My Thumb is Not an Arm
Games that require controller players to push a mouse cursor around the screen with the thumbstick, with no D-pad bindings or other accessibility options.
Map screens or similar imagemap-type content get a pass as long as the rest of the game is effectively paused while the player is "mousing."
Map screens or similar imagemap-type content get a pass as long as the rest of the game is effectively paused while the player is "mousing."
16 Games