frogphoria
2005
THIS is the game that always comes to my mind whenever somebody mentions Mario Kart. It introduced so many features that would become series standard, its mission mode gives much needed content to a handheld Kart racer, and everything just feels so much better to control compared to the Kart games before it.
This, in my opinion, is where Mario Kart truly found its footing as a series and still has reasons to played today.
This, in my opinion, is where Mario Kart truly found its footing as a series and still has reasons to played today.
2010
1985
I feel like I very much over hyped this game on my part and felt disapointed when it didn't live up to the original trilogy in my eyes, but I enjoyed it for the most part.
Its very obvious that his was Toys For Bob's first time developing a Crash game,a lot of the levels felt way too long and the other character's levels forcing you to replay sometimes more than half of a crash/coco level annoys me. But character and enviromental design wise, I think this is the best the characters and worlds have ever looked in a Crash game, its incredible.
I just wish TFB got another chance to make a Crash game, I feel like a Crash 5 developed by them could have out done this easily, but Activision sent them to the Call Of Duty development dungeon so thats not happening.
Its very obvious that his was Toys For Bob's first time developing a Crash game,a lot of the levels felt way too long and the other character's levels forcing you to replay sometimes more than half of a crash/coco level annoys me. But character and enviromental design wise, I think this is the best the characters and worlds have ever looked in a Crash game, its incredible.
I just wish TFB got another chance to make a Crash game, I feel like a Crash 5 developed by them could have out done this easily, but Activision sent them to the Call Of Duty development dungeon so thats not happening.
1998
1995