This game has about the same level of parts balance as the first game in the series. Build variety feels the least interesting in the series because of no turn speed and stun system encouraging just picking the biggest gun most of the time.

Still good but monotonous after a the first route and a half.

This campaign is way more fun in multiplayer. I love losing money cause I keep getting owned.

Awesome game. Parts balance is way better but finger is still super broken if you just have even half an idea how to build.

Instantly better than the first. You actually have to build and plan for the fights. Most notably the arena has ACs that will smack your ass for taking Karasawa.

Awfully balanced in the player's favor almost entirely and only the last mission actually cares about your build. My AC was half default parts by the end.

Almost a good game but hilariously unpolished

I hate Dan Slott. Also, can the next symbiote storyline finally move on from just reusing the ideas from the 90s cartoon? You think with all the visual's they ripped straight from Cate's run, they'd actually do any of the writing but nope.

Holy shit reviewers weren't exaggerating

"lets make the game better then completely forget about boss design"

This is a game that im gonna trick myself into thinking was really amazing when i forget about the grind

Played on a snes. Hated every moment

Not as good as 1. Level's were boring