I know it wasn’t even close to the first, but I remember this as the game that launched the mainstream indie revolution.

Criminally good. Like a fantasy of every Star Trek and Firefly ship simulator I ever wanted made real. The final boss structure is eventually kind of a bummer, but FTL is otherwise an all-timer.

This game ate my homework and my life.

Feels good to shoot waves of things in this game while you ignore the characters blathering on about some poorly explained, context-free mess of cosmic stories and listen to a podcast instead.

Truly, if you didn’t play Destiny 1 the narrative here is indecipherable nonsense. The game doesn’t even tell you what missions out of the gazillion available missions you’re supposed to do next to advance the “main story.”

But the guns do feel good to shoot, that much is true.

The worst Dark Souls by a good margin is still easily one of the best video games. How’s that for overachievement?

It cannot be overstated how bland and generic this game’s central story is (including its primary antagonist, practically a nonentity). The party members are cool and there are hints of interesting political conflicts in the background, yet the main quest is lowest common denominator Tolkien fan fic.

It’s also got some incredibly tedious copy-paste-encounter dungeon design. The dwarf knockoff Moria level in particular is a labyrinthine hell of repetition no one should have to suffer through for the wet fart that is Origins’ finale.

Why three stars, in that case? Idk, I’m a sucker for Flemeth and illusory moral dialogue trees I guess.

Can’t think of many better ways to spend two hours than with this microscopic Breath of the Animal Crossing Wild.

2015

Turns out trains are good and orderly and awesome and cars are some chaotically stupid shit, who knew??