This review contains spoilers

I actually enjoyed this game far more than I thought I would!

I wasn't a huge fan of the original game or anything, I found it boring more than anything else since it felt like the most RPG game that I've ever played...I mean, it's in the title.

It was similar with this one, and call me stupid or superficial, but definitely the revamped graphics and modern look helped me sit throught the entire thing a lot easier. I am aware there are also some quality of life improvements that make this one overall easier than the original, so that probably helped too.

But I did like it! I'd say it is very funny, charming and it has the right balance when it comes to difficulty and typical RPG grinding. But by far, the thing I like about this game the most is that it is short! So, that most certainly kept me motivated to keep playing and not just drop it again! The least time I spend playing another RPG, the better.

4/5 Would recommend. Liked it so much that ended up fighting Culex twice.

You know? The first time I watched the trailer for this game, I thought it looked really good! However, it only took me watching the trailer more than once to notice this game looked mid as all hell.

Turns out I was right after all, and everything about this game is not only worse than Mania...But reminds me HEAVILY to Sonic 1 and Sonic CD. You know, the two worst fucking classic Sonic games of all time.

- Presentation is bland
- Music is shit
- Bonus minigames suck
- Bosses are bland and some of them take way too long!
- Chaos emerald abilities are pretty useless and pointless
- The co-op aspect feels like an afterthought
- A LOT of these levels are SUPER slow, frustrating and tedious, and feel like the worst levels in Sonic 1 (So most of them)
- The "final boss" against Fang is so unbearably obnoxious and unfair that I didn't even bother finishing this fucking game.

I remember reading somewhere that one of the level designers from Sonic 1 and CD came back as leading designer for this one, and people were talking about that like that was a good thing? That explains why this game sucks so incredibly hard honestly, but I don't know why ANYONE would think that was a good idea in the first place. Nothing against the guy...But please...Don't come back to make another one of these...I'm begging you.

This game sucks and pisses me off. It's embarrassing that this is what we got right after Mania...But it's even more embarrassing to have released this crap on the same month as Super Mario Bros. Wonder.

It's the best 2D Mario.

Yeah that's all. That's the review.

Why is it that whenever Sonic Team gets criticized they take all of the criticism WAY TOO FAR and end up making the worst fucking Sonic content they possibly can?!?!!!??

This DLC is the absolute fucking worst and I HATED every single fucking second of this.

- It is WAY too hard
- WAY too long
- Too much shit to collect and the map takes FOREVER to fully uncover
- The entire island is now covered in ugly ass floating platforms and obstacles that just make everything look way too cluttered and overwhelming
- Most of these new character interactions in-game are pointless additions and the character animations during these are literally non existent
- The new cyberspace stages are AWFUL!!! With terrible and confusing level design and WAY. TOO. MANY. FUCKING. COLLECTABLES!!!

Even the final boss!!! They were supposed to fix the final boss! and sure, it looks cooler now, but I had to look at a fucking YouTube video just to know how to REMOVE THE FUCKING CHORD OUT OF SUPREME'S FAT FUCKING HEAD, CUZ THE GAME DID NOT MAKE THAT CLEAR AT ALL!!!!

The only things I did like were the boss rush, the new version of I am here and flying all over the place as Tails in his mech...And only Tails, because the other two were not really all that fun to control compared to Sonic.

This DLC is just the worse. I was actually going to replay Sonic Frontiers for a third time just to use the spindash for the whole game, but this DLC completely killed my desire to do that.

It sucks and completely ruins the game. Just ignore it and pretend it doesn't exist, especially if you are a completionist...It's not worth it at all.

You either like or dislike this one. Personally, I like this game, even if it is another "step in the right direction" without actually getting there.

I actually played this one when it came out on the Switch, but it didn't have all of the added content and improvements that it had almost a year later when I decided to revisit it on Steam.

I think this game is fun! I know that it looks and a lot of the time just feels like SEGA hired the man and made a "This is what Sonic's graphics will look like in 2015"...But running around as Sonic and doing random platforming challenges IS fun, I don't know what to tell you.

I think the key to this game's success is the fact that it doesn't give you much time to stand still and realize how empty these islands actually are. Each island is full of so many ramps and loops and rails and enemies and collectables... That you are going to keep yourself busy running from one place to the next, just doing cool tricks and going fast as Sonic.

I also don't hate the cyberspace stages as much as everyone else; sure, some of them are massive stinkers but when they are good...They are GOOD. I just wish that they hadn't brought back Green Hill, Chemical Plant and Sky Sanctuary for the millionth fucking time; also that more of these were more similar in difficulty to 1-2, because that is the only hard cyberspace stage in the whole game....And you play it literally in the first island.

But by far, the best part about this game are the Super Sonic boss fights. I can't believe they finally fixed Super Sonic....They finally made Super Sonic fights that actually feel good to control and cool to watch...And it only took them what, 30+ years?

