Strafe
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GOTY '23
Participated in the 2023 Game of the Year Event
On Schedule
Journaled games once a day for a week straight
Elite Gamer
Played 500+ games
Busy Day
Journaled 5+ games in a single day
GOTY '22
Participated in the 2022 Game of the Year Event
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Liked 50+ reviews / lists
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3 Years of Service
Being part of the Backloggd community for 3 years
GOTY '21
Participated in the 2021 Game of the Year Event
Gamer
Played 250+ games
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Played 100+ games
GOTY '20
Participated in the 2020 Game of the Year Event
Favorite Games
633
Total Games Played
026
Played in 2024
040
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One of the defining characteristics of Fallout is its satire of American jingoism. I had assumed that a DLC set within a VR battle simulation created by the US military during their war with China would be a prime opportunity for a glimpse into pre-apocalypse America's worldview. I was sure that the simulation would be loud, unsubtle propaganda for the American soldiers who would use it to train. That it would be full of exaggerated moments depicting the Chinese soldiers as pathetic or comically evil, and the American military as honorable and righteous.
Instead Bethesda decided to play it straight, like something out of any generic WW2 first person shooter. The US soldiers are generically good people and the Chinese soldiers are non-entities to gun down. So what am I supposed to feel playing this, running down the trenches, shooting bland soldiers and listening to non-characters bark orders at me? Nothing in particular? Or did Bethesda want me to be on America's side in this war?
Fallout 3 re-uses the Enclave, the US government's direct successor, as the main antagonist for its plot. It is a big missed opportunity that Bethesda is uninterested in exploring the US government's state of mind during the war that directly led to the nuclear holocaust.
Instead Bethesda decided to play it straight, like something out of any generic WW2 first person shooter. The US soldiers are generically good people and the Chinese soldiers are non-entities to gun down. So what am I supposed to feel playing this, running down the trenches, shooting bland soldiers and listening to non-characters bark orders at me? Nothing in particular? Or did Bethesda want me to be on America's side in this war?
Fallout 3 re-uses the Enclave, the US government's direct successor, as the main antagonist for its plot. It is a big missed opportunity that Bethesda is uninterested in exploring the US government's state of mind during the war that directly led to the nuclear holocaust.