eyezack
this game feels absolutely insane to play. like i've gotta watch some professional matches of this because you can do incredibly cool stuff and rack up tons of damage by, seemingly, just mashing buttons and doing standard fgc inputs. it's absolutely wild and i've gotta bust this out sometime with friends. gonna be playing this one a whole lot more.
i was gonna like this game out of principle, since how could i dislike a fighting game where not only are ToHeart character's playable, but also one where tamaki is literally top tier lmao. turns out the game is actually just a solid fighter in general with some interesting assist mechanics, which i may not even fully understand completely (yet). i love the four button setup as usual and the special moves are easy to figure out even without a guide --though i do recommend afroshouji's gamefaqs guide if you're looking to play it. my only complaint is the difficulty of the final boss, since his assist gives him a whole bar of health after you've beaten him, but I think that complaint could be used for nearly every arcade fighting game.
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1994
too sunburnt on vacation to do much else at the moment, so i figured i'd download a whole bunch of pocket color fighting games and they're all a blast. just happened to beat the story mode on this one first (with guile, ken, and terry). such an extremely solid fighting game for a handheld. admittedly i'm playing on my laptop keyboard so special moves are a bit difficult to pull off, but it's a fun time nonetheless. i think im gonna dive more into handheld systems
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