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Is this the best Fallout? No probably not. But I loaded my game with mods and I'm having more fun than I did the first time!

This review contains spoilers

-When it comes to remakes as of late it can be pretty hit and miss. For every RE4 and FF7 Remake, there's a GTA Trilogy Collection or MGS: The Twin Snakes. FF7 Remake took years to make and it's evident why within the first couple minutes of gameplay.
-If you don't already know, this is just the first part of the game, mainly the first third-ish. On paper that may seem like a bad thing given how small the area is in the original FF7. It's clear from the moment you start that midgar is much bigger and much more at capacity this time around. There's a lot of different spots to stop and explore and soe fun mini-games that shake it up just enough.
-One of the biggest challenges in this had to have been casting the right voice actors. We go from silent characters in the original to full fledged dialogue and grandeious cut scenes.
-Graphically, Square Enix continues to push the envelope when it comes to how good games can look. Everywhere the game takes you is one set piece after the other and each are fully developed and detailed to the extreme.
-Story wise, you know when you're getting into when it comes to FF7 if you played the original game. What I didn't expect is the threat of those canon events possibly changing and characters who live in the first possibly not making it in this version. To say I'm a little scared for the future of some of my favorite characters is an understatement.
-My only gripe is how they handle Sephiroth. I understnad how much of an icon he is for FF and FF7 as a whole but having him be the final boss for the first part of a potentially 3 part game kind of takes the specialness out of it, no matter how epic it is. It's not a huge problem though and doesn't detract from the game.

-I have never had a love/hate relationship with a game like I do Alan Wake 2.
-We'll start with the good. Visually, it is absolutely gorgeous. There were genuine times where it was extremely hard to tell whether we switched over to alive action segment or was still in the game. A true boomer moment.
-The characters, story (when you actually figure out what the fuck is going on), and performances are all fantastic. There were some genuinely awesome moments to be had while playing.
-But here's where the bad comes around. It is such a shame to have a good fun game ruined by its janky ass controls that weren't fixed from the first game. The flashlight gun gameplay still feels extremely cumbersome which leads me to believe Remedy can't get this mechanic quite right. The game can't decide how many bullets it takes to kill someone, who's impervious to flash and who isn't, and how to tell a story without being over the top complicated. Remedy consistently shoot themselves in the foot with their janky gun play and overly complicated story.
-And that's a shame because after 3 YouTube videos and 2 articles later, the story is actually really good. What isn't good is the games ending/final draft DLC. I'm sorry, but if I have to play your 13 hour game again just to unlock an ending that isn't total dog shit, I'm out. Seriously, get over yourself.
-In the end, Alan Wake 2 was a cool experience mired by janky controls, an over complicated plot, and a giant middle finger to the face at the end. Thank god I finished it after the DLC came out or else this would have gotten a much much lower score.