2006
2008
Something we didn't expected yet is wonderful. A survival horror between tradition and modernity. I did it when I had not internet, it was a great experience returning to this game everynight after work. I am not sure, but it might be a timeless game. I am sure it did not needed 2023's remake. Look at the covers, you'll see which of these two games has tried something, which hasn't.
2015
Another entry in the MGS series that reach the top of what can be a videogame. Kojima and the team added a combat game to a stealth game. This is absurd, yet they managed to make it useful, fun and pertinent. The health systems follows the same way : it is another way of designing health through hunger, and while it can be limitating in certain aspects, it is used very cleverly through the adventure.
2012
2015
2007
When it comes to Valve's games, I cannot say which one of them has been more impactful on videogame as a media. Portal, Left4Dead and Half-life are frequently cited (I intentionally do not speak about counter-strike), but I believe TF2 is comparable. Yet, TF2 has also gived a lot to animation for instance. So it is certainly better in a way.
2017
2009
Meh. I spent a lot of time on this and I must consider this writing these lines.
A game that lasts more than a decade isn't bad. How can it be ? Yet, I shout down its design for being clearly oriented towards top elos. Unfortunately, the vast majority of players are simply ignored, although they fund the game.
A game that lasts more than a decade isn't bad. How can it be ? Yet, I shout down its design for being clearly oriented towards top elos. Unfortunately, the vast majority of players are simply ignored, although they fund the game.
2009
Well, it created a genre. And what genre ! The 4 coop action game is a genre that screams at the face of the earth "videogame". It can only be understood by playing it, and navigating through all it's layers of complexity, satisfaction and fun it has to offer. Thanks for existing L4D2 and be blessed for giving life to PAYDAY2, Vermintide or Depth.
2016
I am disappointed with rating this game. It gave me a lot of fun. It also gave me a lot of disappointement. It was actually fun. It wasn't fun on the end. What should I rate and on what should I give my opinion ?
It is one of the very few games I bought day one. It was a great games. Yet, I must admit to my own great disarray that TF2 is a better option, and this for 3 reasons :
- It is actually a better game
- It isn't design for competition. It is designed to be fun.
- It is still available
It is one of the very few games I bought day one. It was a great games. Yet, I must admit to my own great disarray that TF2 is a better option, and this for 3 reasons :
- It is actually a better game
- It isn't design for competition. It is designed to be fun.
- It is still available
1998
I tried to play it a lot of time.
It is repetitive. Unlike everybody, I wasn't a huge fan of free flow beat'em all gampelay. If you lkie punching people I guess it's cool. Il like punching people too (in videogames) but I didn't find it that enjoyable in batman, or at least not enjoyable enough for the length of the game. If you like Batman as a character, prepare to be disappointed by boss fights, which are all the same and do not feature main antagonists (except Ivy but Ivy's fight is ergh.). This default is corrected in the sequel which, from what I've heard, are better, more polished games. I'll certainly try them on day, and I certainly won't like them because I don't like this free flow combat system (it was more memorable in Sleeping Dogs because we skewed thugs on swordfishes)
It is repetitive. Unlike everybody, I wasn't a huge fan of free flow beat'em all gampelay. If you lkie punching people I guess it's cool. Il like punching people too (in videogames) but I didn't find it that enjoyable in batman, or at least not enjoyable enough for the length of the game. If you like Batman as a character, prepare to be disappointed by boss fights, which are all the same and do not feature main antagonists (except Ivy but Ivy's fight is ergh.). This default is corrected in the sequel which, from what I've heard, are better, more polished games. I'll certainly try them on day, and I certainly won't like them because I don't like this free flow combat system (it was more memorable in Sleeping Dogs because we skewed thugs on swordfishes)