109 Reviews liked by deepfriedgoogs


This review contains spoilers

i wanted this to be a 5-star game SO badly

let's start with the obvious: yes, the game is Weird because it is trying to be Weird. the continual shifting of card game genres, the inter-spersed cheesy FMV, and the playful parts of looking through your files and threatening to delete them (and similar things) are playful and fun. it's nothing that Kojima or Taro haven't done, but i still appreciated the working of these into the "CREEPYPASTA REAL!!!! The Tale of Inscyption.exe [NOT CLICKBAIT]" aspects of the game.

unfortunately, the grand arc of the narrative is mostly forgetable. anyone who has spent more than 45 minutes on the internet knows about "ben drowned," so the unnerving aspects of the game mostly come across as a checklist of similar traits. i liked the characters a lot!! (Golly Respecters Rise Up) however, the game would be better without the last 2 minutes after the final button click.

in fact, my biggest problem with the game is its length. i think if you cut the number of required encounters down in the 2nd and 3rd Acts down by 33-50%, the game would flow more smoothly. my main reason for thinking of this is that the game has built-in power creep in order to help players through to the end, so the challenge of the game is easily broken if you know anything close to the basic fundamentals of a card game.

let me give you an example: i was able to break Act 1 very easily by using one cheap trick. i discovered an infinite combo in Act 2 right after defeating my first scribe, which i used to beat every fight after that point (https://youtu.be/wkCMHyXZGWg). i beat Act 3 while never using any of the items (other than the first time to each to see how they worked). my partner yelled at me every time i intentionally passed a spot to add a new card to your deck while i had to respond "trust me, this is better." the game isn't designed to be a tough, roguelite deckbuilder because it is inherently a story-driven game.

this isn't a mark against the game's design, i enjoy that about the game. i think many more people would have fallen off and not gotten to the first "reveal" at the end of Act 1 if the game was any harder. it's just a tricky case, because the game is About secrets that want to be found. however, this presents a conundrum when trying to recommend the game to someone.

starting a recommendation with "it's the crazy game that has all these weird things in it" is a bad thing to do, as it would ruin the suprises and the experience, so you have to No Sell it. you describe it as "a roguelite deckbuilder, in the style of Slay the Spire, mixed with Myst." the issue here is that the game is an incomplete one of those games, but on purpose! each of the games are unfinished versions (for story reasons) filled with exploits that act as secrets of their own that allow you to more easily get through to the end.

overall, i respect ambition and potentially-alienating design decisions a lot more than i respect polished products that offer a worse experience than something that another game already gives me.

(that's why Bubsy 3D: Bubsy Visits the James Turrell Retrospective is one of my favorite games ever and why Kingdom Hearts 3 is one of the worst games i've ever played)

Turn mainline Pokemon into a photography series, there I said it.

Trip, get in the kitchen and make me a damn beer or I'll keep kissing you. If you're gonna kick me out I'm taking this huge cracked yoni egg home with me.

it's a JRPG that helps you get swole as hell with a cool rhythm game in it. if you don't think that's tight, idk what else to say, game slaps.

It's exactly what you'd expect.

Jokes on you, you cannot scare me if I look down all the time.

(Narrator voice: indeed, it scared the shit out of her).

Societal pressures, religious fanaticism, the nuclear family disintegrating due to obsession and frustration, etc... It has enough disturbing imagery to put an interesting horror show, and the ending is quite rough and hurst a bit.

A great aesthetic and good puzzles couldn't really make up for an uninteresting story and writing that thinks it's much cleverer and funnier than it is.

Hello. My name is Brandon and i really enjoyed playing this game. I found it hard to relate to the characters as there were no one called brandon (thats my name i am called brandon) but the game was very fun and i enjoyed

This review contains spoilers

I fucking hate this rabbit

This game is dull and a blatant cashgrab targeted at young children. Gameplay is arcade-style crane games, with a rotating selection of Nintendo themed badges that can be added to the 3ds's home screen. The downside is that you only get about a minute of free gameplay a day, and additional plays are locked behind a steep paywall. To unlock all of the thousands of badges would take literal years, or hundreds of dollars. This game would have been a perfectly mediocre addition to the 3ds library if the microtransactions were made with the signature Play Coin, but the price tag makes this unforgivable in my opinion. If you don't like splitting three hours of gameplay over six months, don't pick up this title.

Since I played this game on 4 different platforms and they are all completely different games, I will be fair and review them all individually:

PC - Super good, builds on Sims 1 in every way and has a charm all its own. Wicked good soundtrack and I freakin love everything about Strangetown. 5 stars.

DS - Probably the weakest of all the Sims 2's in terms of dialogue, but it's still very unique, has a great soundtrack, and tons of great funny-bad aspects. 5 stars.

GBA - A continuation of the style of the Sims Bustin Out and Urbz games on GBA, but this time it has the characters and music from the DS version. It also has all the funny dialogue that should be in the DS version as well. 5 stars.

PSP - This game is like the GBA version but with the graphical style of the PC version. The dialogue in this is some of the funniest and most clever in any game ever of all time. It is so insanely funny and I wish nothing but good fortune on the devs of this masterpiece. But unfortunately it lags a lot :\. 5 stars.

THEY'RE ALL 5 STAR GAMES BABY!!!!!!!! HAHA!!!!!

This game has the most effective sound design I have ever experienced. Every scene and every interaction is given a distinct edge and discomfort - a complete echo of inhabiting a queer body in a heteronormative and predominantly Christian society. Very Good.

PayPal: You received $100,000 from The Bonfire Captain
The Bonfire Captain: He won't treat you like i do baby
The Bonfire Captain: baby please don't text The Devil back
The Bonfire Captain: Missed Calls (500)
The Devil: daddy long dick just landed baby, what's up

I pray at work that every time I have to look something up for a customer, the site will crash and this game will appear. That way I have a fun game to play and the customer will be simmering at the counter, assuming I'm doing work. Heck, sometimes I will even search for third party recreations to fill such a void.