Viotics
Bio
" I rank games based on how much I like playing them, not by how good they are. "
- Razbuten
PS5 (2023)
Oculus Quest (2021)
Switch (2019)
PS4 (2019)
Xbox One S (2016)
Canadian Completionist that loves a powerful story and complex characters.
Ranking Criteria:
- Story
- Characters
- Combat
- Gameplay / Content
- World
- Traversal
- Problems (If Any)
- Favorite & Least Favorite Parts
" I rank games based on how much I like playing them, not by how good they are. "
- Razbuten
PS5 (2023)
Oculus Quest (2021)
Switch (2019)
PS4 (2019)
Xbox One S (2016)
Canadian Completionist that loves a powerful story and complex characters.
Ranking Criteria:
- Story
- Characters
- Combat
- Gameplay / Content
- World
- Traversal
- Problems (If Any)
- Favorite & Least Favorite Parts
Badges
Noticed
Gained 3+ followers
Gone Gold
Received 5+ likes on a review while featured on the front page
Liked
Gained 10+ total review likes
Favorite Games
066
Total Games Played
004
Played in 2024
023
Games Backloggd
Recently Played See More
Recently Reviewed See More
One of the best multiplayer games I've ever played.
The star of the show here is the proximity chat. This enables a whole other dimension of Chicanery to be had in the game, as you can be chatting with your friends only for them to go completely silent, and you can only assume they've met their demise. As well, the incorporation of your mic into the gameplay loop and how you need to sometimes shut up can lead to all sorts of hilarious scenarios.
The gameplay loop, while simple, is excellently crafted and allows for a fair amount of replay value. I could easily see myself getting another 100 some hours put into this game. Props to the solo developer for making this all on their own, and going to show that you don't need graphics, story, or big names to make a killer game.
The star of the show here is the proximity chat. This enables a whole other dimension of Chicanery to be had in the game, as you can be chatting with your friends only for them to go completely silent, and you can only assume they've met their demise. As well, the incorporation of your mic into the gameplay loop and how you need to sometimes shut up can lead to all sorts of hilarious scenarios.
The gameplay loop, while simple, is excellently crafted and allows for a fair amount of replay value. I could easily see myself getting another 100 some hours put into this game. Props to the solo developer for making this all on their own, and going to show that you don't need graphics, story, or big names to make a killer game.
This review contains spoilers
What started as a unique experience, quickly turned into another blandish Bioshock / Dishonored copy.
I played the opening of Atomic Heart - where the Robots take over - and was blown away. The cinematography, suspense, and action were top tier. And then I continued to play, and all that spectacle slowly faded away. I stopped around the mark where your objective was to get orbs or something to escape, and then I had enough. I thought: "Are they really going to make me go through all these rooms before I get some kind of exposition for the main story?" And the answer was yes, so I quit while I was ahead.
The theme (at the beginning) was phenomenal, and the characters (while I didn't play enough to get a good grasp of them) seemed hopeful. Unfortunately, my abandoning of the game was caused from the subpar gameplay that I had experienced after this, and the stereotypical combat.
Maybe in another life, Atomic Heart.
I played the opening of Atomic Heart - where the Robots take over - and was blown away. The cinematography, suspense, and action were top tier. And then I continued to play, and all that spectacle slowly faded away. I stopped around the mark where your objective was to get orbs or something to escape, and then I had enough. I thought: "Are they really going to make me go through all these rooms before I get some kind of exposition for the main story?" And the answer was yes, so I quit while I was ahead.
The theme (at the beginning) was phenomenal, and the characters (while I didn't play enough to get a good grasp of them) seemed hopeful. Unfortunately, my abandoning of the game was caused from the subpar gameplay that I had experienced after this, and the stereotypical combat.
Maybe in another life, Atomic Heart.
I played Goat Simulator when I first got an Xbox 360 way back in 2015, which is almost impossible to comprehend.
It was a great, PG, silly little game. I had a lot of fun with the physics systems, and stumbling upon the different intriguing scenarios in the open world was always exciting.
As well, it has some of the best references in the industry.
I haven't played the other two, but they're on my list. In terms of wacky games, I give goat simulator a solid 7.5 / 10.
It was a great, PG, silly little game. I had a lot of fun with the physics systems, and stumbling upon the different intriguing scenarios in the open world was always exciting.
As well, it has some of the best references in the industry.
I haven't played the other two, but they're on my list. In terms of wacky games, I give goat simulator a solid 7.5 / 10.