An incredibly short but endlessly charming little game that takes a page from the Katamari school of "Roll the world up in a ball" and says "What if you tossed it down a hole instead?". Incredibly easy to get immersed in which is why it's a shame you'll find yourself finishing this one in under 2 hours.

The magnum opus of Telltale Games, SBCG4AP captures everything great about Homestar Runner across all 5 episodes of this wonderful point and click adventure.

Addictive to an enraging fault considering there's very little to this game but you'll still periodically find yourself picking it up to kill some time.

I know it as "Kula World" though it goes by several titles depending on where you're from. This lesser sung gem of puzzle games is a trippy and engaging treat from all angles.

HERCULADE!

A decent platformer that does a commendable job for the time in trying to replicate the 2D visuals of the movie in a 3D space. The movement can feel a pretty sluggish and it's far from the best that you'll find out there in terms of Disney licensed games, but over 2 decades later, I still can't help but hold a bit of a soft spot for it.

You won't spend much time in the ring here. What this often overlooked entry in the vast sea of WWE games offers instead is a violent crusade against Vince McMahon's sports entertainment empire in the form of "Revenge Mode" in which you pick your superstar, promptly get FIIIIIIIIRED and with the aide of Stephanie McMahon, set about ruining the biggest event of the year by... murdering security guards and construction workers, of course! Sure, it might say "Eliminated" when you take someone out but with the heights you're tossing people from off of cranes above the sea and the blood curdling screams that accompany it , you'll know in your heart that those poor bastards are being sent to their untimely graves to REST. IN. PEEEEEAAAAACE!

Christmas 2002: An excited 9 year old boy gets his hands on Spyro: Enter the Dragonfly. Were it not for that game being one of the biggest disappointments of my young life, I would honestly say that The Simpsons Skateboarding being the other game I got that day would have been enough on its own to convince me that I had made the naughty list and Santa was getting creative with his punishments. A lump of coal would have been preferred.

Just when I think I'm out, it always pulls me back in. It's a joyous occasion when there's a season that has absolutely nothing of interest to me. Started playing around the time of the Marvel Nexus season back in 2020 and since then my relationship with the game has very much been a love/hate dynamic with it's ever changing gimmicks and additions to the item shop that show my wallet the same level of compassion as an inmate in a prison shower.

While undoubtedly the most iconic title on the Wii (After all it's a tech demo that came with the console) which does a fine job of showcasing the motion controls in a variety of contexts, I can't pretend like I ever genuinely cared THAT much for anything other than bowling.

As far as video game adaptations of cartoons go, Stick of Truth ranks high up there in terms of capturing the feel of playing through a very long episode of South Park. How far that novelty goes for you, however, will obviously depend on your level of tolerance for the show itself.

An at the time completely new direction for anything relating to Mario that holds up wonderfully in terms of its spooky yet goofy atmosphere that I don't feel the sequels ever managed to fully retain the simple, cozy charm of as they got larger in scope. Reeling in ghosts can definitely be a pain in the thumb at times and chasing Boos from one room to another can get tedious, but never to the point of making me want to stop playing.

The only thing that made this game seem like not the biggest let down ever back in 2002 was that I also got The Simpsons Skateboarding that same Christmas. A bit like saying a punch in the balls wasn't that bad compared to a fist up your ass.

I honestly prefer the demo version of Kurushi because it lacked music. Not to say the music in the finished game is bad, far from it, but it added a certain unsettling edge to hear nothing but the ominous thud of the cubes getting closer alongside the pitter patter of the main character's feet while running around, and that's without even mentioning that death scream as you fall into the void.

You poke your head out of the gutter for one freaking second and fate shovels shit in your face. What do you do? Drive around the streets mowing down pedestrians and evading arrest while listening to Wang Chung, of course!

This will always be my favourite GTA game. Nothing before or after could ever hope to come close.

Leisure Suit Larry but without the OG Larry. As my entry point to the series as a young buck who was unfamiliar with the point and click classics that preceded it, this obviously wasn't an issue for me. What I got was an unapologetically crass American Pie-esque romp around a college campus with a generous smattering of tits and ass to go with it. Magna Cum Laude isn't setting out to be high art or even show the same level of... Dare I say "tact" that the previous entries had as bizarre a statement as that may seem, but for someone who first experienced this game at the ripe old age of 11, it was a goldmine of perverse, low-brow comedy and some 20 years later having revisited it a handful of times since then I can't bring myself to dislike it even a little bit. This kind of stupid shit will forever tickle my funny bone.