Marking this since I finished "A Realm Reborn" the first segment of the story and saw Credits. I mained White Mage and had a blast, only running into trouble with some heavy single player DPS moments that I had trouble getting the damage out for. I am gonna definitely keep playing but the first majour story bit is done!

This was a great ending to the trilogy! Between the new scenario of Cantarella and then giving us not one, but 5 stories of pining love, including a fake lovers scenario. The best part was at first they make you think you're only getting follow ups for the Finis Route from the Second game then they surprise you with extra epiloges that follow the stories from the very beginning!

This review contains spoilers

At first this game didn't really catch me; A Chunnibyou Scientist accidently makes a time machine and makes all his friends wishes come true. Then Chapter 5 hits and everything gets fucked. Then this turned into a perfect tragedy as this scientist becomes actually mentally unstable as he has to systematically undo each of his friend's dreams to save his childhood friend. And then the Coup de Grace: you have to sacrifice the woman you love to save your childhood friend. I especially love that they stuck with a bittersweet kind of ending where even in the true ending where you can save both of them from dying, the girl you love still doesn't remember how you fell in love; its a perfect Bittersweet ending.

This is a great way to finish the trilogy, my main gripes are 2 fold. One: i wish this wasnt a trilogy i want more of this lara games. Two: the big bad that was introduced in the second game was rushed and finished off screen. It was anticlimatic and felt like the concept of this big bad was rushed and they could have done the trilogy as three stand-alone adventures.

An ok sequel but it added one of my most hit or miss mechanics: crafting. In some games it works but it felt off.

The perfect reboot to the franchise, this young version of Lara is relatable, vunerable and the best way to show a transition from the young timid girl to the Tomb Raider

A game that outperformed the orginial in everyway, such a fun game with excellent mechanics.

This game was a faithful rendation of an episode and an overall fun experience but it cant get more than 3 stars since you can constantly get a game breaking bug in the abortion centre sequence that can cause you to never progress further

There is a thing with Resident Evil games where they're more horror, or more survival. This one was more survivial which is probably how I beat it, since I'm shit at the more horror faced titles. Also Remake Jill is super hot.

So for immersion I highly reccomend playing the game with subtitles and the french audio. As a person with a bachelors' in history I loved how for a good part of the game was historically feaseable, where like yeah these are children in the 15th century not understanding the world and how chemical reactions work (sulfur + most things explode) but then in the third act, everything goes supernatural and thats why this game isn't five stars. It would have been a masterpiece if it was just these kid's trying to survive a world they dont understand.

The premise is fun and being in a wierd horror game with friends can be amazing however like most multiplayer games having to deal with other people is a goddamn nightmare and I dont play anymore without a dedicated team becuase I hate playing with strangers

Telltale games are great ways to bloat your trophy/achievement count and this is coming from someone who plays visual novels but telltale games often fail in their story telling as a whole, this game especially. It seems like they took a visual novel, made it worse and add quicktime events. The stories are so non-rememberable that this whole review is taking apart the style cause I can only remember like one plotline

I'm not a huge fan of FPS but due to a friend getting me hooked and loving the ability to have special siren powers so I could just lock someone from a distance and snipe their ass. It tries a bit hard to be quippy which can get cringe sometimes but also can do some meaningful moments like how a little girl works through the trauma of a lost friend through a D&D knockoff

So honestly I did not expect a ton out of this game, I mainly picked it up because I tend to enjoy the non-typical Mario franchise games. Yes I was able to beat this game in around 15 hours (not completionist but got a lot done) and the loading screens looked like they were struggling but overall this actually was a lot of fun and a nice change of pace for me, not playing a 100 hour JRPG where I need to kill God at the end is nice every once and a while. Also one level is called "Cowgirl at Dusk" which unfortunately made me think of my ex.

This was a fun sequel which gave us not only continuations of the 5 main endings, along with two new endings to the original and a side story during the events of the original, but its time to address the elephant in the room. In the side story we see the Heroine make a friend she refers to as "her age" and this girl is 13. Every love interest is a man that is Liberally in his mid 20's (minus Saint Germain who is in the 3000's but I digress). Yes this is Victorian times where the age of consent is different but it still problematises the romances.