Vincento
2011
2023
2018
2013
2014
2023
I found it really inspiring how the main character recognizes her unhealthy coping mechanism (such as indulging in useless material belonging and eating nothing but junk food). I hope people who get offended by it get the help and self reflection they need before their mental and physical health suffers...
2003
2020
2022
2015
Nothing like playing a platformer with inconsistent fall damage. You basically have to guess which pathway is preprogrammed to determine if you’ll survive the jump. Except this game has collectable memories located off the main pathway so you are ‘encouraged’ to explore. There wasnt REALLY any personal incentive to explore since the easter egg memories dont add anything to the main lore. Oh the theme of this level is his wife being sick? Here’s 3 almost copy pasted pictures of him standing next to her bed.
Interesting last level design
Interesting last level design
2022
2020
A great addition to the ‘MC explores a big mansion’ subgenre of the rpg horror maker games. Dare I crown this THE most unsettling of its kind?
The game also has a lot of QOL intentional game mechanics that will either add to the atmosphere and/or keep the player engaged. Creators clearly play horror games and know their dos and don’ts
The game also has a lot of QOL intentional game mechanics that will either add to the atmosphere and/or keep the player engaged. Creators clearly play horror games and know their dos and don’ts