Holy shit, it's a Souls game where you don't get half your health taken out by a single attack?! It's the shortest and easiest game in the series, but the look and worldbuilding are top-notch. It also probably has my favorite boss lineup in the series. Ironically, pretty refreshing after Dark Souls 3.

This is me and my partner's go-to game when she comes over. The rules are simple, scales really well to 2 players, and sets of 3 games never last too long.

You know Dark Souls? Yeah, those games are cool. Well, what if we did one of those, took out the character building, laser focused on the so-so combat, and turned it into a stealth game? Yeah, not super into this one.

Man, these games are great but these days I can't help but get annoyed by them. Especially since Souls became the template for modern action games. Everything about the series comes together so well, the world is so interesting, the exploration and level design are top notch, and it lets you be so flexible in your approach that it's easy to want to go back to it. But then you die thanks to an overzealous input buffer, have to do ANOTHER run back to your souls, eventually get fed up fighting the same enemies over and over so you run past everything, fight a boss which will sometimes have a cool gimmick, and then get you invaded because you automatically opt-into online play after a boss. The highs hit really high, but it's probably not a coincidence that I finish one of these games felling exhausted thinking "yeah I think I'm done with this gameplay style for now".

There's a fucking taunt button where you talk about how much of a freak for The Emperor you are.

It sure is hot in here, isn't it?

It's fun do drive in no particular direction.

I like Bayonetta 1 more the Bayonetta 2, but both are really great. This is what put Platinum Games over with their audience and it's not hard to see why.

In a competition between this and any other Western RPG in the past decade, this cleans house.

It's click to travel and the combat is real time with pause so the combat's bad. I appreciate it, but I'm good.

Oh this is cute!
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EVIL EVIL THE DEVIL EVIL EVIL

So the snakes are attracted to miners? Chris Hansen?

I'm not really one for visual novels, but his one leans more on the adventure game stylings of the old Lucasarts games I really liked at the time. Really excited for Neurodiver!

I've probably played Sonic Adventure 2 once a year for over 15 years, but I just finished my first 180 emblem playthrough, and the emotional payoff of Sonic finally going home at what was supposed to be the ending of the series is unbeatable. Chao Garden being too bloated and a handful of bad missions aside, this is one of the best games in the entire series.

Don't get me wrong, this has definitely aged, but it still does the best with what it has and it's a solid effort all around.