SinisterElephant
I played this as a young child who enjoyed fishing and I enjoyed the game. Looking back it does have a bit of depth as you need to buy/aquire ammo and bait and then track the animals that you want to hunt or catch. I think that the different animals have unique movement patters and/or tracks so you know what to go for. The fail states were pretty funny as they happen very quickly and the fail screen has the character in humorous situations like his boat sinking in a lake.
An interesting game that's a reimaging of the events of the movie. The combat is a little peculiar as the models and attacks didn't fit what I expected. The gameplay is mostly about reaching a destination that has an item needed to progress the story, but there is also enough freedom to explore the various locations. Some of the locations require platforming which I found hard because of the art direction ie firm ground and a bottomless pit have a fuzzy border so it is hard to tell how far you can step without falling. I most enjoyed the parts in which you sail a ship and engage in naval combat.
Personally, I like Pokemon adjacent games more than the main games and this is no exception. Playing as a Pokemon in a dungeon crawling game with a decent story was enjoyable. Gameplay is semi-turn based and combat takes place in a grid style and happens in real time. Picking pokemon for your team is as important as in the main games.
2004
2001
1990
An exploration and survival game based on the film by the same name. There is a hub where the player has to tame a horse needed to play the next stage. Each horse has different stats like strength and health, among others. Main gameplay consists of traversing a hostile environment with dangerous animals and some terrain dangers. Uses a code style of progress management.
A turn based rpg set in Harry Potter: The Chamber of Secrets. It actually tracks the events of the novel surpringly well. I remember that navigating through the castle was a bit of a slog before learning about/finding the short cuts that make traversal much better. There is also a card mechanic that will give you a one time use powerful ability after you scrounge the necessary cards.
2001