Just the way these fights are presented, Sonic's enhanced moveset during these, how flashy he looks, the sheer scale of these titans, the quicktime events...Everything works! When Sonic grabs one of them, spins it around and tosses it against a fucking mountain...MAN!

And the music? .............HOLY SHIT! Sonic games are known for having great soundtracks at the very least, even if the games themselves are shit...But holy fuck man! This game's boss themes are absolutely spectacular and I never get tired of listening to them on repeat.

Anyway, there are a few things that I do dislike about this game; it takes itself a bit too seriously at times, 2D cyberstages are indeed big poopoo, the base momentum still isn't quite there, the artstyle sucks, the pop-in sucks, the combat is half baked, the final boss is a joke....

But you know what? I don't care.....Because they added the spindash- DUDE THEY ADDED SO MUCH STUFF AND THE SPINDASH!

I didn't get to play with the spindash when I played on Switch...But a year later on Steam?! With the added momentum and being able to maintain my speed after a jump? ..............AND THE SPINDASH?! I swear to god, this game plays completely different after the updates, and when you add all of these to Sonic's moveset, he feels SO incredibly good to control!!!

I also added a few mods to improve the movement since I was playing on PC and boy... I don't know how much they actually affected my experience...But it felt AMAZING to just fly around and reach insane distances and heights just by building momentum. Just thinking about it makes me want to play this game again.

Alright, that's it, I've gushed for long enough. Game good bye.

I thought this one was good, but had to stop playing one day because all of the sudden every match was super laggy for me.

I don't think it's better than Ultimate but it is trying to do its own thing. Also, it didn't have the shitty GSP system that crushed my spirit oh so much in Smash, so I actually had some fun playing online.

I know this game is a joke to everyone, but I am waiting for it to re-release so I can maybe give it another shot.

This game is actually way better than it has any right to be for an april fools game.

It's actually funny, charming, short, sweet and it does have some "Sonic gameplay" for those who just want to run fast in a Sonic game. It is nothing spectacular or anything (Pretty much just discount Ace Attorney), but this is the most amount of personality these characters have shown in YEARS.

I really hope SEGA learns from this and hopefully in the future they will allow Sonic Team to do more little side Sonic projects like this one. Not too ambitious, but a welcome, fun and really enjoyable side dish for Sonic fans.

I'm actually hoping they make a sequel to this one, just with a little bit more depth. This is the kind of experimentation I want from this franchise.

I was the funniest guy in the match once!

That pretty much tells you everything about how funny people were in this game.

The government really needs to build more highways, this shit is too crowded!

I saw a guy explode back there!!!

A friend convinced me to get this game because he said it was reeeeeeeaaaaaaally fun.

...There is uh, definitely some fun to be had when playing with friends but....This game just ain't for me. To me it just felt like the worst part of mining in Minecraft, which is trying to get the minerals and materials you need while also trying not to get killed.

But in Minecraft I don't mine because I want to, I mine because I need to...And I think this game focuses just a liiittle bit too much on the doing tasks aspect, rather than the killing alien monsters aspect. Half the time I just felt like I was doing homework more so than actually having fun.

I know I am in the minority here, since most people praise this game to hell and back but...Yeah, it's just not my cup of tea.

But rock n' roll and kidney stones!! as these little bearded freaks say.

Fuck! I forgot I also played this one!

Uhm...Yeah I didn't get to finish it, but I want to! The game is pretty fun for what I got to play and it is more than just GTA but with cowboys....It also has horses!

I'm still not sure whether or not this game is better than Pikmin 3...So I will give it the same score.

- This game is the most beautiful Pikmin game no doubt
- It is the easiest and most accessible one
- At the same time, it has some of the hardest optional challenges in the whole franchise
- It finally includes all of the different Pikmin types and introduces some new ones
- There are night challenges
- Caves are back
- It lets you create your own custom character
- It allows you to play as Olimar
- And it has a dog...no....two dogs.....

I just don't like that they got rid of the co-op. Like, why would you that? THE DOG IS PLAYABLE AND HE IS RIGHT FUCKING THERE!!! WHAT IS THE POINT THEN?!!

I also don't like how much this game holds your hand at the beginning. It becomes really unbearable just how much they stop you just to tell you something you already knew; I get that not a lot of people have given the Pikmin games a try, but this game goes a bit too far at the start.

But you know what? Yeah, I think this one is better than 3 all things considered...But I'm not giving it 5 stars cuz it sure as hell ain't perfect.

