Take a shot every time you see that one mega buster animation get reused (you know the one (actually no you don't there's two that get reused a billion times in this))

YO THE BEATS ARE STRONG
YO THE BEATS ARE STRONG
BUT THE NIGHT IS LONG

It's funny when a game comes out on both the PS2 and PSP and it's VERY obvious which one it was made for when you play it

GOT GRAND VIRA BABYYYYY I WIN I ALWAYS WIN

I never expected any gacha to actually get me, but it appears even I can be fallible. Has an incredibly charming fantasy world that has something for basically everybody to enjoy. Starts off as a very early One Piece-y fantasy RPG adventure and allows itself to branch off into so many other directions at a scale that fills me with absolute wonder and amazement. Gameplay was kinda mind-numbing early on but the later parts really gripped me with how much variety you get in builds and team composition, though I still have a lot to learn about what the hell a grid is. Also been having a very smooth F2P experience personally, though I probably should owe a lot of that to good timing with fully diving in during the 10th Anni celebration. Narmaya is literally me.

Really fantastic realization of Granblue's scope and charm in stunning detail. Has some of my favorite ARPG combat that I've ever experienced, its similarities to Xenoblade made me realize that those systems are infinitely more engaging to me with full-on action combat as opposed to auto-attacking. It definitely helps a lot that it keeps up an extremely consistent flow to its combat, never feeling like it drones on or stalls too much. I haven't tried too many of the cast yet but Zeta was an absolute blast to play with how much airtime she gets with her combos. The sense of scope is helped even further by having some of the most stunning giant bosses this side of FFXVI, each one feels bigger and grander than the last. Story's not too much to write home about, it's basically the Granblue equivalent of a Shonen anime movie, which is fine as a standalone thing but a bit disappointing since I know that Granblue's capable of really engaging and gripping narratives. This probably being a lot of peoples' first impression of the cast doesn't help since it doesn't really showcase as much of what makes them so charming and likeable as the mobage does. (Lyria and Vryn are hit by this the hardest) Even so, a lot of Granblue's charm is still completely intact in here, so I can definitely see it drawing more people further after the fact. After beating its fairly brisk main story, I wanna keep playing to see everything the game has to offer. I guess I really have been itching for another Monster Hunter-like experience since I played 4U way back. Overall fantastic game, Cygames add Vira in a future update or all of this was for nothing.

Big ol' "not for me" kind of thing. I admire the complexity of all of its mechanics and find its fantasy world really engaging on the surface, but I don't think this kind of clunky movement is something that I vibe with that much. Mad respect to those who do tho.

Had an amazing time catching up with Make the Exorcist Fall in Love during this at least!

A constantly swinging pendulum of the absolute best and worst that Frontiers has to offer, with the best catering to what I love about the game the most.
Boss rush Wyvern can suck my nuts and the finale of this goes harder than anything in any other game this year.

I just can't imagine... Chad losing...!

Umineko: When They Cry (They cry because they can't compete with the GOAT Sonic)

This review contains spoilers

I love aggroing elitists by saying that the Fiora plotline would've unironically benefited from the game taking more influence from Sword Art Online

Will Ultimate Ninja Storm 5 have the part where they fight dinosaurs?

This game's story is going to be a surfire hit for the Kirby Air Ride music: Item Bounce YouTube comment section