ever since i played a little to the left and unpacking, i’m always on the lookout for more cozy puzzle / organizing games and i finally found a really cute one! we play as amelia, visiting our grandmother and helping her with cleaning and organizing - during these tasks we come across interesting items from our grandma’s past and she shares her old stories about these items, which were all so heartwarming. my only criticism of the game would be that some of the puzzles were way too easy, and some felt like they didn’t have any logic to them, the playtime is around 2 hours so it’s perfect to be played in one sitting.

a very cute little educative game but i would say it's suited more towards children, i wish i had this kind of games to play when i was a kid... i would absolutely love it. but now as an adult, i would say it lacks many things - my biggest complaint being the lack of description / information on the guidebook. it would be amazing if every animal had their description (i think it should be a default with this kind of game, i thought i just didn't know where to check but turns out the option is simply not there) - this way we would be able to learn actually cool facts and possibly memorize them but the way it is in the game, i forgot about most of the birds 20 minutes after scanning them. one other thing that struck me as weird: there is no achievement for scanning every animal? i am not saying this is bad, it just felt like a different choice to me since i was 100% sure there would be an achievement for this from my previous gaming experiences. to end on a good note, the sound design was absolutely amazing and i loved learning about each animal's unique sounds!

this was the coziest, cutest game i’ve played so far in 2024 and it was so unexpected?? it wasn’t even on my radar. seriously i adored everything about it, it never gets boring, it is the perfect length, the mechanics are always fresh, discovering the environment reacting to your music was one of the most satisfying gaming moments i’ve had recently 🥹 (like the white flowers with the drum or the ferns) and the soundtrack was SOOO GOOODDD, especially when the character little my was on the screen~

i easily recommend snufkin to everyone who wants a short & adorable adventure!

really addicting gameplay and super fun soundtrack but some parts are not very clear (like how do i remove the doors after i place them? i couldn't figure it out so i have like 3 doors to a single toilet) right now i have other responsibilities to get to but i just can't stop playing this. the upgrades feel really rewarding and it's exciting to see how much you will earn after you hire a new DJ etc. thing is, i played only 2 hours so far and i almost did every upgrade (i mean i will probably do them by hour 3) - and yes there are more discos to unlock and play in but if it's going to be the same upgrades, same gameplay loop i don't really see myself going back to it, so that's something to consider. i think even if you do play the other discos, you would get maximum 10hours till you're really bored. also i wish there was an option to expand / add more space to the discos

as much as i want to get into city building games, they feel like work to me and i get 0 enjoyment out of them, so i don't really have too much knowledge about them. seeing this one have penguins i decided to give this genre one more shot, and to my surprise i managed to play 2,5 hours (wow!! but really, it is a big things for me lol) without getting bored and without being overwhelmed by the HUD, but still i'm not in a good position to compare it to other games in the genre and say if it's good or not because i don't know what the standart is. i guess i can say if you're like me, and you don't like this genre but love penguins it might be worth looking into! it's really cute to zoom in and watch them do their things

i was so excited for a nice girly game, and seeing its from the same studio that did house flipper's dlc's i let myself get even more excited... but this is really bad at its current state:( the hair colors look awful, you cant really tell the difference when you comb / straighten the hair vs when you didn't, it just looks the same unless it was a really curly hair, i was imagining a kind of game where we can do bridal hairs, model hairs, but instead you have to design your hair saloon and paint the walls etc.. if i wanted to do that i'd play a designing game :( also there are so few type of models and you keep getting the same looking customers who ask for the same tasks which gets so repetitive in only 1 hour of playtime.
i played 2.5 hours, and i don't think i will be playing more at its current state. i hope there are some improvements in the future because there is definitely potential.

i've been soOooOo excited to play this game ever since i first saw it and when i saw it didn't get great reviews i thought it must be because it's too short, it's mostly fetch quests etc. but as a lover of these kind of cozy fetch quest type of games, i now understand where the reviews are coming from. the world just felt so stiff and empty, yes it is so so pretty to look at, but only for a moment, and then it loses its magic. the kind of dialogue in the game is meant to be read fast, so i press space with 0.1 second intervals and the way new dialogue shows really hurt my eyes (maybe there was an option for that animation? not sure) there were some cute moments in the dialogue, but nothing that made my eyes tear up from happy fuzzy emotions which is mostly what i'm looking for in short cozy games like this. but in the end, would i buy and play it again? yes. i am definitely happy i played this, it did give me the cozy, happy mood i went looking for, and i will 100% keep an eye out for Kela's future projects ♡

also there is a crow (or a raven) called kaz in this? sooo six of crows reference? :o

when i saw 1,200,000+ people playing this i was sure it was a bug but turns out it's real :o
this is honestly the first time i got caught in the hype and bought a game just for its popularity. like this was completely out of my radar since i'm not into survival games, but here we go. maybe i'm actually going to like the genre when there are cute creatures involved. even though it breaks my heart to hear them scream anytime i capture them omg. i should say though, i'm sure they didn't except 1million+ players or anything near that so it's really impressive how the servers aren't broken yet.

