_Sine_
2012
2023
As someone who grew up with JSR/F and still play them to this day, I truly appreciate this game. BRC is simply fun and vibrant, probably the best inspired JSR/F game within the last decade. It takes a lot of cues from JSRF but sets itself apart from it nicely in gameplay and aesthetics. Movement is fluid and accessible, music is mostly good and the character designs are wonderful. Story is ok, a little messy but entertaining to play through. Having now 100% the game however I do have some significant gripes, particularly with the collectible content, the cop/graffiti mechanics and the map design among others. Ultimately I don't really feel this game wholly "surpasses" its inspiration and I still prefer JSR/F over it, but I'm very glad it exists alongside the JSR franchise and remain ecstatic for whatever Team Reptile does with BRC in the future.
2002
One of the best stories Yoko Taro's team has ever told, I'll never forget it. While it sucks the perspective of the Father is still stuck in the OG Nier, this game improves upon just about everything the original had to offer and then some. If you are curious about the Nier series and are tolerant towards multiple playthroughs, this is the place to start.
2000
Among the Fromsoft titles of the early 2000s, Evergrace holds a special place in my heart. The feverish atmosphere, the unique character designs, the unorthodox but soulful soundtrack by Kota Hoshino, it all comes together for the one of the most unique experiences in the Pre-souls Fromsoft catalogue. Of course the game is far FAR from perfect, the gameplay is more or less average, and the story fails to tell itself, requiring the player to 100% to even understand it. Clearly this title was a rushed launch title for the PS2, but it's still quite enjoyable in the way it came out. It's pretty amazing how the director of Evergrace Yuzo Kojima would go on to produce Elden Ring, and honestly playing through Evergrace you can see its influence not only in ER's imagery but also in gameplay mechanics found throughout the souls games. If you're a Fromsoft fan interested in their pre-Souls era, I recommend Evergrace as a place to start!
1999
2005
2002
2005
1993
1987
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1989
The grandfather of the Resident Evil series, Sweet home lays down the foundation of survival horror while standing on its own as a horror jrpg. It certainly has its faults though: menuing can be really shitty to navigate and managing each character and their items can be quite tedious. I found myself accidently pressing the wrong menu button multiple times. The difficulty scaling is quite abysmal; once your characters reach level 3 and onwards none of the enemies will ever truly pose a threat. The quick events are usually just some object falling down on a character and you can probably select the same dodge option the whole game and not die once. Really a lot of the game's mechanics are undermined by easy the game is. The story is good too but a lot of the revelations fall flat in presentation.
Despite its faults though, I really enjoyed the atmosphere and the progression of exploring the house. The soundtrack is pretty good, the basement and fresco themes being highlights. Overall an entertaining title to play from start to finish that gives me much more appreciation of Resident Evil.
Despite its faults though, I really enjoyed the atmosphere and the progression of exploring the house. The soundtrack is pretty good, the basement and fresco themes being highlights. Overall an entertaining title to play from start to finish that gives me much more appreciation of Resident Evil.
1986