY unpolished all around, lacking proper refinement, glitches are everywhere. Despite being the worst game in the series, I still do hold this game near and dear to my heart.