A friend of mine got me into Ace Attorney so as a token of my gratitude i got him into Danganronpa.

He now kins junko and I'm starting to think I went wrong somewhere.

2005

Removing the cast i came to know and love in the original Fate/Stay Night was a risky move and I'll admit it must've been hard how much courage was needed to make such a move.
HOWEVER removing everything established in the first visual novel as well was such an awful move getting rid of the holy grail war the masters and servants and basically any sense of worldbuilding established in the 3 routes of Fate/Stay Night was such an awful move i cannot forgive them for that.

Final rating:
0.5/10

Perfection.

It's the only word that comes to my mind when describing this game. Is it actually perfect? Fuck no lmao, the game is riddled with all kinds of bugs and crashes. Yet why is this game so perfect in my eyes that despite all the bugs, despite all the times I was stuck in a loading screen and was forced to lose progress, why do I love this game so damn much? The answer dare I say is actually pretty simple. It's the dedication and passion of Obsidian for this game that lets me see past the loading screens past the crashes past everything. Yes that line was cringy but I don't really care there needs to be shown some respect for the developers and what they have created, a game where you are completely free to do what you want, be who you want and go where you want. This game honestly hits it right out of the park, all the way from the game giving you the tools to accomplish being who you want to also granting you various choices in quests that will leave you second guessing testing how you or the character you have created would act in a situation like that and the game almost always will end up leaving you with that feeling of uneasiness, that feeling of not being sure if you did the right (or wrong) thing, I absolutely adore stuff like that.

The characters are also well made making for some fun interactions just by seeing the type of people living in this post apocalyptic wasteland just trying to live their every day lives to the best of their abilities.
The companions are a treat, they all have their own backstories personalities, likes and dislikes and will even give you quests to further progress their own story its brilliant, its beautiful no longer are you trusty companions just that one npc carrying your stuff, you actually start to care for them.

The factions are all really good (although Caesars legion is prob my least favourite of all of them) each one of them having their advantages for if you choose them to be the best choice for the mojave, while also possessing just as many disadvantages.

The DLC are also all amazing all of the containing their own story that just leads up to one of the best final confrontations in a videogame period. However I believe I'll go in depth about those perhaps another day

Final rating:
Masterpiece / 10

Checkpoints are locations in a video game where a player character respawns after death. Characters generally respawn at the last checkpoint that they have reached.

I really want to go on about how much I love this game but no matter how many times I rethink this review I just can't put it into words, please play this game trust me you are not going to regret it.

I cooked some eggs with how fried my pc became after playing this game

The best fighting game i have experienced so far.
Containing a gigantic cast of characters to choose from with each one of them being well made and fun in their own way you will definetely find a character that suits your taste.

The online, while its not filled to the brim with players right now if you find someone to play with trust me you will have a good time the online is amazing you will barely ever notice any lag and makes for a really fun experience when facing against friends.

RE2 is really fun game just like RE1 both making for some amazing games and I absolutely adore the style of these games.

First things first, The police building. It is such a joy to explore and an upgrade to the mansion from RE1. I absolutely love the atmosphere of the building and some of the tragic stories you learn while exploring every nook and cranny of this building, for example Leon's desk filled with party hats and decorations and notes welcoming Leon to the team but instead of smiles around you it's just the zombified remains of your coworkers all of them out to kill you. I liked stuff like that even if they are kind of scarce.
While the police building was amazing and really fun to explore, I do feel like the game did drop in quality after leaving the police building to escape but that part was still fun nonetheless, albeit not on the same level as that feeling of exploring the police building for the first time.

Next up, it's the combat, which has also gone up a bit by filling the rooms with more zombies and more difficult variants to deal with but at the same time hitting that perfect balance where you're getting swarmed by zombies while also having a chance to fight back if you have the means (which you probably will since this game has ammo everywhere lmao).
Mr. X for Claire's campaign was also scary and a real threat the first few times but he just stops being a threat after the 3rd time he appears because you can just find ways to avoid him by that point while also being loaded with bullets and such which just gets rid of any panic and fear he made you feel at the start which was kind of disappointing.

The voice acting also got an upgrade and by that I mean instead of sounding like a parody, everyone now sounds like a Spiderman 2 NPC.

This game was honestly a fun ride from start to finish and this game is a must play for anyone who enjoyed RE1 no doubt about it.

The latest Fallout game in the franchise ( what's a 76?) and by the time we get to see a Fallout 5 I will probably be 50 years old looking after my grandkids. A game I where I have spent countless hour playing endlessly over multiple playthroughs and yet, not once have I ever finished the main campaign of the game.

