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Weaver reviewed Aliens: Dark Descent
One of those games I really do want to love more but there's too many problems with it I just can't. Not enough enemy variety or boss variety, the inability to control one individual in the group or make one certain member the lead so that a certain class is in the front, how buggy it is (how Terribly buggy it is), and also a rather lackluster story. I feel a bit meaner with it considering there hasn't been any recent major news for expansions and such, and how many bugs have been on there for a long time and haven't been resolved.

If they make a sequel, I'd be excited for them to expand on this game and fix their mistakes. And I'm really really really hopeful for a sequel because I love the Alien series and I fuck with this game design.

2 days ago


Weaver is now playing Fallout 4

2 days ago


4 days ago


Weaver reviewed Darkest Dungeon II
I'm just going to make an incoherent string of thoughts because I just don't care and don't like this game. I've put 50 hours into this game and I just genuinely feel burnout because I have nothing to look forward to. I hate so much and I'm just disappointed and so sad I dislike it. I love the first game and this game is just so simplified and boring.

The Shrine of Reflection system is lame, I like the gameplay segments in them (expect the one Jester one, that one is awful and unfair with no explanation at all) but the lack of them sometimes can be annoying, Flaggelant only has one and while its a good boss fight I wish they were all given more, but the main reason I hate them is because it just ruins the experience. I felt no desire but to beeline straight towards them and quite literally not do anything else just so I could maybe get some good skills for my characters. Maybe if some of the starting skills weren't so dog ass I wouldn't feel this way.

I don't like the candle system at all for a number of reasons, I don't like that it ties to unlocking customization for characters, unlocks trinkets, stat levels, and is the currency for the Bounty Hunter. On one hand, would I spend it on something meaningless like Stagecoach skins and Character designs when I should use it for locking something important like more trinkets and items I could find on my quest. On the other hand, I don't like needing to spend the candles to unlock trinkets and important items when I feel these should be naturally found on my quest and journey.

Why do I have to hire the Bounty Hunter, a character who is mediocre at best? Why does he want candles? That doesn't make sense, why doesn't he want gold? Why does he have to be hired? The whole world is dying and going made, either doing be involved at all or put your personal shit aside and just suck it up and come along.

Some of the bosses are just so awful, Harvest Baby is a shithead, Leviathan feels like a less fun Hag, the Librarian is a joke, and the Dreaming General is fucking awful. The Exemplar is THE WORST, I feel like I'm playing chess versus an opponent who is allowed to play chess in 4D and go over and under the board to slap me if he feels like it. The minibosses are..fine, but I think it is BULLSHIT they don't give you a trophy you can take to the mountain. The Warlord is hard but Oh! I guess not hard enough to warrant a trophy, because that makes sense I guess.

I don't like either of the new characters. Runaway just feels like the obligatory "Oh, we made fire a DOT now, here's the fire character" who is boring to play. I hate the Duelist with a burning passion, it feels like Red Hook saw one of those modded characters from the first game and thought "Oh, we can do that" and made a character who has a major text and reading overload, and feels like a style and gameplay that you put so much time into building up it doesn't feel rewarding.

And Finally, I hate the god-awful relationship system and simplified stress, neither of these work well and need to be fixed imo. Why can my characters hate each other and become envious of skills, SKILLS I HAVE NEVER USED AND WOULD NEVER USE BECAUSE THEY ARE GODAWFUL. Only have "Meltdown" and "Resolute" for the Affliction is lame, it just means I lose health and doesn't mean I uniquely interact with my other teammates that well.

Also, whoever came up with "Breacher" and thought it was a positive quirk, NEEDS TO BE SHOT.

8 days ago


Weaver reviewed Disco Elysium: The Final Cut
I do not suffer from alcoholism. I enjoy every minute of it.

12 days ago


Weaver completed Face Raiders

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12 days ago


Weaver completed Minecraft

12 days ago


Weaver completed Wii Sports

12 days ago


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