11 reviews liked by Turgen


Baldur's Gate 3 has plenty of issues that get handwaved away, issues that are glaringly present in some of this year's worst offending titles.
Baldur's Gate 3 has UI issues, plenty of bugs, UX issues, balance issues, some extremely long and boring fights, awful performance on its third act, and it released, by definition, unfinished, lacking a proper ending and only having its epilogue added three months later. Your party members also suck at following you, often refusing to jump, and the locked perspective and stiff camera controls made my head hurt so much I only got around it with a mod.
And while I understand that our companions are also insanely complex, taking into account that you can have any number of them, romance them, have them leave, and take different paths throughout their story, I found the pacing to be a little off sometimes; some companions get relevant content several times per act, others have one or two conversations every 30 hours. To make an unfair comparison to a linear story game, Persona 5 always managed to convince me, just like Baldur's Gate 3, that these were nearly real people I was interacting with; the difference lies in P5 presenting you with constant conversations with every single one of your companions, and even has them interact all the time with each other, which leads to the creation of a richer main cast, where you can truly feel like the game and these people exist outside of your playthrough and your interactions with them.
I also found the gravitas of its final battle, and subsequent climax, lacking.
But, BG3 is still my pick for GOTY. Its insanely well written individual characters, with their themes of abandonment, abuse, freedom and the power instilled by choosing your own destiny, as well as its insanely well constructed world, with characters that are so charismatic that make me want to be evil, makes it impossible for me to judge Baldur's Gate 3 as anything but a top-tier game and experience.
Even the third act, commonly criticized as the worst one, gave me a genuine sense of satisfaction and immersion as I wandered the insanely dense streets of Baldur's Gate and met with characters whose lives had been impacted by choices I made thirty to sixty hours ago.
I only criticize it so heavily for the same reason any one criticizes something they love: the flaws are glaring, but I love it dearly all the same; I mention those same flaws only out of admiration for everything else they have constructed with their writing team, be it in journals, lore books, conversations and dialogue trees and main storybeats and their pacing.
It may not have wowed me with its group dynamic the same way Persona 5 did, and it may not have resonated deeply with me in the same way the themes of Disco Elysium did, but it is, nevertheless, a defining example of character writing, theme communication, world building and player freedom and choice.
Baldur's Gate 3 is, in the end, the new high-water mark for cRPGs, and anyone that enjoys turn-based combat, can appreciate good cinematic presentation and loves well written companions is sure to adore the game.

Painful game to play, enemies are beyond spongey and the world is so big that it's just empty and a chore to get through. They wanted to try something like the Nemesis system from Shadow of Mordor but Odyssey's mercenary system just spawns high level damage sponge enemies on you anywhere in the world at anytime. You're constantly being hunted by these mercenaries for having a bounty that usually ends up being because you attacked a civilian that attacked you first for some unknown reason. There's no hidden blade, barely any Assassin's Creed lore and this is generally just a huge pointless time sink and no one should spend any more than 10 dollars on it, incredibly boring and shallow.

It is one of the best in the series. One mistake they made was the map size it should be smaller(my opinion)

Nice (not great) pixel art. And that's it. There is no “game”.
They should hire a “game designer” who ACTUALLY knows what a side-scroller 2d action game looks like.
It's like people who don't even play games made a game just to give turanists a masturbation material.

Oyunun atmosferi boğucu , açılmıyor, oyunda ilgi çekici düşmanlar yok bossa gelene kadar zorunlu ayak takımı basic skilli düşmanlara karşı oynuyonuz. Lava felan düşünce tekte ölüyorsun sonra hooop en başa dön baba. Cuphead'i bitirdikten sonra buna bi bakayım demiştim 2 boss yendikten sonra baygınlık geldi bi baktım youtube dan videosuna oyun skalası hep aynı zaten 10 boss felan var ama değmez vakit ayırmaya saldım gitti.

Played this immediately after the beta for the new game dropped (forgot that I even owned the first one for a while) and holy shit the second game is a huge improvement, and I really wouldn't mind buying it and PS Plus just because of how fun it is and how much more content it offers. Genuinely can't believe that THIS game only had 12 characters in the base roster and costed 50 dollars lmao. This isn't a great game, but it did give me Yuel, so... I enjoy it I suppose.

Playing with interesting ideas is not enough. The slow progress, repetitive gameplay and overall lack of anything to flesh out the experience made this game dull

Great in theory but feels bad