First things first the good stuff. This game is fun, I'll probably end up trashing this game later on but I just want to get this out of the way, this game is an absolute blast. The gunplay is the best it ever has been in any Fallout game (god bless ID Software for helping out), the crafting is 10x better than what it was in 3 and NV, and they actually made useless objects matter in the game now opening a toolbox and seeing duct tape is actually worth something instead of some useless clutter you'd just see, sigh and move on with your day. Exploration has taken a step up filled with so many places to explore Bethesda's motto of "you can go anywhere and be who you want" still holds true (for the most part) in this game although be warned, even though you can go anywhere it also means some places might just be death traps for you if you're not prepared with the right equipment.
Moving on, the companions who finally have another purpose than just shooting and carrying your stuff for the first time in a Bethesda game. You can actually talk with them about how stuff are between you two as well as, reacting positively or negatively depending on your actions. They also give you their own personal quests in some cases and even butt in during conversations to express their thoughts on the topic at hand. It's some good stuff and I'm glad this is a feature they carried over from New Vegas.

Now then, moving onto to my issues with the game.
First the first thing you'll probably realize that is wrong with this game. That being the limit on your characters backstory personality and pretty much everything is predetermined for you by Bethesda whose games have always been about creating your own characters, exploring the world with these characters and seeing how the character YOU have created would respond to the problems they are facing and Bethesda's job is to give you the options to accomplish that, but nope you are either an Nate or a Nora with your only real options being their appearance and name in-game accompanied by a limited amount of dialogue and choices that almost never actually matter since probably 50% of the NPC's you can hold a conversation with are essential meaning you can't kill no matter what sort of character you want to be or even forces you to engage in combat sometimes again not giving a damm about what you want to do. This game absolutely loves limiting your choices leaving you with one of 4 options: 1.Yes 2.Ask for information/Yes 3.Sarcastically saying Yes/No 4.No (there are of course exceptions but most of the time its just these options). Speaking of which, the dialogue has been completely butchered making for some of the most boring and uninteresting conversations in the entire franchise and the only redeeming thing about it is being a sarcastic asshole which is probably the only way to enjoy holding a conversation in this game.

While I praised the gameplay and said how fun it was there is one issue I had with the changes and that is removing skill points altogether and only leaving you with your S.P.E.C.I.A.L. stats. Who thought this was a good idea. I'm legit dumbfounded, this is such a dumb choice and my only response is the AVGN in me screaming what were they thinking? Simplifying a skill system that wasn't that hard to figure out in the first place? I doubt there exists someone who was so confused that didn't know what the difference between the meelee weapon and unarmed skill was but say that's the case say there is that one person out there who finds it to difficult. Catering to that one person has basically ended up with the developers shooting themselves in the foot cause now they have to shove all those skills into 5 different categories and the perk choices become filled with "Increase pistol damage by 25%" and other dumb stuff like that because that system simply does not allow you to increase your damage output with any other method so most perks have just ended up becoming an uninteresting mess filled with mostly buffs so they can solve a problem that NEVER EVEN EXISTED.

Finally, the story. As I mentioned at the start I haven't finished the main plot of this game and to be frank, I doubt I ever will. I replayed this game recently with the goal of finishing the main plot of this game, maybe even the DLC and then making this review but I just couldn't. The story of this game is just garbage, I did not enjoy anything about it. Sure it introduced me to some characters I found cool like Nick Valentine but other than that I will only follow the story up to the point where I meet Kellog so I can kill him and get his gear because I think they look cool, that is all I will stop giving a damn after that, I will carry on pretending it never happened because that's the only way you can truly enjoy this game, pretend the story never happened other wose you're just forced to follow Bethesda's vision of how THEY want you to play the game not really caring what you want to do and in a Bethesda game, the company that created games like Morrowind, Oblivion, Fallout 3 and Skyrim, 4 games that put one thing above everything else, "Be who you want to be and go where you like" that's all I expect from a Bethesda game and with this game they nailed one part while completely failing at the other.

My final thoughts on this game are as follow:
A pretty fun shooter with an amazing and addicting world to explore and a really good crafting system accompanied by one of the worst stories in a videogame I have ever seen.

Final rating:
3.5 /5

Thanks to this game i fell in love. After months of being embarassed i finally found the courage and asked my love out on a date. Yesterday in preparation i went to the wiki downloaded a file called maya.png after that i got some candles.png (for the atmopshere hahaha), got dressed, cooked some burgers (her favourites), took pictures (she was so shy hahaha) and we had so much fun.

I'm going to fail my exams cause i'll be too busy playing this game

I played a fighting game for its story

Yamazaki is the source of all problems in life my wife didnt leave me HE fed her a bunch of bs and made her leave you took everything from me Yamazaki i will hunt you down.