The serial killer who ate his victims went too far for me when he wanted to fuck his sister
Anyway 5 stars

Personally, Dr.Watts had better statistical odds of being right

This game looks cute but the puzzles made for 10 year olds. You can finish it in like 3 hours and the current price tag is 25 dollars.
They add new puzzles as free content as time goes on so I think it's one of those games that might be more worth to get the later you get it

Meet the spartans death scenes

Okay but this is the farmlike as primary tag kinda game

This game is amazing at making you FEEL COOL

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I found it really inspiring how the main character recognizes her unhealthy coping mechanism (such as indulging in useless material belonging and eating nothing but junk food). I hope people who get offended by it get the help and self reflection they need before their mental and physical health suffers...

2003

man I wanted to a play a turn based rpg not a platformer

Minus two dollars just so it has an excuse to show up on the summer sale page? This... is awesome!

NPC dialogue is just schizo rambling and not cool kind. It's the "listening to a crackhead homeless man on the streets of New York" kind.

Nothing like playing a platformer with inconsistent fall damage. You basically have to guess which pathway is preprogrammed to determine if you’ll survive the jump. Except this game has collectable memories located off the main pathway so you are ‘encouraged’ to explore. There wasnt REALLY any personal incentive to explore since the easter egg memories dont add anything to the main lore. Oh the theme of this level is his wife being sick? Here’s 3 almost copy pasted pictures of him standing next to her bed.
Interesting last level design

how could this have inspired a fanmade AMV that's a gajillion times better than whatever this was

A great addition to the ‘MC explores a big mansion’ subgenre of the rpg horror maker games. Dare I crown this THE most unsettling of its kind?
The game also has a lot of QOL intentional game mechanics that will either add to the atmosphere and/or keep the player engaged. Creators clearly play horror games and know their dos and don’ts