Anyway, here is my subliminal not so subliminal message for this review:

PLAY PIKMIN
PLAY PIKMIN
PLAY PIKMIN
PLAY PIKMIN
PLAY PIKMIN
PLAY PIKMIN
PLAY PIKMIN
PLAY PIKMIN
PLAY PIKMIN
PLAY PIKMIN

I can see why people like this game so much, I like it too! It's a great GTA game with a revamped Liberty City and I guess a more somber tone than usual.

I just think it is a bit slow and it takes a bit for it to get really interesting. I also don't really like how cars control in this one, especially after coming from GTA V...But I got used to it at this point.

I can still see a lot of qualities that made their way to GTA V and hopefully return for 6. It's definitely a fun time and it still feels like a GTA game through and through.

I like Niko, but I still think GTA V is better.......But it is a better GTA III than GTA III, I'll give it that.

I thought we would be able to play as Allegra...

It's just an extra world to visit that supposedly takes place during the main game. It's still good, more Mario + Rabbids is always good in my book.

This review contains spoilers

I think everyone had really high expectations for this one, but in my opinion, this game is not nearly as good as the first game is.

I believe it all comes down to repetition and the execution. This is by all accounts Breath of the Wild but bigger, longer and uncut.

I wasn't doubting that I would be playing in the same map again, but somehow I was expecting to do something at least slightly different than unlocking every single shrine in Hyrule yet again. AND THEN SOME, because you also have to do that in the depths and the sky islands, so there is double the busy work.

Speaking of, I believe that both the depths and the sky islands were kind of disappointing, for different reasons. The sky islands were the selling point of the game and yet, there are barely any of them in the sky and they barely have any relevance in the game outside of the few that are required to progress the story.

Most of the islands in the sky will be tiny pieces of land, where really nothing interesting is going on and there isn't much to do in them, other than to find one or two chests and do a single puzzle to unlock a shrine.

There was this one time when I was exploring a set of floating islands completely covered inside an infinite thunderstorm; I think I wasn't even supposed to be up there without clearing the storm first, since I couldn't see shit, but this was one of the only times I actually felt like these islands were giving me an actual challenge. I ended up getting to the end of those islands and found the beginning of a side quest that would lead me to unlock Mineru's construct, all by complete accident.

The depths on the other hand, I feel like suffer from the opposite problem...And also the same problem. The depths are absolutely MASSIVE and I'm so glad they kept it as a secret instead of revealing them in the trailers....However, once you jump down one chasm, it feels like you have jumped down every single one.

Yes, the depths are big and dark and scary, but once the novelty wears off, you notice that there really isn't much to do down there other than....Find light roots. I just feel like this was such a wasted opportunity; there isn't anything all that scary down there and at most, I only remember seeing one type of new enemy down there...The rest were just gloomy re-skins of the same enemies you encounter on Hyrule...

Maybe they should've kept the weird monster hands exclusive to the depths, or the Ganon clone...And just MAKE NEW THREATS! The depths as they are just feel like Hyrule 2.0 but with the lights off and far less things to interact outside of a few Yiga Clan hideouts and some ancient mines. For the most part you are just going to be walking...or flying on your flying bike...or riding a Zonai car...all just to get to the next light root.

I still like these inclusions, don't get me wrong; this game sure has more content than BotW...But is it really all that worth it...? When it is this barebones, all it does for me is just make this game way longer than it needs to be and doesn't make me want to replay it the same way I replayed BotW.

I also don't know what the fuck people is on about, saying that the temples here are better than in BotW. I skipped almost the entire fire temple just by abusing my flying bike (Except for the boss, obviously), and the water temple is a complete fucking joke.

I simply preferred the divine beasts and how each one did require you to use their respective gimmicks to get past certain sections of the temple or solve certain puzzles in order to get to the terminals. Here, except for maybe the air temple, all of these feel half cooked...And the fire temple relies heavily on you not upgrading your Zonai battery beforehand so you can just cheese through the entire thing the way I did.

The story also sucks but you already know about that...Uhh...I will say tho, just to say something positive about this game that I love lol. The Zonai abilities are pretty cool (Even if they got rid of bomb jumps), the construction aspect really changes the whole game, the shrines are better than in BotW and the way you get to Ganon is absolutely perfect...And that final fight?

I'm sorry, but the final fight against Ganon is the coolest shit this franchise has ever done. When you are in the middle of fighting him and then he shows his second form...And the health bar EXTENDS ALL THE WAY TO THE RIGHT SIDE OF THE SCREEN?! Rawest shit, chills every time.

The dragon part of the fight sucks tho. Just to balance it out with some negativity lol, I know I haven't been negative enough in this review.

Overall, I still loved this game and unlocked the entire map in Hyrule, the sky islands and the depths. I just feel like this game could've been more and they got really close...The ideas were there, they just didn't quite get there.

I still recommend it if you haven't played it, and you probably will enjoy it more if you didn't already play Breath of the Wild.

If nothing else...At least play it for Purah, my god is she hot.