discimage
2017
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2016
truthfully a bit long-winded. i understand that it's been a while since the miller brothers had worked on a game since, uh, myst v, but the pacing and design of its puzzles and exploration feels sluggish compared to classic cyan's myst and riven. almost too much information is shared right off the bat.
despite all that, the game is a gorgeous step forward in visual presentation, and it's a great indicator of what cyan can do nowadays. i cannot wait to see how new entries show what they've learned with this game
despite all that, the game is a gorgeous step forward in visual presentation, and it's a great indicator of what cyan can do nowadays. i cannot wait to see how new entries show what they've learned with this game
2015
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2012