46 reviews liked by aportraitofjoeI


at time of writing, Minecraft has sold around 200 million copies. for reference, The Beatles, across all of their albums, have only sold 183 million.

Minecraft is bigger than Jesus.

Never played it but the porn is pretty good.

mega man x invented game design egoraptor said so

Pong

1972

This shit is the reason we have bullshit like day one DLC and microtransactions in games today

Pong

1972

This game would have been a masterpiece if it included a passionate, romantic sex scene between the two rectangles to really drive home its central theme but alas it did not

Code Vein is one of the most incredibly insane and laughably bad games I've ever played. It somehow jacks up everything that was bad about the Souls games to an incredibly degree that it's hard not to see as a parody of souls games and anime. Full disclosure but I also played most of the game in multiplayer which furthered added to the experience of playing an interactive version of The Room where I can see the passion seeping through every aspect of this game but misdirected passion much like Tommy Wiseau himself.

The level design is some of the worst I had the pleasure of laughing the whole way through with my mates, so many fuck you moments I have to assume the developers were sitting at their desks with the biggest shit eating grins on their faces going "HEHEHEH IM SO SMART" and I lapped up every unseeable death pit and enemy spawning from a wall. It is incredibly impressive for a game to have made a map that is useless in 2019, the map doesn't have layers and a lot of the levels vertically stack across large distances so the map becomes a liability more than anything.

This game is really seen to be believed how ludicrously bad it is, give it a shot and drink in all the awful map design, terrible combat choices, and baffling systems that were just put in because they looked cool while misunderstanding everything that a good soulsborne does right

I played a Gregorian Day's worth of Vampire Survivors looking for any substance and came up empty. This game is the ludological equivalent of doodling endlessly on a pad while you're on hold with the bank. Finding out the developer worked on digital slot machines before making this game made all the pieces fall into place: you pull the arm, the images flash, the numbers go up, you die. It's sickeningly mesmeric, it reeks, it is completely frictionless. It is the exact spiritual midpoint between Cookie Clicker and a pachinko machine. I am worse for having played it and so are you, may god have mercy on us all.

A free to play mobile game disguised as a fun little $5 indie project someone just accidentally did, but in reality is meticulously designed to be as addicting as possible despite there being literally 0 point or goal, not even in a meta sense. I saw a review or comment that sums it up the best, "I only died because I stopped moving for 20 minutes."

Cookie Clicker without the chocolate chip flavored lore.
Wallpaper Engine but it only has one wallpaper.

To call it shallow would be to praise even the thinnest puddle.

Pure, unadulterated dreck. This slot machine designer's glittered up swirling turd being lined up alongside the likes of Tunic in running for Best Indie 2022 is a fucking travesty. Video games are better than this, I promise.

UPDATE: I've been informed I missed the point of the game, it's not that you just waggle WASD pointlessly, you can also tick some boxes between runs before pressing continue to go back to mindlessly waggling WASD.

When Marx wrote about the Opiate of the Masses he was talking about Vampire Survivors (2021)