really cool puzzles and atmosphere but i wasn't into the story at all. the ending felt very cheap, which is a very unpopular opinion i know. not going to be a long review since i feel so dizzy and nauseous right now lol

ah but i'd like to add while usually my least favorite parts in games are the scary parts since it's really hard for me to play through them, i really loved it in this game and thought it was genius how they designed that level in such a way that our brains did the rest of the job. i loved the `die die die - diet soda`

a very cute little game to start 2024 with! taught me about some really cool mushrooms - i didn't know about underwater mushrooms, that's so cool :o
it was very fun to 100%, exploration felt very rewarding, just really cute very cozy game overall >ᴗ< --- < also the way smushi makes this face when running ahhh so cute >ᴗ<

i started my adventure on launch and just now completed my first playthrough at 270 hours - there have been times where i almost got caught up in the hype, seeing all my friends beating it in a week or two, or a month if they're slow.

i also wanted to rush through the game and see everything and be able to watch the spoilery videos and read the subreddit and check fan arts and start my new playthrough, but i knew i would never be able to experience playing this game for the first time, ever again. so i took my sweet time, read every book, clicked on every crate & jug, spent 40 minutes on a casual dialogue choice that wouldn't even change anything, thinking `what would katniss everdeen respond to this?` (yes i am a roleplayer) - and ahhh i'm so glad i took my time with it. it turned this already amazing game into something so so so special to me, i completely got immersed in this world, even the random NPC's that only have 2 lines of dialogue have so much depth to them, with such sad letters you find in their house, or in their pocket, or a random letter that involves a treacherous plan from an uncle to its niece that you find laying around and then when you see those NPCS you feel like you know their life stories even though they only speak the same 2 lines.

oh especially the companions, if i feel that way about the NPCs, please imagine how i feel about my companions. it's like i know these characters since forever, and i don't even like all of them, just like irl! some of them are everything to me, some of them i find very annoying & i dislike them, but i still care for them after everything we've been through.

i have huuuuuge respect for larian studios for achieving this at this level!!! i mean i already had huge respect for them but it just went through the roof with BG3.
having already played DOS 1 & 2 (which are also on my favorite games list) i knew this game would be their best yet and bought it as soon as it released on early access, BUT EVEN THEN, I DIDN'T EXPECT THIS MUCH, THIS IS PURE MADNESS. i am soooo happy they helped so many people give a chance to this genre and see what an rpg adventure game truly is (and i hope this will stop some studios from marketing every game that has a skill tree as a rpg game already)

spoilers for act 3:
in the final fight, i decided to summon zevlor and his allies to help distract some of the enemies and i immediately regretted it. almost all of them quickly got killed by the red dragon, except a cleric, who had 8 hp left against the 400 hp dragon, and oh my god i wanted to save her so much but i just needed to get to the netherbrain and save the world, BUT AHH MY HEART IS STILL BREAKING FOR THAT MOMENT LOL. and most of the time i didn't even want to fight the enemies because i had empathy for them (definitely not for shar or bhaal worshippers etc though, nope nope nope.) like i didn't even hit a single time to the red dragon, or idk it was so hard to kill ansur... he was such a loyal friend... this game is a masterclass on helping the player connect to the characters with its writing, i mean it is a masterclass on almost everything actually. thank you for making AAA games great again (indie games are mostly great though, give them a chance if you usually don't)

also if you're new into the RPG genre with BG3, please consider also checking out `Disco Elysium`! it has no combat and it is purely written dialogue. i mean yes i am recommending it BUT it is nothing like BG3, so don't go expecting an epic fantasy game with crazy combat mechanics. they're both my favorite RPGs, and nothing even gets close to them, and i don't think anything will top them (except maybe these developers new games lol)
they're both masterpieces, but disco elysium sadly didn't get as much love, so please do yourself a favour and check it out especially if you're into storywriting! :)

Rest In Peace Jim Southworth, Lead Cinematic Animator. Thank you for everything. ♡

this was sweet, having loved lake so much and as a big cozy christmas person, i did expect to love it more than i did.
but it was still very sweet, merry christmas everyone! :)

if this was the first atmospheric game i played, i'd probably love it way more. but in 2023, after playing so many beautiful atmospheric games that mesmerized me, this didn't hit as hard.
- minor spoilers below -
a massive point that really put me off was the scary segments, i get scared really easily. i just wanted to sit back and relax so i waited until after midnight to play this, turned off my lights, put the maximum sound, and then there are robotic monsters??? no no no. i was so peaceful rolling around in the sand and chilling but then i suddenly have to hide from a monster? i am okay with walking against the storm / wind, i am okay with any other challenge you put me through, but not monsters! :c
kind of ruined my atmosphere.

~full release review after 14 hours
it’s hard for me to find a game where i lose track of time but this game is so addicting and before i know it i’ve played 3 hours. there is quest after quest, commissions, exploration. the characters are so fun to get to know to - to try and find their likes & dislikes is actually interesting instead of being a chore. in my 14 hours of gameplay, i still didn’t unlock farming so this is not a farming-heavy game if you’re looking for that! it’s a cozy game but not one where you can just shut your brain off, because as a builder, you are assembling,
figuring out how to acquire certain materials and then seeing you need a machine to get that material and building that machine and making the material required… you get the point. i mean this is why it is really fun and addicting. it feels like you are actually building something. you also get mails from your mother and best friend and you can reply to them, you even have multiple reply options to choose from! these small things make it a really immersive game and i definitely recommend it even at full price. the main story takes around 80 hours according to the internet and i'm already feeling a bond with the characters so i can't wait to see the rest of the game!

my problem with learning a language is that i always want to learn so quickly so i end up over learning and burnout. this game forces me to slow down & chill and design. such a good idea! ♡